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RAPID-LLM is a unified performance modeling framework for large language model (LLM) training and inference on GPU clusters. It couples a DeepFlow-based frontend that generates hardware-aware, operator-level Chakra execution traces from an…

Priority queue, often implemented as a heap, is an abstract data type that has been used in many well-known applications like Dijkstra's shortest path algorithm, Prim's minimum spanning tree, Huffman encoding, and the branch-and-bound…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-18 Yanhao Chen , Fei Hua , Chaozhang Huang , Jeremy Bierema , Chi Zhang , Eddy Z. Zhang

Recent progress in scene synthesis makes standalone SLAM systems purely based on optimizing hyperprimitives with a Rendering objective possible. However, the tracking performance still lacks behind traditional and end-to-end SLAM systems.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Christian Homeyer , Leon Begiristain , Christoph Schnörr

We present a local 3D voxel mapping framework for off-road path planning and navigation. Our method provides both hard and soft positive obstacle detection, negative obstacle detection, slope estimation, and roughness estimation. By using a…

Robotics · Computer Science 2021-09-28 Timothy Overbye , Srikanth Saripalli

Most real-time autonomous robot applications require a robot to traverse through a dynamic space for a long time. In some cases, a robot needs to work in the same environment. Such applications give rise to the problem of a life-long SLAM…

Robotics · Computer Science 2021-07-16 Waqas Ali , Peilin Liu , Rendong Ying , Zheng Gong

The Maximum Flow (Max-Flow) problem is a cornerstone in graph theory and combinatorial optimization, aiming to determine the largest possible flow from a designated source node to a sink node within a capacitated flow network. It has…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-04 Shruthi Kannappan , Ashwina Kumar , Rupesh Nasre

Visual Simultaneous Localization and Mapping (VSLAM) research faces significant challenges due to fragmented toolchains, complex system configurations, and inconsistent evaluation methodologies. To address these issues, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Alejandro Fontan , Tobias Fischer , Javier Civera , Michael Milford

The Uniform Manifold Approximation and Projection (UMAP) algorithm has become widely popular for its ease of use, quality of results, and support for exploratory, unsupervised, supervised, and semi-supervised learning. While many algorithms…

Machine Learning · Computer Science 2021-03-30 Corey J. Nolet , Victor Lafargue , Edward Raff , Thejaswi Nanditale , Tim Oates , John Zedlewski , Joshua Patterson

This work presents an extension of graph-based SLAM methods to exploit the potential of 3D laser scans for loop detection. Every high-dimensional point cloud is replaced by a compact global descriptor, whereby a trained detector decides…

Robotics · Computer Science 2022-07-12 Tim-Lukas Habich , Marvin Stuede , Mathieu Labbé , Svenja Spindeldreier

The concept of continuous-time trajectory representation has brought increased accuracy and efficiency to multi-modal sensor fusion in modern SLAM. However, regardless of these advantages, its offline property caused by the requirement of…

Robotics · Computer Science 2018-03-06 Chanoh Park , Peyman Moghadam , Soohwan Kim , Alberto Elfes , Clinton Fookes , Sridha Sridharan

In this paper we present an optimized parallel implementation of a flexible MAP decoder for synchronization error correcting codes, supporting a very wide range of code sizes and channel conditions. On mid-range GPUs we demonstrate decoding…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-02-26 Johann A. Briffa

Structural clustering is one of the most popular graph clustering methods, which has achieved great performance improvement by utilizing GPUs. Even though, the state-of-the-art GPU-based structural clustering algorithm, GPUSCAN, still…

Databases · Computer Science 2023-12-01 Long Yuan , Zeyu Zhou , Xuemin Lin , Zi Chen , Xiang Zhao , Fan Zhang

This paper implements Simultaneous Localization and Mapping (SLAM) technique to construct a map of a given environment. A Real Time Appearance Based Mapping (RTAB-Map) approach was taken for accomplishing this task. Initially, a 2d…

Robotics · Computer Science 2018-09-11 Sagarnil Das

We present a massively parallel Lagrange decomposition method for solving 0--1 integer linear programs occurring in structured prediction. We propose a new iterative update scheme for solving the Lagrangean dual and a perturbation technique…

Optimization and Control · Mathematics 2022-04-20 Ahmed Abbas , Paul Swoboda

3D Gaussian Splatting (3DGS) based Simultaneous Localization and Mapping (SLAM) systems can largely benefit from 3DGS's state-of-the-art rendering efficiency and accuracy, but have not yet been adopted in resource-constrained edge devices…

Hardware Architecture · Computer Science 2025-10-10 Leshu Li , Jiayin Qin , Jie Peng , Zishen Wan , Huaizhi Qu , Ye Han , Pingqing Zheng , Hongsen Zhang , Yu Cao , Tianlong Chen , Yang Katie Zhao

Dynamic programming (DP) is a cornerstone of combinatorial optimization, yet its inherently sequential structure has long limited its scalability in scenario-based stochastic programming (SP). This paper introduces a GPU-accelerated…

Optimization and Control · Mathematics 2025-11-25 Jingyi Zhao , Linxin Yang , Haohua Zhang , Tian Ding

Simultaneous Localization & Mapping (SLAM) is the process of building a mutual relationship between localization and mapping of the subject in its surrounding environment. With the help of different sensors, various types of SLAM systems…

Robotics · Computer Science 2022-11-04 Rushmian Annoy Wadud , Wei Sun

3D Gaussian Splatting algorithms excel in novel view rendering applications and have been adapted to extend the capabilities of traditional SLAM systems. However, current Gaussian Splatting SLAM methods, designed mainly for hand-held RGB or…

Robotics · Computer Science 2024-10-01 Zunjie Zhu , Youxu Fang , Xin Li , Chengang Yan , Feng Xu , Chau Yuen , Yanyan Li

Existing studies of training state-of-the-art Contrastive Language-Image Pretraining (CLIP) models on large-scale data involve hundreds of or even thousands of GPUs due to the requirement of a large batch size. However, such a large amount…

Machine Learning · Computer Science 2024-10-03 Xiyuan Wei , Fanjiang Ye , Ori Yonay , Xingyu Chen , Baixi Sun , Dingwen Tao , Tianbao Yang

Simulation has enabled unprecedented compute-scalable approaches to robot learning. However, many existing simulation frameworks typically support a narrow range of scenes/tasks and lack features critical for scaling generalizable robotics…