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Recent advances in large vision-language models (VLMs) have shown significant promise for 3D scene understanding. Existing VLM-based approaches typically align 3D scene features with the VLM's embedding space. However, this implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Chen Li , Eric Peh , Basura Fernando

Despite rapid progress, embodied agents still struggle with long-horizon manipulation that requires maintaining spatial consistency, causal dependencies, and goal constraints. A key limitation of existing approaches is that task reasoning…

Reasoning about spatial relationships between objects is essential for many real-world robotic tasks, such as fetch-and-delivery, object rearrangement, and object search. The ability to detect and disambiguate different objects and identify…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Negar Nejatishahidin , Madhukar Reddy Vongala , Jana Kosecka

Spatial reasoning -- the ability to perceive and reason about relationships in space -- advances vision-language models (VLMs) from visual perception toward spatial semantic understanding. Existing approaches either revisit local image…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Weijian Ma , Shizhao Sun , Tianyu Yu , Ruiyu Wang , Tat-Seng Chua , Jiang Bian

Spatial Reasoning is an important component of human cognition and is an area in which the latest Vision-language models (VLMs) show signs of difficulty. The current analysis works use image captioning tasks and visual question answering.…

Computation and Language · Computer Science 2025-11-11 Akshar Tumu , Varad Shinde , Parisa Kordjamshidi

Despite recent advances in multimodal content generation enabled by vision-language models (VLMs), their ability to reason about and generate structured 3D scenes remains largely underexplored. This limitation constrains their utility in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

Continuously estimating an agent's state space and a representation of its surroundings has proven vital towards full autonomy. A shared common ground among systems which successfully achieve this feat is the integration of previously…

Computer Vision and Pattern Recognition · Computer Science 2019-08-05 Gil Avraham , Yan Zuo , Thanuja Dharmasiri , Tom Drummond

An embodied task such as embodied question answering (EmbodiedQA), requires an agent to explore the environment and collect clues to answer a given question that related with specific objects in the scene. The solution of such task usually…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Yang Wu , Shirui Feng , Guanbin Li , Liang Lin

Open-vocabulary 3D visual grounding and reasoning aim to localize objects in a scene based on implicit language descriptions, even when they are occluded. This ability is crucial for tasks such as vision-language navigation and autonomous…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Zhenyang Liu , Yikai Wang , Sixiao Zheng , Tongying Pan , Longfei Liang , Yanwei Fu , Xiangyang Xue

Dramatic progress has been witnessed in basic vision tasks involving low-level perception, such as object recognition, detection, and tracking. Unfortunately, there is still an enormous performance gap between artificial vision systems and…

Computer Vision and Pattern Recognition · Computer Science 2019-03-08 Chi Zhang , Feng Gao , Baoxiong Jia , Yixin Zhu , Song-Chun Zhu

Situated dialogue requires speakers to maintain a reliable representation of shared context rather than reasoning only over isolated utterances. Current conversational agents often struggle with this requirement, especially when the common…

Computation and Language · Computer Science 2026-04-24 Biswesh Mohapatra , Giovanni Duca , Laurent Romary , Justine Cassell

Physically rearranging objects is an important capability for embodied agents. Visual room rearrangement evaluates an agent's ability to rearrange objects in a room to a desired goal based solely on visual input. We propose a simple yet…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Brandon Trabucco , Gunnar Sigurdsson , Robinson Piramuthu , Gaurav S. Sukhatme , Ruslan Salakhutdinov

The ability to simulate the effects of future actions on the world is a crucial ability of intelligent embodied agents, enabling agents to anticipate the effects of their actions and make plans accordingly. While a large body of existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Siyuan Zhou , Yilun Du , Yuncong Yang , Lei Han , Peihao Chen , Dit-Yan Yeung , Chuang Gan

The remarkable progress of vision-language models (VLMs) has enabled GUI agents to interact with computers in a human-like manner. Yet real-world computer-use tasks remain difficult due to long-horizon workflows, diverse interfaces, and…

Artificial Intelligence · Computer Science 2026-03-12 Sibo Zhu , Wenyi Wu , Kun Zhou , Stephen Wang , Biwei Huang

Recent advances in vision language models (VLMs) have shown strong potential for spatial reasoning and 3D scene layout generation from open-ended language instructions. However, generating layouts that are not only semantically coherent but…

Artificial Intelligence · Computer Science 2026-03-10 Ali Shamsaddinlou

This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…

Unlocking spatial reasoning in Multimodal Large Language Models (MLLMs) is crucial for enabling intelligent interaction with 3D environments. While prior efforts often rely on explicit 3D inputs or specialized model architectures, we ask:…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Fangrui Zhu , Hanhui Wang , Yiming Xie , Jing Gu , Tianye Ding , Jianwei Yang , Huaizu Jiang

Text-to-Image (T2I) and multimodal large language models (MLLMs) have been adopted in solutions for several computer vision and multimodal learning tasks. However, it has been found that such vision-language models lack the ability to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Agneet Chatterjee , Yiran Luo , Tejas Gokhale , Yezhou Yang , Chitta Baral

We study lifelong visual perception in an embodied setup, where we develop new models and compare various agents that navigate in buildings and occasionally request annotations which, in turn, are used to refine their visual perception…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu