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Video-based Human-Object Interaction (HOI) recognition explores the intricate dynamics between humans and objects, which are essential for a comprehensive understanding of human behavior and intentions. While previous work has made…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Tanqiu Qiao , Ruochen Li , Frederick W. B. Li , Hubert P. H. Shum

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

In this paper, we find that the generation of 3D human motions and 2D human videos is intrinsically coupled. 3D motions provide the structural prior for plausibility and consistency in videos, while pre-trained video models offer strong…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Chengfeng Zhao , Jiazhi Shu , Yubo Zhao , Tianyu Huang , Jiahao Lu , Zekai Gu , Chengwei Ren , Zhiyang Dou , Qing Shuai , Yuan Liu

We study the problem of imitating object interactions from Internet videos. This requires understanding the hand-object interactions in 4D, spatially in 3D and over time, which is challenging due to mutual hand-object occlusions. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Austin Patel , Andrew Wang , Ilija Radosavovic , Jitendra Malik

Generating talking avatars is a fundamental task in video generation. Although existing methods can generate full-body talking avatars with simple human motion, extending this task to grounded human-object interaction (GHOI) remains an open…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Youliang Zhang , Zhengguang Zhou , Zhentao Yu , Ziyao Huang , Teng Hu , Sen Liang , Guozhen Zhang , Ziqiao Peng , Shunkai Li , Yi Chen , Zixiang Zhou , Yuan Zhou , Qinglin Lu , Xiu Li

Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Moritz Kappel , Vladislav Golyanik , Mohamed Elgharib , Jann-Ole Henningson , Hans-Peter Seidel , Susana Castillo , Christian Theobalt , Marcus Magnor

Reconstructing 3D models of dynamic, real-world objects with high-fidelity textures from monocular frame sequences has been a challenging problem in recent years. This difficulty stems from factors such as shadows, indirect illumination,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Alakh Aggarwal , Ningna Wang , Xiaohu Guo

Understanding and recognizing human-object interaction (HOI) is a pivotal application in AR/VR and robotics. Recent open-vocabulary HOI detection approaches depend exclusively on large language models for richer textual prompts, neglecting…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Zhenhao Zhang , Hanqing Wang , Xiangyu Zeng , Ziyu Cheng , Jiaxin Liu , Haoyu Yan , Zhirui Liu , Kaiyang Ji , Tianxiang Gui , Ke Hu , Kangyi Chen , Yahao Fan , Mokai Pan

We propose HOI Transformer to tackle human object interaction (HOI) detection in an end-to-end manner. Current approaches either decouple HOI task into separated stages of object detection and interaction classification or introduce…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Cheng Zou , Bohan Wang , Yue Hu , Junqi Liu , Qian Wu , Yu Zhao , Boxun Li , Chenguang Zhang , Chi Zhang , Yichen Wei , Jian Sun

Weakly-supervised Human-Object Interaction (HOI) detection is essential for scalable scene understanding, as it learns interactions from only image-level annotations. Due to the lack of localization signals, prior works typically rely on an…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Jihwan Park , Chanhyeong Yang , Jinyoung Park , Taehoon Song , Hyunwoo J. Kim

Diffusion models revolutionize image generation by leveraging natural language to guide the creation of multimedia content. Despite significant advancements in such generative models, challenges persist in depicting detailed human-object…

Given a video demonstration, can we imitate the action contained in this video? In this paper, we introduce a novel task, dubbed mesh-based action imitation. The goal of this task is to enable an arbitrary target human mesh to perform the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-27 Yuqian Fu , Yanwei Fu , Yu-Gang Jiang

In the field of human-object interaction (HOI), detection and generation are two dual tasks that have traditionally been addressed separately, hindering the development of comprehensive interaction understanding. To address this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Panqi Yang , Haodong Jing , Nanning Zheng , Yongqiang Ma

Human reaction generation represents a significant research domain for interactive AI, as humans constantly interact with their surroundings. Previous works focus mainly on synthesizing the reactive motion given a human motion sequence.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Chengjun Yu , Wei Zhai , Yuhang Yang , Yang Cao , Zheng-Jun Zha

Head avatar reenactment focuses on creating animatable personal avatars from monocular videos, serving as a foundational element for applications like social signal understanding, gaming, human-machine interaction, and computer vision.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Wei Liang , Hui Yu , Derui Ding , Rachael E. Jack , Philippe G. Schyns

Reconstructing dynamic scenes with multiple interacting humans and objects from sparse-view inputs is a critical yet challenging task, essential for creating high-fidelity digital twins for robotics and VR/AR. This problem, which we term…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Weiquan Wang , Jun Xiao , Feifei Shao , Yi Yang , Yueting Zhuang , Long Chen

Scene graph generation (SGG) and human-object interaction (HOI) detection are two important visual tasks aiming at localising and recognising relationships between objects, and interactions between humans and objects, respectively.…

Computer Vision and Pattern Recognition · Computer Science 2023-11-06 Tao He , Lianli Gao , Jingkuan Song , Yuan-Fang Li

Rapid progress has been witnessed for human-object interaction (HOI) recognition, but most existing models are confined to single-stage reasoning pipelines. Considering the intrinsic complexity of the task, we introduce a cascade…

Computer Vision and Pattern Recognition · Computer Science 2020-03-26 Tianfei Zhou , Wenguan Wang , Siyuan Qi , Haibin Ling , Jianbing Shen

Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

We present a dataset for force-grounded, cross-view articulated manipulation that couples what is seen with what is done and what is felt during real human interaction. The dataset contains 3048 sequences across 381 articulated objects in…