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The online reconstruction of dynamic scenes from multi-view streaming videos faces significant challenges in training, rendering and storage efficiency. Harnessing superior learning speed and real-time rendering capabilities, 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Qiankun Gao , Jiarui Meng , Chengxiang Wen , Jie Chen , Jian Zhang

Reconstructing complete and interactive 3D scenes remains a fundamental challenge in computer vision and robotics, particularly due to persistent object occlusions and limited sensor coverage. Multiview observations from a single scene scan…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Wenhao Hu , Zesheng Li , Haonan Zhou , Liu Liu , Xuexiang Wen , Zhizhong Su , Xi Li , Gaoang Wang

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

Human behaviors in the real world naturally encode rich, long-term contextual information that can be leveraged to train embodied agents for perception, understanding, and acting. However, existing capture systems typically rely on costly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Wenjia Wang , Liang Pan , Huaijin Pi , Yuke Lou , Xuqian Ren , Yifan Wu , Zhouyingcheng Liao , Lei Yang , Rishabh Dabral , Christian Theobalt , Taku Komura

Current methods for dense 3D point tracking in dynamic scenes typically rely on pairwise processing, require known camera poses, or assume temporal ordering of input frames, thereby constraining their flexibility and applicability.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Vivek Alumootil , Tuan-Anh Vu

Recent progress in human shape learning, shows that neural implicit models are effective in generating 3D human surfaces from limited number of views, and even from a single RGB image. However, existing monocular approaches still struggle…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Marco Pesavento , Yuanlu Xu , Nikolaos Sarafianos , Robert Maier , Ziyan Wang , Chun-Han Yao , Marco Volino , Edmond Boyer , Adrian Hilton , Tony Tung

Dense 3D scene reconstruction from an ordered sequence or unordered image collections is a critical step when bringing research in computer vision into practical scenarios. Following the paradigm introduced by DUSt3R, which unifies an image…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Yuqi Wu , Wenzhao Zheng , Jie Zhou , Jiwen Lu

Automatic perception of human behaviors during social interactions is crucial for AR/VR applications, and an essential component is estimation of plausible 3D human pose and shape of our social partners from the egocentric view. One of the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Siwei Zhang , Qianli Ma , Yan Zhang , Sadegh Aliakbarian , Darren Cosker , Siyu Tang

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person and the object, contact positions, and forces…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

Prompt-driven scene synthesis allows users to generate complete 3D environments from textual descriptions. Current text-to-scene methods often struggle with complex geometries and object transformations, and tend to show weak adherence to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Frédéric Berdoz , Luca A. Lanzendörfer , Nick Tuninga , Roger Wattenhofer

Monocular 3D scene reconstruction has recently seen significant progress. Powered by the modern neural architectures and large-scale data, recent methods achieve high performance in depth estimation from a single image. Meanwhile,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Junaid Ahmed Ansari , Ran Ding , Fabio Pizzati , Ivan Laptev

3D human reconstruction and animation are long-standing topics in computer graphics and vision. However, existing methods typically rely on sophisticated dense-view capture and/or time-consuming per-subject optimization procedures. To…

Graphics · Computer Science 2025-06-04 Zhiyuan Yu , Zhe Li , Hujun Bao , Can Yang , Xiaowei Zhou

Real-time synthesis of physically plausible human interactions remains a critical challenge for immersive VR/AR systems and humanoid robotics. While existing methods demonstrate progress in kinematic motion generation, they often fail to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Kaiyang Ji , Ye Shi , Zichen Jin , Kangyi Chen , Lan Xu , Yuexin Ma , Jingyi Yu , Jingya Wang

This paper explores the use of 3D lidar in a physical Human-Robot Interaction (pHRI) scenario. To achieve the aforementioned, experiments were conducted to mimic a modern shop-floor environment. Data was collected from a pool of seventeen…

Robotics · Computer Science 2024-06-04 Sarthak Arora , Karthik Subramanian , Odysseus Adamides , Ferat Sahin

3D scene graphs have recently emerged as a powerful high-level representation of 3D environments. A 3D scene graph describes the environment as a layered graph where nodes represent spatial concepts at multiple levels of abstraction and…

Robotics · Computer Science 2022-06-22 Nathan Hughes , Yun Chang , Luca Carlone

The reconstruction of three-dimensional dynamic scenes is a well-established yet challenging task within the domain of computer vision. In this paper, we propose a novel approach that combines the domains of 3D geometry reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 David Stotko , Reinhard Klein

This paper tackles the challenge of automatically performing realistic surgical simulations from readily available surgical videos. Recent efforts have successfully integrated physically grounded dynamics within 3D Gaussians to perform…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Kailing Wang , Chen Yang , Keyang Zhao , Xiaokang Yang , Wei Shen

Human mesh recovery can be approached using either regression-based or optimization-based methods. Regression models achieve high pose accuracy but struggle with model-to-image alignment due to the lack of explicit 2D-3D correspondences. In…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Chongyang Xu , Buzhen Huang , Chengfang Zhang , Ziliang Feng , Yangang Wang

Reconstructing human-object interactions (HOI) from single images is fundamental in computer vision. Existing methods are primarily trained and tested on indoor scenes due to the lack of 3D data, particularly constrained by the object…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Boran Wen , Dingbang Huang , Zichen Zhang , Jiahong Zhou , Jianbin Deng , Jingyu Gong , Yulong Chen , Lizhuang Ma , Yong-Lu Li

Seamless integration of virtual and physical worlds in augmented reality benefits from the system semantically "understanding" the physical environment. AR research has long focused on the potential of context awareness, demonstrating novel…

Human-Computer Interaction · Computer Science 2024-10-08 Chengyuan Xu , Radha Kumaran , Noah Stier , Kangyou Yu , Tobias Höllerer
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