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Estimating geometry from dynamic scenes, where objects move and deform over time, remains a core challenge in computer vision. Current approaches often rely on multi-stage pipelines or global optimizations that decompose the problem into…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Junyi Zhang , Charles Herrmann , Junhwa Hur , Varun Jampani , Trevor Darrell , Forrester Cole , Deqing Sun , Ming-Hsuan Yang

Robust 3D geometry estimation from videos is critical for applications such as autonomous navigation, SLAM, and 3D scene reconstruction. Recent methods like DUSt3R demonstrate that regressing dense pointmaps from image pairs enables…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Xiaoshan Wu , Yifei Yu , Xiaoyang Lyu , Yihua Huang , Bo Wang , Baoheng Zhang , Zhongrui Wang , Xiaojuan Qi

DUSt3R has recently shown that one can reduce many tasks in multi-view geometry, including estimating camera intrinsics and extrinsics, reconstructing the scene in 3D, and establishing image correspondences, to the prediction of a pair of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Edgar Sucar , Zihang Lai , Eldar Insafutdinov , Andrea Vedaldi

Recent advances in dense 3D reconstruction have led to significant progress, yet achieving accurate unified geometric prediction remains a major challenge. Most existing methods are limited to predicting a single geometry quantity from…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Xianze Fang , Jingnan Gao , Zhe Wang , Zhuo Chen , Xingyu Ren , Jiangjing Lyu , Qiaomu Ren , Zhonglei Yang , Xiaokang Yang , Yichao Yan , Chengfei Lyu

3D spatial perception is fundamental to generalizable robotic manipulation, yet obtaining reliable, high-quality 3D geometry remains challenging. Depth sensors suffer from noise and material sensitivity, while existing reconstruction models…

Robotics · Computer Science 2026-05-05 Sizhe Yang , Linning Xu , Hao Li , Juncheng Mu , Jia Zeng , Dahua Lin , Jiangmiao Pang

Current methods for dense 3D point tracking in dynamic scenes typically rely on pairwise processing, require known camera poses, or assume temporal ordering of input frames, thereby constraining their flexibility and applicability.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Vivek Alumootil , Tuan-Anh Vu

Dense 3D scene reconstruction from an ordered sequence or unordered image collections is a critical step when bringing research in computer vision into practical scenarios. Following the paradigm introduced by DUSt3R, which unifies an image…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Yuqi Wu , Wenzhao Zheng , Jie Zhou , Jiwen Lu

DUSt3R-based end-to-end scene reconstruction has recently shown promising results in dense visual SLAM. However, most existing methods only use image pairs to estimate pointmaps, overlooking spatial memory and global consistency.To this…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Guole Shen , Tianchen Deng , Yanbo Wang , Yongtao Chen , Yilin Shen , Jiuming Liu , Jingchuan Wang

In this work, we address the task of 3D reconstruction in dynamic scenes, where object motions frequently degrade the quality of previous 3D pointmap regression methods, such as DUSt3R, that are originally designed for static 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Jisang Han , Honggyu An , Jaewoo Jung , Takuya Narihira , Junyoung Seo , Kazumi Fukuda , Chaehyun Kim , Sunghwan Hong , Yuki Mitsufuji , Seungryong Kim

The choice of data representation is a key factor in the success of deep learning in geometric tasks. For instance, DUSt3R recently introduced the concept of viewpoint-invariant point maps, generalizing depth prediction and showing that all…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Ben Kaye , Tomas Jakab , Shangzhe Wu , Christian Rupprecht , Andrea Vedaldi

Panoptic segmentation of 3D scenes, involving the segmentation and classification of object instances in a dense 3D reconstruction of a scene, is a challenging problem, especially when relying solely on unposed 2D images. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Lojze Zust , Yohann Cabon , Juliette Marrie , Leonid Antsfeld , Boris Chidlovskii , Jerome Revaud , Gabriela Csurka

Dense 3D reconstruction and ego-motion estimation are key challenges in autonomous driving and robotics. Compared to the complex, multi-modal systems deployed today, multi-camera systems provide a simpler, low-cost alternative. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Aron Schmied , Tobias Fischer , Martin Danelljan , Marc Pollefeys , Fisher Yu

Pairwise pose estimation from images with little or no overlap is an open challenge in computer vision. Existing methods, even those trained on large-scale datasets, struggle in these scenarios due to the lack of identifiable…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Ruojin Cai , Jason Y. Zhang , Philipp Henzler , Zhengqi Li , Noah Snavely , Ricardo Martin-Brualla

Image Matching is a core component of all best-performing algorithms and pipelines in 3D vision. Yet despite matching being fundamentally a 3D problem, intrinsically linked to camera pose and scene geometry, it is typically treated as a 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Vincent Leroy , Yohann Cabon , Jérôme Revaud

Powerful 3D representations such as DUSt3R invariant point maps, which encode 3D shape and camera parameters, have significantly advanced feed forward 3D reconstruction. While point maps assume static scenes, Dynamic Point Maps (DPMs)…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Edgar Sucar , Eldar Insafutdinov , Zihang Lai , Andrea Vedaldi

We present 3DP3, a framework for inverse graphics that uses inference in a structured generative model of objects, scenes, and images. 3DP3 uses (i) voxel models to represent the 3D shape of objects, (ii) hierarchical scene graphs to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Nishad Gothoskar , Marco Cusumano-Towner , Ben Zinberg , Matin Ghavamizadeh , Falk Pollok , Austin Garrett , Joshua B. Tenenbaum , Dan Gutfreund , Vikash K. Mansinghka

We present a unified framework capable of solving a broad range of 3D tasks. Our approach features a stateful recurrent model that continuously updates its state representation with each new observation. Given a stream of images, this…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Qianqian Wang , Yifei Zhang , Aleksander Holynski , Alexei A. Efros , Angjoo Kanazawa

Multi-view stereo reconstruction (MVS) in the wild requires to first estimate the camera parameters e.g. intrinsic and extrinsic parameters. These are usually tedious and cumbersome to obtain, yet they are mandatory to triangulate…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Shuzhe Wang , Vincent Leroy , Yohann Cabon , Boris Chidlovskii , Jerome Revaud

Dense matching methods like DUSt3R regress pairwise pointmaps for 3D reconstruction. However, the reliance on pairwise prediction and the limited generalization capability inherently restrict the global geometric consistency. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Yuheng Yuan , Qiuhong Shen , Shizun Wang , Xingyi Yang , Xinchao Wang

Realtime 4D reconstruction for dynamic scenes remains a crucial challenge for autonomous driving perception. Most existing methods rely on depth estimation through self-supervision or multi-modality sensor fusion. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Xin Fei , Wenzhao Zheng , Yueqi Duan , Wei Zhan , Masayoshi Tomizuka , Kurt Keutzer , Jiwen Lu
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