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Current vision-language multimodal models are well-adapted for general visual understanding tasks. However, they perform inadequately when handling complex visual tasks related to human poses and actions due to the lack of specialized…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Dewen Zhang , Wangpeng An , Hayaru Shouno

Direct measurement ergonomic assessment is reshaping occupational safety by facilitating highly reliable risk estimation. Industry 5.0, advocating human-centricity, has catalysed increasing adoption of direct measurement tools in…

Human-Computer Interaction · Computer Science 2025-07-29 Charu Tripathi , Manish Arora , Amaresh Chakrabarti

Compared with traditional face-to-face teaching, online learning is more convenient. However, during online classes, it is more difficult for teachers to observe all student reactions at the same time. Our system is designed to help…

Computers and Society · Computer Science 2021-12-20 Yanyi Peng , Masato Kikuchi , Tadachika Ozono

This investigation examined the relationships among scene complexity, workload, presence, and cybersickness in virtual reality (VR) environments. Numerous factors can influence the overall VR experience, and existing research on this matter…

Human-Computer Interaction · Computer Science 2024-03-29 Mohammadamin Sanaei , Stephen B. Gilbert , Nikoo Javadpour , Hila Sabouni , Michael C. Dorneich , Jonathan W. Kelly

Interactive portrait matting refers to extracting the soft portrait from a given image that best meets the user's intent through their inputs. Existing methods often underperform in complex scenarios, mainly due to three factors. (1) Most…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Siyi Jiao , Wenzheng Zeng , Changxin Gao , Nong Sang

Appearance-based gaze estimation is believed to work well in real-world settings, but existing datasets have been collected under controlled laboratory conditions and methods have been not evaluated across multiple datasets. In this work we…

Computer Vision and Pattern Recognition · Computer Science 2017-02-07 Xucong Zhang , Yusuke Sugano , Mario Fritz , Andreas Bulling

On modern computers with graphical user interfaces, application windows are managed by a window manager, a core component of the desktop environment. Mainstream operating systems such as Microsoft Windows and Apple's macOS employ window…

Human-Computer Interaction · Computer Science 2025-11-25 Rohit Chouhan

Unconstrained remote gaze estimation remains challenging mostly due to its vulnerability to the large variability in head-pose. Prior solutions struggle to maintain reliable accuracy in unconstrained remote gaze tracking. Among them,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Zhecan Wang , Jian Zhao , Cheng Lu , Han Huang , Fan Yang , Lianji Li , Yandong Guo

Human pose estimators are typically retrained from scratch or naively fine-tuned whenever keypoint sets, sensing modalities, or deployment domains change--an inefficient, compute-intensive practice that rarely matches field constraints. We…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Muhammad Saif Ullah Khan , Didier Stricker

Annotating camera poses on dynamic Internet videos at scale is critical for advancing fields like realistic video generation and simulation. However, collecting such a dataset is difficult, as most Internet videos are unsuitable for pose…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Chris Rockwell , Joseph Tung , Tsung-Yi Lin , Ming-Yu Liu , David F. Fouhey , Chen-Hsuan Lin

Physical violence in public spaces is a significant public health concern, with minor incidents such as pushing often serving as precursors to more severe escalations. This research develops an automated system for the real-time detection…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Luis Angel Aparicio Borjas , Victor Elias Nieto , Juan Irving Vasquez , Alfonso Fernandez-Vazquez , Gerardo Antonio Alvarez Hernandez

Virtual Reality (VR) has been a beneficial training tool in fields such as advanced manufacturing. However, users may experience a high cognitive load due to various factors, such as the use of VR hardware or tasks within the VR…

Human-Computer Interaction · Computer Science 2024-11-21 Mahsa Nasri , Mehmet Kosa , Leanne Chukoskie , Mohsen Moghaddam , Casper Harteveld

Autonomous motion capture (mocap) systems for outdoor scenarios involving flying or mobile cameras rely on i) a robotic front-end to track and follow a human subject in real-time while he/she performs physical activities, and ii) an…

Facial recognition is fundamental for a wide variety of security systems operating in real-time applications. In video surveillance based face recognition, face images are typically captured over multiple frames in uncontrolled conditions;…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Eker Onur , Bal Murat

The primary objective of the dataset is to provide a better understanding of the coupling between human actions and gaze in a shared working environment with a cobot, with the aim of signifcantly enhancing the effciency and safety of…

Robotics · Computer Science 2025-03-17 Maxence Grand , Damien Pellier , Francis Jambon

Joint forecasting of human trajectory and pose dynamics is a fundamental building block of various applications ranging from robotics and autonomous driving to surveillance systems. Predicting body dynamics requires capturing subtle…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Vida Adeli , Mahsa Ehsanpour , Ian Reid , Juan Carlos Niebles , Silvio Savarese , Ehsan Adeli , Hamid Rezatofighi

Scene-aware global human motion forecasting is critical for manifold applications, including virtual reality, robotics, and sports. The task combines human trajectory and pose forecasting within the provided scene context, which represents…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Luca Scofano , Alessio Sampieri , Elisabeth Schiele , Edoardo De Matteis , Laura Leal-Taixé , Fabio Galasso

Visual attention is highly fragmented during mobile interactions, but the erratic nature of attention shifts currently limits attentive user interfaces to adapting after the fact, i.e. after shifts have already happened. We instead study…

Human-Computer Interaction · Computer Science 2018-07-26 Julian Steil , Philipp Müller , Yusuke Sugano , Andreas Bulling

Contactless monitoring using thermal imaging has become increasingly proposed to monitor patient deterioration in hospital, most recently to detect fevers and infections during the COVID-19 pandemic. In this letter, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2022-02-11 Thanh Nguyen-Duc , Peter Y Chan , Andrew Tay , David Chen , John Tan Nguyen , Jessica Lyall , Maria De Freitas

In dynamic environments, learned controllers are supposed to take motion into account when selecting the action to be taken. However, in existing reinforcement learning works motion is rarely treated explicitly; it is rather assumed that…

Machine Learning · Computer Science 2019-02-04 Artemij Amiranashvili , Alexey Dosovitskiy , Vladlen Koltun , Thomas Brox