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3D assets are essential in the digital age. While automatic 3D generation, such as image-to-3d, has made significant strides in recent years, it often struggles to achieve fast, detailed, and high-fidelity generation simultaneously. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Huanning Dong , Yinuo Huang , Fan Li , Ping Kuang

"Frontalization" is the process of synthesizing frontal facing views of faces appearing in single unconstrained photos. Recent reports have suggested that this process may substantially boost the performance of face recognition systems.…

Computer Vision and Pattern Recognition · Computer Science 2014-12-01 Tal Hassner , Shai Harel , Eran Paz , Roee Enbar

Currently almost all state-of-the-art novel view synthesis and reconstruction models rely on calibrated cameras or additional geometric priors for training. These prerequisites significantly limit their applicability to massive uncalibrated…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Ruoyu Wang , Yi Ma , Shenghua Gao

We present XFormer, a novel human mesh and motion capture method that achieves real-time performance on consumer CPUs given only monocular images as input. The proposed network architecture contains two branches: a keypoint branch that…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Lihui Qian , Xintong Han , Faqiang Wang , Hongyu Liu , Haoye Dong , Zhiwen Li , Huawei Wei , Zhe Lin , Cheng-Bin Jin

Generating static novel views from an already captured image is a hard task in computer vision and graphics, in particular when the single input image has dynamic parts such as persons or moving objects. In this paper, we tackle this…

Computer Vision and Pattern Recognition · Computer Science 2021-10-20 Gustavo Sutter P. Carvalho , Diogo C. Luvizon , Antonio Joia Neto , Andre G. C. Pacheco , Otavio A. B. Penatti

Capturing and rendering novel views of complex real-world scenes is a long-standing problem in computer graphics and vision, with applications in augmented and virtual reality, immersive experiences and 3D photography. The advent of deep…

Graphics · Computer Science 2024-08-09 Ravi Ramamoorthi

Novel view synthesis from a single input image is a challenging task, where the goal is to generate a new view of a scene from a desired camera pose that may be separated by a large motion. The highly uncertain nature of this synthesis task…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Jason J. Yu , Fereshteh Forghani , Konstantinos G. Derpanis , Marcus A. Brubaker

Stereo video synthesis from a monocular input is a demanding task in the fields of spatial computing and virtual reality. The main challenges of this task lie on the insufficiency of high-quality paired stereo videos for training and the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhen Lv , Yangqi Long , Congzhentao Huang , Cao Li , Chengfei Lv , Hao Ren , Dian Zheng

Feedforward monocular face capture methods seek to reconstruct posed faces from a single image of a person. Current state of the art approaches have the ability to regress parametric 3D face models in real-time across a wide range of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Kelian Baert , Shrisha Bharadwaj , Fabien Castan , Benoit Maujean , Marc Christie , Victoria Abrevaya , Adnane Boukhayma

Virtual reality (VR) headsets provide an immersive, stereoscopic visual experience, but at the cost of blocking users from directly observing their physical environment. Passthrough techniques are intended to address this limitation by…

Computer Vision and Pattern Recognition · Computer Science 2022-07-06 Lei Xiao , Salah Nouri , Joel Hegland , Alberto Garcia Garcia , Douglas Lanman

4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Xin Suo , Yuheng Jiang , Pei Lin , Yingliang Zhang , Kaiwen Guo , Minye Wu , Lan Xu

We present FlexNeRF, a method for photorealistic freeviewpoint rendering of humans in motion from monocular videos. Our approach works well with sparse views, which is a challenging scenario when the subject is exhibiting fast/complex…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Vinoj Jayasundara , Amit Agrawal , Nicolas Heron , Abhinav Shrivastava , Larry S. Davis

Novel view synthesis is a long-standing problem in machine learning and computer vision. Significant progress has recently been made in developing neural scene representations and rendering techniques that synthesize photorealistic images…

Computer Vision and Pattern Recognition · Computer Science 2021-10-28 Alexander W. Bergman , Petr Kellnhofer , Gordon Wetzstein

Human reconstruction and synthesis from monocular RGB videos is a challenging problem due to clothing, occlusion, texture discontinuities and sharpness, and framespecific pose changes. Many methods employ deferred rendering, NeRFs and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-16 Rohit Jena , Pratik Chaudhari , James Gee , Ganesh Iyer , Siddharth Choudhary , Brandon M. Smith

Volumetric neural rendering methods, such as neural radiance fields (NeRFs), have enabled photo-realistic novel view synthesis. However, in their standard form, NeRFs do not support the editing of objects, such as a human head, within a…

Computer Vision and Pattern Recognition · Computer Science 2022-06-15 ShahRukh Athar , Zexiang Xu , Kalyan Sunkavalli , Eli Shechtman , Zhixin Shu

Monocular 3D human pose estimation remains a challenging and ill-posed problem, particularly in real-time settings and unconstrained environments. While direct imageto-3D approaches require large annotated datasets and heavy models,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Mohamed Adjel

Reconstructing high-fidelity 3D head geometry from images is critical for a wide range of applications, yet existing methods face fundamental limitations. Traditional photogrammetry achieves exceptional detail but requires extensive camera…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Noé Artru , Rukhshanda Hussain , Emeline Got , Alexandre Messier , David B. Lindell , Abdallah Dib

Existing works in single-image human reconstruction suffer from weak generalizability due to insufficient training data or 3D inconsistencies for a lack of comprehensive multi-view knowledge. In this paper, we introduce MagicMan, a…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Xu He , Xiaoyu Li , Di Kang , Jiangnan Ye , Chaopeng Zhang , Liyang Chen , Xiangjun Gao , Han Zhang , Zhiyong Wu , Haolin Zhuang

We propose FaceVR, a novel image-based method that enables video teleconferencing in VR based on self-reenactment. State-of-the-art face tracking methods in the VR context are focused on the animation of rigged 3d avatars. While they…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Justus Thies , Michael Zollhöfer , Marc Stamminger , Christian Theobalt , Matthias Nießner

Monocular video human mesh recovery is essential for digital humans, avatar animation, and embodied simulation, where both temporal stability and expressive whole-body motion are required. Existing video HMR methods produce coherent body…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Wenhao Shen , Ming Zhou , Hengyuan Zhang , Siyuan Bian , Youjiang Xu , Xi Lin