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Inverse rendering of glossy objects from RGB imagery remains fundamentally limited by inherent ambiguity. Although NeRF-based methods achieve high-fidelity reconstruction via dense-ray sampling, their computational cost is prohibitive.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Xingyuan Yang , Min Wei

This study explores the use of photometric techniques (shape-from-shading and uncalibrated photometric stereo) for upsampling the low-resolution depth map from an RGB-D sensor to the higher resolution of the companion RGB image. A…

Computer Vision and Pattern Recognition · Computer Science 2019-06-26 Bjoern Haefner , Songyou Peng , Alok Verma , Yvain Quéau , Daniel Cremers

While recent NeRF-based generative models achieve the generation of diverse 3D-aware images, these approaches have limitations when generating images that contain user-specified characteristics. In this paper, we propose a novel model,…

Computer Vision and Pattern Recognition · Computer Science 2021-12-08 Kyungmin Jo , Gyumin Shim , Sanghun Jung , Soyoung Yang , Jaegul Choo

Single image reflection separation is an ill-posed problem since two scenes, a transmitted scene and a reflected scene, need to be inferred from a single observation. To make the problem tractable, in this work we assume that categories of…

Computer Vision and Pattern Recognition · Computer Science 2018-01-15 Donghoon Lee , Ming-Hsuan Yang , Songhwai Oh

The task of extracting intrinsic components, such as reflectance and shading, from neural radiance fields is of growing interest. However, current methods largely focus on synthetic scenes and isolated objects, overlooking the complexities…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Yixiong Yang , Shilin Hu , Haoyu Wu , Ramon Baldrich , Dimitris Samaras , Maria Vanrell

Traditional inverse rendering techniques are based on textured meshes, which naturally adapts to modern graphics pipelines, but costly differentiable multi-bounce Monte Carlo (MC) ray tracing poses challenges for modeling global…

Graphics · Computer Science 2025-06-09 Jiakai Sun , Weijing Zhang , Zhanjie Zhang , Tianyi Chu , Guangyuan Li , Lei Zhao , Wei Xing

Modeling outdoor scenes for the synthetic 3D environment requires the recovery of reflectance/albedo information from raw images, which is an ill-posed problem due to the complicated unmodeled physics in this process (e.g., indirect…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Shuang Song , Rongjun Qin

Burst image super resolution (BISR) aims to construct a single high-resolution (HR) image by aggregating information from multiple low-resolution (LR) frames, relying on temporal redundancy and spatial coherence across the burst. While…

Inverse rendering of indoor scenes remains challenging due to the ambiguity between reflectance and lighting, exacerbated by inter-reflections among multiple objects. While natural illumination-based methods struggle to resolve this…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Jiaye Wu , Saeed Hadadan , Geng Lin , Peihan Tu , Matthias Zwicker , David Jacobs , Roni Sengupta

We investigate the problem of learning category-specific 3D shape reconstruction from a variable number of RGB views of previously unobserved object instances. Most approaches for multiview shape reconstruction operate on sparse shape…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Srinath Sridhar , Davis Rempe , Julien Valentin , Sofien Bouaziz , Leonidas J. Guibas

In order to operate autonomously, a robot should explore the environment and build a model of each of the surrounding objects. A common approach is to carefully scan the whole workspace. This is time-consuming. It is also often impossible…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Karol Piaskowski , Rafal Staszak , Dominik Belter

Many lighting methods used in computer graphics such as indirect illumination can have very high computational costs and need to be approximated for real-time applications. These costs can be reduced by means of upsampling techniques which…

Graphics · Computer Science 2019-06-12 Simon Besenthal , Sebastian Maisch , Timo Ropinski

We consider the challenging problem of predicting intrinsic object properties from a single image by exploiting differentiable renderers. Many previous learning-based approaches for inverse graphics adopt rasterization-based renderers and…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Wenzheng Chen , Joey Litalien , Jun Gao , Zian Wang , Clement Fuji Tsang , Sameh Khamis , Or Litany , Sanja Fidler

Inverse rendering, the process of inferring scene properties from images, is a challenging inverse problem. The task is ill-posed, as many different scene configurations can give rise to the same image. Most existing solutions incorporate…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Linjie Lyu , Ayush Tewari , Marc Habermann , Shunsuke Saito , Michael Zollhöfer , Thomas Leimkühler , Christian Theobalt

Decomposing an object's appearance into representations of its materials and the surrounding illumination is difficult, even when the object's 3D shape is known beforehand. This problem is especially challenging for diffuse objects: it is…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Dor Verbin , Ben Mildenhall , Peter Hedman , Jonathan T. Barron , Todd Zickler , Pratul P. Srinivasan

State-of-the-art object grasping methods rely on depth sensing to plan robust grasps, but commercially available depth sensors fail to detect transparent and specular objects. To improve grasping performance on such objects, we introduce a…

Robotics · Computer Science 2020-06-02 Thomas Weng , Amith Pallankize , Yimin Tang , Oliver Kroemer , David Held

Neural rendering algorithms have revolutionized computer graphics, yet their impact on real-time rendering under arbitrary lighting conditions remains limited due to strict latency constraints in practical applications. The key challenge…

Graphics · Computer Science 2025-06-12 Yijie Deng , Lei Han , Lu Fang

The three areas of realistic forward rendering, per-pixel inverse rendering, and generative image synthesis may seem like separate and unrelated sub-fields of graphics and vision. However, recent work has demonstrated improved estimation of…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Zheng Zeng , Valentin Deschaintre , Iliyan Georgiev , Yannick Hold-Geoffroy , Yiwei Hu , Fujun Luan , Ling-Qi Yan , Miloš Hašan

Robotic research encounters a significant hurdle when it comes to the intricate task of grasping objects that come in various shapes, materials, and textures. Unlike many prior investigations that heavily leaned on specialized point-cloud…

Robotics · Computer Science 2024-03-15 Chang Liu , Kejian Shi , Kaichen Zhou , Haoxiao Wang , Jiyao Zhang , Hao Dong

Advances in deep learning techniques have allowed recent work to reconstruct the shape of a single object given only one RBG image as input. Building on common encoder-decoder architectures for this task, we propose three extensions: (1)…

Computer Vision and Pattern Recognition · Computer Science 2020-08-06 Stefan Popov , Pablo Bauszat , Vittorio Ferrari
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