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We introduce InteractVLM, a novel method to estimate 3D contact points on human bodies and objects from single in-the-wild images, enabling accurate human-object joint reconstruction in 3D. This is challenging due to occlusions, depth…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Sai Kumar Dwivedi , Dimitrije Antić , Shashank Tripathi , Omid Taheri , Cordelia Schmid , Michael J. Black , Dimitrios Tzionas

We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Jing Yu Koh , Harsh Agrawal , Dhruv Batra , Richard Tucker , Austin Waters , Honglak Lee , Yinfei Yang , Jason Baldridge , Peter Anderson

As AI systems move from generating text to accomplishing goals through sustained interaction, the ability to model environment dynamics becomes a central bottleneck. Agents that manipulate objects, navigate software, coordinate with others,…

Driven by the great success of Large Language Models (LLMs) in the 2D image domain, their applications in 3D scene understanding has emerged as a new trend. A key difference between 3D and 2D is that the situation of an egocentric observer…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Zhihao Yuan , Yibo Peng , Jinke Ren , Yinghong Liao , Yatong Han , Chun-Mei Feng , Hengshuang Zhao , Guanbin Li , Shuguang Cui , Zhen Li

Face forgery detection faces a critical challenge: a persistent gap between offline benchmarks and real-world efficacy,which we attribute to the ecological invalidity of training data.This work introduces Agent4FaceForgery to address two…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Yingxin Lai , Zitong Yu , Jun Wang , Linlin Shen , Yong Xu , Xiaochun Cao

The ability to construct mental models of the world is a central aspect of understanding. Similarly, visual understanding can be viewed as the ability to construct a representative model of the system depicted in an image. This work…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Sagi Eppel

Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient pipelines or limited realism. In this paper, we introduce…

Graphics · Computer Science 2026-03-25 Jinyan Yuan , Bangbang Yang , Keke Wang , Panwang Pan , Lin Ma , Xuehai Zhang , Xiao Liu , Zhaopeng Cui , Yuewen Ma

World models, which encapsulate the dynamics of how actions affect environments, are foundational to the functioning of intelligent agents. In this work, we explore the potential of Large Language Models (LLMs) to operate as world models.…

Computation and Language · Computer Science 2024-10-04 Kaige Xie , Ian Yang , John Gunerli , Mark Riedl

Videos are continuous 2D projections of 3D worlds. After training on large video data, will global 3D understanding naturally emerge? We study this by quantifying the 3D understanding of existing Video Foundation Models (VidFMs) pretrained…

Computer Vision and Pattern Recognition · Computer Science 2025-12-24 Zixuan Huang , Xiang Li , Zhaoyang Lv , James M. Rehg

Latent diffusion models (LDMs) exhibit an impressive ability to produce realistic images, yet the inner workings of these models remain mysterious. Even when trained purely on images without explicit depth information, they typically output…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Yida Chen , Fernanda Viégas , Martin Wattenberg

Large language model (LLM) agents trained using reinforcement learning has achieved superhuman performance in low-cost environments like games, mathematics, and coding. However, these successes have not translated to complex domains where…

Artificial Intelligence · Computer Science 2026-02-03 Sherry Yang

Foundation model-enabled generative artificial intelligence facilitates the development and implementation of agents, which can leverage distinguished reasoning and language processing capabilities to takes a proactive, autonomous role to…

Artificial Intelligence · Computer Science 2024-11-07 Yue Liu , Sin Kit Lo , Qinghua Lu , Liming Zhu , Dehai Zhao , Xiwei Xu , Stefan Harrer , Jon Whittle

Embodied AI depends on interactive 3D environments that support meaningful activities for diverse users, yet assessing their functional affordances remains a core challenge. We introduce SceneTeract, a framework that verifies 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Léopold Maillard , Francis Engelmann , Tom Durand , Boxiao Pan , Yang You , Or Litany , Leonidas Guibas , Maks Ovsjanikov

Generative models for 2D images has recently seen tremendous progress in quality, resolution and speed as a result of the efficiency of 2D convolutional architectures. However it is difficult to extend this progress into the 3D domain since…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Hassan Abu Alhaija , Alara Dirik , André Knörig , Sanja Fidler , Maria Shugrina

Large Language Models (LLMs) have emerged as powerful tools for accelerating scientific discovery, yet their static knowledge and hallucination issues hinder autonomous research applications. Recent advances integrate LLMs into agentic…

Artificial Intelligence · Computer Science 2025-12-23 Zeyu Xia , Jinzhe Ma , Congjie Zheng , Shufei Zhang , Yuqiang Li , Hang Su , P. Hu , Changshui Zhang , Xingao Gong , Wanli Ouyang , Lei Bai , Dongzhan Zhou , Mao Su

Recent progress in image and video synthesis has inspired their use in advancing 3D scene generation. However, we observe that text-to-image and -video approaches struggle to maintain scene- and object-level consistency beyond a limited…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Manuel-Andreas Schneider , Angela Dai

While progress in 2D generative models of human appearance has been rapid, many applications require 3D avatars that can be animated and rendered. Unfortunately, most existing methods for learning generative models of 3D humans with diverse…

Computer Vision and Pattern Recognition · Computer Science 2023-05-04 Zijian Dong , Xu Chen , Jinlong Yang , Michael J. Black , Otmar Hilliges , Andreas Geiger

Multimodal large language models (MLLMs) have shown strong capabilities but remain limited to fixed modality pairs and require costly fine-tuning with large aligned datasets. Building fully omni-capable models that can integrate text,…

Artificial Intelligence · Computer Science 2025-11-06 Huawei Lin , Yunzhi Shi , Tong Geng , Weijie Zhao , Wei Wang , Ravender Pal Singh

Designing realistic multi-object scenes requires not only generating images, but also planning spatial layouts that respect semantic relations and physical plausibility. On one hand, while recent advances in diffusion models have enabled…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Zezhong Fan , Xiaohan Li , Luyi Ma , Kai Zhao , Liang Peng , Topojoy Biswas , Evren Korpeoglu , Kaushiki Nag , Kannan Achan

Despite advancements in Large Language Models (LLMs) and Large Multimodal Models (LMMs), their integration into language-grounded, human-like embodied agents remains incomplete, hindering complex real-life task performance in physical…

Computation and Language · Computer Science 2024-08-20 Zhili Cheng , Zhitong Wang , Jinyi Hu , Shengding Hu , An Liu , Yuge Tu , Pengkai Li , Lei Shi , Zhiyuan Liu , Maosong Sun
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