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The computation of geodesic distances is an important research topic in Geometry Processing and 3D Shape Analysis as it is a basic component of many methods used in these areas. In this work, we present a minimalistic parallel algorithm…

Computational Geometry · Computer Science 2019-09-24 Luciano A. Romero Calla , Lizeth J. Fuentes Perez , Anselmo A. Montenegro

In this paper, we propose a parallel and scalable approach for geodesic distance computation on triangle meshes. Our key observation is that the recovery of geodesic distance with the heat method from [Crane et al. 2013] can be reformulated…

Graphics · Computer Science 2019-08-02 Jiong Tao , Juyong Zhang , Bailin Deng , Zheng Fang , Yue Peng , Ying He

Computing intrinsic distances on discrete surfaces is at the heart of many minimization problems in geometry processing and beyond. Solving these problems is extremely challenging as it demands the computation of on-surface distances along…

Graphics · Computer Science 2024-04-30 Yue Li , Logan Numerow , Bernhard Thomaszewski , Stelian Coros

Geometric Deep Learning has recently made striking progress with the advent of continuous deep implicit fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Benoit Guillard , Edoardo Remelli , Artem Lukoianov , Stephan R. Richter , Timur Bagautdinov , Pierre Baque , Pascal Fua

Manifolds discovered by machine learning models provide a compact representation of the underlying data. Geodesics on these manifolds define locally length-minimising curves and provide a notion of distance, which are key for reduced-order…

Machine Learning · Computer Science 2023-05-25 Daniel Kelshaw , Luca Magri

Triangle meshes remain the most popular data representation for surface geometry. This ubiquitous representation is essentially a hybrid one that decouples continuous vertex locations from the discrete topological triangulation.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-23 Marie-Julie Rakotosaona , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov , Paul Guerrero

We analyze a variational time discretization of geodesic calculus on finite- and certain classes of infinite-dimensional Riemannian manifolds. We investigate the fundamental properties of discrete geodesics, the associated discrete…

Numerical Analysis · Mathematics 2013-03-25 Martin Rumpf , Benedikt Wirth

Deep generative models learn a mapping from a low dimensional latent space to a high-dimensional data space. Under certain regularity conditions, these models parameterize nonlinear manifolds in the data space. In this paper, we investigate…

Machine Learning · Computer Science 2017-11-23 Hang Shao , Abhishek Kumar , P. Thomas Fletcher

Accurately reconstructing a 3D scene including explicit geometry information is both attractive and challenging. Geometry reconstruction can benefit from incorporating differentiable appearance models, such as Neural Radiance Fields and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Ancheng Lin , Yusheng Xiang , Paul Kennedy , Jun Li

The past few years have witnessed growth in the computational requirements for training deep convolutional neural networks. Current approaches parallelize training onto multiple devices by applying a single parallelization strategy (e.g.,…

Machine Learning · Computer Science 2018-06-12 Zhihao Jia , Sina Lin , Charles R. Qi , Alex Aiken

This paper introduces a set of numerical methods for Riemannian shape analysis of 3D surfaces within the setting of invariant (elastic) second-order Sobolev metrics. More specifically, we address the computation of geodesics and geodesic…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Emmanuel Hartman , Yashil Sukurdeep , Eric Klassen , Nicolas Charon , Martin Bauer

We present a discrete theory for modeling developable surfaces as quadrilateral meshes satisfying simple angle constraints. The basis of our model is a lesser known characterization of developable surfaces as manifolds that can be…

Graphics · Computer Science 2017-07-27 Michael Rabinovich , Tim Hoffmann , Olga Sorkine-Hornung

We present GeGnn, a learning-based method for computing the approximate geodesic distance between two arbitrary points on discrete polyhedra surfaces with constant time complexity after fast precomputation. Previous relevant methods either…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Bo Pang , Zhongtian Zheng , Guoping Wang , Peng-Shuai Wang

Recent works demonstrate the advantages of hardware rasterization for 3D Gaussian Splatting (3DGS) in forward-pass rendering through fast GPU-optimized graphics and fixed memory footprint. However, extending these benefits to backward-pass…

Graphics · Computer Science 2025-08-14 Yitian Yuan , Qianyue He

Machine learning problems have an intrinsic geometric structure as central objects including a neural network's weight space and the loss function associated with a particular task can be viewed as encoding the intrinsic geometry of a given…

Machine Learning · Computer Science 2021-06-08 Guruprasad Raghavan , Matt Thomson

Geometric Deep Learning has recently made striking progress with the advent of continuous Deep Implicit Fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Edoardo Remelli , Artem Lukoianov , Stephan R. Richter , Benoît Guillard , Timur Bagautdinov , Pierre Baque , Pascal Fua

The length of the geodesic between two data points along a Riemannian manifold, induced by a deep generative model, yields a principled measure of similarity. Current approaches are limited to low-dimensional latent spaces, due to the…

Geodesic paths and distances are among the most popular intrinsic properties of 3D surfaces. Traditionally, geodesic paths on discrete polygon surfaces were computed using shortest path algorithms, such as Dijkstra. However, such algorithms…

Computer Vision and Pattern Recognition · Computer Science 2022-05-31 Rolandos Alexandros Potamias , Alexandros Neofytou , Kyriaki-Margarita Bintsi , Stefanos Zafeiriou

The geometry of generative models serves as the basis for interpolation, model inspection, and more. Unfortunately, most generative models lack a principal notion of geometry without restrictive assumptions on either the model or the data…

Machine Learning · Computer Science 2026-01-30 Frederik Möbius Rygaard , Shen Zhu , Yinzhu Jin , Søren Hauberg , Tom Fletcher

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang
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