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Generating realistic 3D head motion for dyadic interactions is a significant challenge in virtual human synthesis. While recent methods achieve impressive results with speaking heads, they frequently suffer from the `Regression-to-the-Mean'…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Zhangyu Jin , Maksim Siniukov , Deuksin Kwon , Ashutosh Chaubey , Mohammad Soleymani

Diffusion-based audio-driven talking-head generation enables realistic portrait animation, but also introduces risks of misuse, such as fraud and misinformation. Existing protection methods are largely limited to a single modality, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Wenli Zhang , Xianglong Shi , Sirui Zhao , Xinqi Chen , Guo Cheng , Yifan Xu , Tong Xu , Yong Liao

For realistic talking head generation, creating natural head motion while maintaining accurate lip synchronization is essential. To fulfill this challenging task, we propose DisCoHead, a novel method to disentangle and control head pose and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-15 Geumbyeol Hwang , Sunwon Hong , Seunghyun Lee , Sungwoo Park , Gyeongsu Chae

Whenever we speak, our voice is accompanied by facial movements and expressions. Several recent works have shown the synthesis of highly photo-realistic videos of talking faces, but they either require a source video to drive the target…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Prateek Manocha , Prithwijit Guha

Full-body gestures play a pivotal role in natural interactions and are crucial for achieving effective communication. Nevertheless, most existing studies primarily focus on the gesture generation of speakers, overlooking the vital role of…

Graphics · Computer Science 2025-05-09 Jinhe Huang , Yongkang Cheng , Yuming Hang , Gaoge Han , Jinewei Li , Jing Zhang , Xingjian Gu

Achieving disentangled control over multiple facial motions and accommodating diverse input modalities greatly enhances the application and entertainment of the talking head generation. This necessitates a deep exploration of the decoupling…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Shuai Tan , Bin Ji , Mengxiao Bi , Ye Pan

This paper proposes a talking face generation method named "CP-EB" that takes an audio signal as input and a person image as reference, to synthesize a photo-realistic people talking video with head poses controlled by a short video clip…

Computer Vision and Pattern Recognition · Computer Science 2023-11-16 Jianzong Wang , Yimin Deng , Ziqi Liang , Xulong Zhang , Ning Cheng , Jing Xiao

Efficient face detection is critical to provide natural human-robot interactions. However, computer vision tends to involve a large computational load due to the amount of data (i.e. pixels) that needs to be processed in a short amount of…

Audio and Speech Processing · Electrical Eng. & Systems 2024-03-19 William Aris , François Grondin

Open Vocabulary Human-Object Interaction (HOI) detection aims to detect interactions between humans and objects while generalizing to novel interaction classes beyond the training set. Current methods often rely on Vision and Language…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Ting Lei , Shaofeng Yin , Qingchao Chen , Yuxin Peng , Yang Liu

Current audio-driven facial animation methods achieve impressive results for short videos but suffer from error accumulation and identity drift when extended to longer durations. Existing methods attempt to mitigate this through external…

Although existing speech-driven talking face generation methods achieve significant progress, they are far from real-world application due to the avatar-specific training demand and unstable lip movements. To address the above issues, we…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Haiming Zhang , Zhihao Yuan , Chaoda Zheng , Xu Yan , Baoyuan Wang , Guanbin Li , Song Wu , Shuguang Cui , Zhen Li

The goal of this paper is to synthesise talking faces with controllable facial motions. To achieve this goal, we propose two key ideas. The first is to establish a canonical space where every face has the same motion patterns but different…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Youngjoon Jang , Kyeongha Rho , Jong-Bin Woo , Hyeongkeun Lee , Jihwan Park , Youshin Lim , Byeong-Yeol Kim , Joon Son Chung

The successful emotional conversation system depends on sufficient perception and appropriate expression of emotions. In a real-life conversation, humans firstly instinctively perceive emotions from multi-source information, including the…

Computation and Language · Computer Science 2022-03-31 Yunlong Liang , Fandong Meng , Ying Zhang , Jinan Xu , Yufeng Chen , Jie Zhou

Listener head generation centers on generating non-verbal behaviors (e.g., smile) of a listener in reference to the information delivered by a speaker. A significant challenge when generating such responses is the non-deterministic nature…

Graphics · Computer Science 2023-10-10 Luchuan Song , Guojun Yin , Zhenchao Jin , Xiaoyi Dong , Chenliang Xu

Over the last few decades, many aspects of human life have been enhanced with virtual domains, from the advent of digital assistants such as Amazon's Alexa and Apple's Siri to the latest metaverse efforts of the rebranded Meta. These trends…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Siddarth Ravichandran , Ondřej Texler , Dimitar Dinev , Hyun Jae Kang

Virtual humans have gained considerable attention in numerous industries, e.g., entertainment and e-commerce. As a core technology, synthesizing photorealistic face frames from target speech and facial identity has been actively studied…

We devise a cascade GAN approach to generate talking face video, which is robust to different face shapes, view angles, facial characteristics, and noisy audio conditions. Instead of learning a direct mapping from audio to video frames, we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lele Chen , Ross K. Maddox , Zhiyao Duan , Chenliang Xu

The generation of talking avatars has achieved significant advancements in precise audio synchronization. However, crafting lifelike talking head videos requires capturing a broad spectrum of emotions and subtle facial expressions. Current…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Huaize Liu , Wenzhang Sun , Donglin Di , Shibo Sun , Jiahui Yang , Changqing Zou , Hujun Bao

Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input…

Computer Vision and Pattern Recognition · Computer Science 2023-01-03 Balamurugan Thambiraja , Ikhsanul Habibie , Sadegh Aliakbarian , Darren Cosker , Christian Theobalt , Justus Thies

Emotional Image Content Generation (EICG) aims to generate semantically clear and emotionally faithful images based on given emotion categories, with broad application prospects. While recent text-to-image diffusion models excel at…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Kaishen Yuan , Yuting Zhang , Shang Gao , Yijie Zhu , Wenshuo Chen , Yutao Yue