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Recent advances in world models have demonstrated strong capabilities in simulating physical reality, making them an increasingly important foundation for embodied intelligence. For UAV agents in particular, accurate prediction of complex…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Zile Guo , Zhan Chen , Enze Zhu , Kan Wei , Yongkang Zou , Xiaoxuan Liu , Lei Wang

View-predictive generative models provide strong priors for lifting object-centric images and videos into 3D and 4D through rendering and score distillation objectives. A question then remains: what about lifting complete multi-object…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Wen-Hsuan Chu , Lei Ke , Katerina Fragkiadaki

This paper aims to address the challenge of reconstructing long volumetric videos from multi-view RGB videos. Recent dynamic view synthesis methods leverage powerful 4D representations, like feature grids or point cloud sequences, to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Zhen Xu , Yinghao Xu , Zhiyuan Yu , Sida Peng , Jiaming Sun , Hujun Bao , Xiaowei Zhou

Due to the complex and highly dynamic motions in the real world, synthesizing dynamic videos from multi-view inputs for arbitrary viewpoints is challenging. Previous works based on neural radiance field or 3D Gaussian splatting are limited…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Jiahao Wu , Rui Peng , Jianbo Jiao , Jiayu Yang , Luyang Tang , Kaiqiang Xiong , Jie Liang , Jinbo Yan , Runling Liu , Ronggang Wang

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

Human video generation remains challenging due to the difficulty of jointly modeling human appearance, motion, and camera viewpoint under limited multi-view data. Existing methods often address these factors separately, resulting in limited…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Zhengwentai Sun , Keru Zheng , Chenghong Li , Hongjie Liao , Xihe Yang , Heyuan Li , Yihao Zhi , Shuliang Ning , Shuguang Cui , Xiaoguang Han

Volumetric video is emerging as a key medium for digitizing the dynamic physical world, creating the virtual environments with six degrees of freedom to deliver immersive user experiences. However, robustly modeling general dynamic scenes,…

Human-Object Interaction (HOI) recognition in videos requires understanding both visual patterns and geometric relationships as they evolve over time. Visual and geometric features offer complementary strengths. Visual features capture…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Tanqiu Qiao , Ruochen Li , Frederick W. B. Li , Yoshiki Kubotani , Shigeo Morishima , Hubert P. H. Shum

Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Ceyuan Yang , Zhe Wang , Xinge Zhu , Chen Huang , Jianping Shi , Dahua Lin

We focus on the task of estimating a physically plausible articulated human motion from monocular video. Existing approaches that do not consider physics often produce temporally inconsistent output with motion artifacts, while…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Erik Gärtner , Mykhaylo Andriluka , Hongyi Xu , Cristian Sminchisescu

Given a visual scene, humans have strong intuitions about how a scene can evolve over time under given actions. The intuition, often termed visual intuitive physics, is a critical ability that allows us to make effective plans to manipulate…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Haotian Xue , Antonio Torralba , Joshua B. Tenenbaum , Daniel LK Yamins , Yunzhu Li , Hsiao-Yu Tung

Recent advances in real-time interactive text-driven motion generation have enabled humanoids to perform diverse behaviors. However, kinematics-only generators often exhibit physical hallucinations, producing motion trajectories that are…

Robotics · Computer Science 2026-03-26 Hanbyel Cho , Sang-Hun Kim , Jeonguk Kang , Donghan Koo

Video generation remains a challenging task due to spatiotemporal complexity and the requirement of synthesizing diverse motions with temporal consistency. Previous works attempt to generate videos in arbitrary lengths either in an…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Xiaoqian Shen , Xiang Li , Mohamed Elhoseiny

Despite substantial progress in text-driven 3D human motion synthesis, generating realistic multi-person interaction sequences remains challenging. Notably, body inter-penetration is a pervasive issue from both data acquisition to the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Nan Lei , Yuan-Ming Li , Ling-An Zeng , Liang Xu , Zhi-Wei Xia , Hui-Wen Huang , Fa-Ting Hong , Wei-Shi Zheng

We propose FlashWorld, a generative model that produces 3D scenes from a single image or text prompt in seconds, 10~100$\times$ faster than previous works while possessing superior rendering quality. Our approach shifts from the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xinyang Li , Tengfei Wang , Zixiao Gu , Shengchuan Zhang , Chunchao Guo , Liujuan Cao

Video Large Language Models (Video LLMs) have shown impressive performance across a wide range of video-language tasks. However, they often fail in scenarios requiring a deeper understanding of physical dynamics. This limitation primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yu-Wei Zhan , Xin Wang , Hong Chen , Tongtong Feng , Wei Feng , Ren Wang , Guangyao Li , Qing Li , Wenwu Zhu

Creating a physical digital twin of a real-world object has immense potential in robotics, content creation, and XR. In this paper, we present PhysTwin, a novel framework that uses sparse videos of dynamic objects under interaction to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Hanxiao Jiang , Hao-Yu Hsu , Kaifeng Zhang , Hsin-Ni Yu , Shenlong Wang , Yunzhu Li

We present a method for learning 3D geometry and physics parameters of a dynamic scene from only a monocular RGB video input. To decouple the learning of underlying scene geometry from dynamic motion, we represent the scene as a…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Yi-Ling Qiao , Alexander Gao , Ming C. Lin

Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Qi Zuo , Xiaodong Gu , Lingteng Qiu , Yuan Dong , Zhengyi Zhao , Weihao Yuan , Rui Peng , Siyu Zhu , Zilong Dong , Liefeng Bo , Qixing Huang

Image and video synthesis are closely related areas aiming at generating content from noise. While rapid progress has been demonstrated in improving image-based models to handle large resolutions, high-quality renderings, and wide…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Yu Tian , Jian Ren , Menglei Chai , Kyle Olszewski , Xi Peng , Dimitris N. Metaxas , Sergey Tulyakov
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