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Playtesting is the process in which people play a video game for testing. It is critical for the quality assurance of gaming software. Manual playtesting is time-consuming and expensive. However, automating this process is challenging, as…

Software Engineering · Computer Science 2025-07-15 Yan Zhao , Chiwei Tang

Balancing games, especially those with asymmetric multiplayer content, requires significant manual effort and extensive human playtesting during development. For this reason, this work focuses on generating balanced levels tailored to…

Machine Learning · Computer Science 2025-04-01 Florian Rupp , Kai Eckert

Guiding large language models with a selected set of human-authored demonstrations is a common practice for improving LLM applications. However, human effort can be costly, especially in specialized domains (e.g., clinical diagnosis), and…

Artificial Intelligence · Computer Science 2024-08-23 Kai Tzu-iunn Ong , Taeyoon Kwon , Jinyoung Yeo

Large language models often require fine-tuning to better align their behavior with user intent at deployment. Existing approaches are commonly divided into online and offline paradigms. Online methods, such as RL-based alignment, can…

Machine Learning · Computer Science 2026-05-19 Shijun Li , Kaiwen Dong , Xiang Gao , Joydeep Ghosh

Fine-tuning large language models (LLMs) for alignment typically relies on supervised fine-tuning or reinforcement learning from human feedback, both limited by the cost and scarcity of high-quality annotations. Recent self-play and…

Machine Learning · Computer Science 2026-02-03 Shiguang Wu , Yaqing Wang , Quanming Yao

Visual latent reasoning lets a multimodal large language model (MLLM) create intermediate visual evidence as continuous tokens, avoiding external tools or image generators. However, existing methods usually follow an output-as-input latent…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Yanting Miao , Yutao Sun , Dexin Wang , Mengyu Zhou , Pascal Poupart , Lei Lv , Qi Zhao , Li Wang , Hao Li , Xiaoxi Jiang , Guanjun Jiang

Recent advances in Large Language Models (LLMs) have showcased their remarkable reasoning capabilities, making them influential across various fields. However, in robotics, their use has primarily been limited to manipulation planning tasks…

Robotics · Computer Science 2024-11-11 Jinxuan Xu , Shiyu Jin , Yutian Lei , Yuqian Zhang , Liangjun Zhang

This paper proposes an asymmetric perturbation technique for solving bilinear saddle-point optimization problems, commonly arising in minimax problems, game theory, and constrained optimization. Perturbing payoffs or values is known to be…

Optimization and Control · Mathematics 2026-02-16 Kenshi Abe , Mitsuki Sakamoto , Kaito Ariu , Atsushi Iwasaki

Multi-agent interactions have long fueled innovation, from natural predator-prey dynamics to the space race. Self-play (SP) algorithms try to harness these dynamics by pitting agents against ever-improving opponents, thereby creating an…

Machine Learning · Computer Science 2025-07-10 Aaron Dharna , Cong Lu , Jeff Clune

The code generation capabilities of Large Language Models (LLMs) have transformed the field of software development. However, this advancement also presents significant security challenges, as LLM-generated code often contains…

Cryptography and Security · Computer Science 2025-10-14 Rupam Patir , Keyan Guo , Haipeng Cai , Hongxin Hu

Questions combine our mastery of language with our remarkable facility for reasoning about uncertainty. How do people navigate vast hypothesis spaces to pose informative questions given limited cognitive resources? We study these tradeoffs…

Computation and Language · Computer Science 2024-05-03 Gabriel Grand , Valerio Pepe , Jacob Andreas , Joshua B. Tenenbaum

When applied to question answering and other text generation tasks, language models (LMs) may be queried generatively (by sampling answers from their output distribution) or discriminatively (by using them to score or rank a set of…

Computer Science and Game Theory · Computer Science 2023-10-16 Athul Paul Jacob , Yikang Shen , Gabriele Farina , Jacob Andreas

Task planning for autonomous agents has typically been done using deep learning models and simulation-based reinforcement learning. This research proposes combining inductive learning techniques with goal-directed answer set programming to…

Logic in Computer Science · Computer Science 2025-02-14 Alexis R. Tudor

We study whether self-learning can scale LLM-based agents without relying on human-curated datasets or predefined rule-based rewards. Through controlled experiments in a search-agent setting, we identify two key determinants of scalable…

Artificial Intelligence · Computer Science 2025-10-22 Wangtao Sun , Xiang Cheng , Jialin Fan , Yao Xu , Xing Yu , Shizhu He , Jun Zhao , Kang Liu

Providing students with individualized feedback through assignments is a cornerstone of education that supports their learning and development. Studies have shown that timely, high-quality feedback plays a critical role in improving…

Machine Learning · Computer Science 2025-01-27 Pavlin G. Poličar , Martin Špendl , Tomaž Curk , Blaž Zupan

This paper presents GRASP, a novel benchmark to evaluate the language grounding and physical understanding capabilities of video-based multimodal large language models (LLMs). This evaluation is accomplished via a two-tier approach…

Computation and Language · Computer Science 2024-06-07 Serwan Jassim , Mario Holubar , Annika Richter , Cornelius Wolff , Xenia Ohmer , Elia Bruni

Game-based learning (GBL) is widely adopted in mathematics education. It enhances learners' engagement and critical thinking throughout the mathematics learning process. However, enabling players to learn intrinsically through mathematical…

Machine Learning · Computer Science 2026-03-30 Jie Gao , Adam K. Dubé

Self-supervised (SS) learning is a powerful approach for representation learning using unlabeled data. Recently, it has been applied to Generative Adversarial Networks (GAN) training. Specifically, SS tasks were proposed to address the…

Computer Vision and Pattern Recognition · Computer Science 2020-01-09 Ngoc-Trung Tran , Viet-Hung Tran , Ngoc-Bao Nguyen , Linxiao Yang , Ngai-Man Cheung

Recent large language models (LLMs) have achieved impressive reasoning milestones but continue to struggle with high computational costs, logical inconsistencies, and sharp performance degradation on high-complexity problems. While…

Artificial Intelligence · Computer Science 2026-05-01 Adam Ishay , Joohyung Lee

Natural and idiomatic expressions are essential for fluent, everyday communication, yet many second-language learners struggle to acquire and spontaneously use casual slang despite strong formal proficiency. To address this gap, we designed…

Human-Computer Interaction · Computer Science 2026-04-13 Amir Tahmasbi , Milad Esrafilian , Judson Wright , Sooyeon Jeong , Aniket Bera
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