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Automatically generating 3D games in commercial game engines remains a non-trivial challenge, as it involves complex engine-related workflows for generating assets such as scenes, blueprints, and code. To address this challenge, we propose…

Human-Computer Interaction · Computer Science 2026-04-09 Lei Yin , Wentao Cheng , Zhida Qin , Tianyu Huang , Yidong Li , Gangyi Ding

We introduce GamEDAI, a hierarchical multi-agent framework that transforms instructor-provided questions into fully playable, pedagogically grounded educational games validated through formal mechanic contracts. Built on phase-based…

Artificial Intelligence · Computer Science 2026-05-11 Shiven Agarwal , Yash Shah , Ashish Raj Shekhar , Priyanuj Bordoloi , Vivek Gupta

Towards an embodied generalist for real-world interaction, Multimodal Large Language Model (MLLM) agents still suffer from challenging latency, sparse feedback, and irreversible mistakes. Video games offer an ideal testbed with rich visual…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Mingyu Ouyang , Siyuan Hu , Kevin Qinghong Lin , Hwee Tou Ng , Mike Zheng Shou

Reinforcement learning (RL) agent development traditionally requires substantial expertise and iterative effort, often leading to high failure rates and limited accessibility. This paper introduces Agent$^2$, an LLM-driven…

Artificial Intelligence · Computer Science 2025-10-01 Yuan Wei , Xiaohan Shan , Ran Miao , Jianmin Li

Recent advancements in Large Language Models (LLMs) have led to the development of intelligent LLM-based agents capable of interacting with graphical user interfaces (GUIs). These agents demonstrate strong reasoning and adaptability,…

Artificial Intelligence · Computer Science 2025-04-16 Wenjia Jiang , Yangyang Zhuang , Chenxi Song , Xu Yang , Joey Tianyi Zhou , Chi Zhang

Large Language Model (LLM) agents are increasingly applied to engineering design tasks, yet existing evaluation frameworks do not adequately address multi-agent systems that combine simulation, retrieval, and manufacturing preparation. We…

Artificial Intelligence · Computer Science 2026-05-28 Gioele Molinari , Florian Felten , Soheyl Massoudi , Mark Fuge

This paper presents a novel framework for automated game template generation by transforming Game Design Documents (GDDs) into functional Unity game prototypes using Natural Language Processing (NLP) and multi-modal Large Language Models…

Artificial Intelligence · Computer Science 2025-09-12 Amna Hassan

With video games now generating the highest revenues in the entertainment industry, optimizing game development workflows has become essential for the sector's sustained growth. Recent advancements in Vision-Language Models (VLMs) offer…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Mohammad Reza Taesiri , Abhijay Ghildyal , Saman Zadtootaghaj , Nabajeet Barman , Cor-Paul Bezemer

Agent systems powered by large language models (LLMs) have demonstrated impressive performance on repository-level code-generation tasks. However, for tasks such as website codebase generation, which depend heavily on visual effects and…

Computation and Language · Computer Science 2025-09-29 Zimu Lu , Houxing Ren , Yunqiao Yang , Ke Wang , Zhuofan Zong , Junting Pan , Mingjie Zhan , Hongsheng Li

Usability testing is a fundamental research method that user experience (UX) researchers use to evaluate and iterate their new designs. But what about evaluating and iterating the usability testing study design itself? Recent advances in…

Computation and Language · Computer Science 2025-09-22 Yuxuan Lu , Bingsheng Yao , Hansu Gu , Jing Huang , Jessie Wang , Yang Li , Jiri Gesi , Qi He , Toby Jia-Jun Li , Dakuo Wang

User interface (UI) design is an iterative process in which designers progressively refine their work with design software such as Figma or Sketch. Recent advances in vision language models (VLMs) with tool invocation suggest these models…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Daeheon Jeong , Seoyeon Byun , Kihoon Son , Dae Hyun Kim , Juho Kim

Graphical user interface (GUI) agents are rapidly progressing toward autonomous interaction and reliable task execution across diverse applications. However, two central challenges remain unresolved: automating the evaluation of agent…

Long-horizon large language model (LLM) agents are fundamentally limited by context. As interactions become longer, tool descriptions, retrieved memories, and raw environmental feedback accumulate and push out the information needed for…

While Large Language Models (LLMs) excel at algorithmic code generation, they struggle with front-end development, where correctness is judged on rendered pixels and interaction. We present ReLook, an agentic, vision-grounded reinforcement…

Machine Learning · Computer Science 2025-10-14 Yuhang Li , Chenchen Zhang , Ruilin Lv , Ao Liu , Ken Deng , Yuanxing Zhang , Jiaheng Liu , Wiggin Zhou , Bo Zhou

Scalable AI agents training relies on interactive environments that faithfully simulate the consequences of agent actions. Manually crafted environments are expensive to build, brittle to extend, and fundamentally limited in diversity. A…

Artificial Intelligence · Computer Science 2026-05-11 Yi Liu , TingFeng Hui , Wei Zhang , Li Sun , Ningxin Su , Jian Wang , Sen Su

Despite the remarkable capabilities of text-to-image (T2I) generation models, real-world applications often demand fine-grained, iterative image editing that existing methods struggle to provide. Key challenges include granular instruction…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Zihan Liang , Jiahao Sun , Haoran Ma

Real-world visualization tasks involve complex, multi-modal requirements that extend beyond simple text-to-chart generation, requiring reference images, code examples, and iterative refinement. Current systems exhibit fundamental…

Computation and Language · Computer Science 2026-01-27 Jinwei Lu , Yuanfeng Song , Chen Zhang , Raymond Chi-Wing Wong

A wide range of real-world applications is characterized by their symbolic nature, necessitating a strong capability for symbolic reasoning. This paper investigates the potential application of Large Language Models (LLMs) as symbolic…

Computation and Language · Computer Science 2024-01-18 Meng Fang , Shilong Deng , Yudi Zhang , Zijing Shi , Ling Chen , Mykola Pechenizkiy , Jun Wang

Formulating a treatment plan is inherently a complex reasoning and refinement task rather than a simple generation problem. However, existing large language models (LLMs) mainly rely on one-shot output without explicit verification, which…

Artificial Intelligence · Computer Science 2026-05-08 Junkai Li , Yunghwei Lai , Tianyi Zhu , Zheng Long Lee , Weizhi Ma , Yang Liu

Game UI development is essential to the game industry. However, the traditional workflow requires substantial manual effort to integrate pairwise UI and UX designs into a cohesive game user interface (GameUI). The inconsistency between the…

Human-Computer Interaction · Computer Science 2026-01-28 Zhongliang Tang , Qingrong Cheng , Mengchen Tan , Yongxiang Zhang , Fei Xia