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Walking in place for moving through virtual environments has attracted noticeable attention recently. Recent attempts focused on training a classifier to recognize certain patterns of gestures (e.g., standing, walking, etc) with the use of…

Human-Computer Interaction · Computer Science 2021-08-24 Lizhi Zhao , Xuequan Lu , Min Zhao , Meili Wang

Recent advances in generative modeling have demonstrated strong promise for high-quality point cloud upsampling. In this work, we present PUFM++, an enhanced flow-matching framework for reconstructing dense and accurate point clouds from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Zhi-Song Liu , Chenhang He , Roland Maier , Andreas Rupp

Learning without supervision how to predict 3D scene flows from point clouds is essential to many perception systems. We propose a novel learning framework for this task which improves the necessary regularization. Relying on the assumption…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Patrik Vacek , David Hurych , Karel Zimmermann , Patrick Perez , Tomas Svoboda

Temporal consistency is critical in video prediction to ensure that outputs are coherent and free of artifacts. Traditional methods, such as temporal attention and 3D convolution, may struggle with significant object motion and may not…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zihang Lai , Andrea Vedaldi

Scene flow estimation has been receiving increasing attention for 3D environment perception. Monocular scene flow estimation -- obtaining 3D structure and 3D motion from two temporally consecutive images -- is a highly ill-posed problem,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-17 Junhwa Hur , Stefan Roth

Diffusion models have emerged as a powerful tool for point cloud generation. A key component that drives the impressive performance for generating high-quality samples from noise is iteratively denoise for thousands of steps. While…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Lemeng Wu , Dilin Wang , Chengyue Gong , Xingchao Liu , Yunyang Xiong , Rakesh Ranjan , Raghuraman Krishnamoorthi , Vikas Chandra , Qiang Liu

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

We present a method to estimate depth of a dynamic scene, containing arbitrary moving objects, from an ordinary video captured with a moving camera. We seek a geometrically and temporally consistent solution to this underconstrained…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Zhoutong Zhang , Forrester Cole , Richard Tucker , William T. Freeman , Tali Dekel

The task of point cloud upsampling (PCU) is to generate dense and uniform point clouds from sparse input captured by 3D sensors like LiDAR, holding potential applications in real yet is still a challenging task. Existing deep learning-based…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Jiayi Song , Weidong Yang , Zhijun Li , Wen-Ming Chen , Ben Fei

Automatic synthesis of high quality 3D shapes is an ongoing and challenging area of research. While several data-driven methods have been proposed that make use of neural networks to generate 3D shapes, none of them reach the level of…

Computer Vision and Pattern Recognition · Computer Science 2019-06-28 Isaak Lim , Moritz Ibing , Leif Kobbelt

Monocular scene flow estimation aims to recover dense 3D motion from image sequences, yet most existing methods are limited to two-frame inputs, restricting temporal modeling and robustness to occlusions. We propose RAFT-MSF++, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xunpei Sun , Zuoxun Hou , Yi Chang , Gang Chen , Wei-Shi Zheng

Estimating geometry from dynamic scenes, where objects move and deform over time, remains a core challenge in computer vision. Current approaches often rely on multi-stage pipelines or global optimizations that decompose the problem into…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Junyi Zhang , Charles Herrmann , Junhwa Hur , Varun Jampani , Trevor Darrell , Forrester Cole , Deqing Sun , Ming-Hsuan Yang

Recent weakly-supervised methods for scene flow estimation from LiDAR point clouds are limited to explicit reasoning on object-level. These methods perform multiple iterative optimizations for each rigid object, which makes them vulnerable…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Ramy Battrawy , René Schuster , Didier Stricker

Estimating scene flow in RGB-D videos is attracting much interest of the computer vision researchers, due to its potential applications in robotics. The state-of-the-art techniques for scene flow estimation, typically rely on the knowledge…

Computer Vision and Pattern Recognition · Computer Science 2019-04-26 Ravi Kumar Thakur , Snehasis Mukherjee

Scene flow estimation, which predicts the 3D motion of scene points from point clouds, is a core task in autonomous driving and many other 3D vision applications. Existing methods either suffer from structure distortion due to ignorance of…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Yun Wang , Cheng Chi , Xin Yang

Automatically generating a complete 3D scene from a text description, a reference image, or both has significant applications in fields like virtual reality and gaming. However, current methods often generate low-quality textures and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Zhexiao Xiong , Zhang Chen , Zhong Li , Yi Xu , Nathan Jacobs

3D instance segmentation is crucial for obtaining an understanding of a point cloud scene. This paper presents a novel neural network architecture for performing instance segmentation on 3D point clouds. We propose to jointly learn…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Remco Royen , Leon Denis , Adrian Munteanu

Recent machine learning-based multi-object tracking (MOT) frameworks are becoming popular for 3-D point clouds. Most traditional tracking approaches use filters (e.g., Kalman filter or particle filter) to predict object locations in a time…

Computer Vision and Pattern Recognition · Computer Science 2020-02-27 Sukai Wang , Yuxiang Sun , Chengju Liu , Ming Liu

Point cloud video representation learning is challenging due to complex structures and unordered spatial arrangement. Traditional methods struggle with frame-to-frame correlations and point-wise correspondence tracking. Recently, partial…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhuoxu Huang , Zhenkun Fan , Tao Xu , Jungong Han

Point cloud filtering is a fundamental 3D vision task, which aims to remove noise while recovering the underlying clean surfaces. State-of-the-art methods remove noise by moving noisy points along stochastic trajectories to the clean…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Dasith de Silva Edirimuni , Xuequan Lu , Gang Li , Lei Wei , Antonio Robles-Kelly , Hongdong Li