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Audio-driven avatar interaction demands real-time, streaming, and infinite-length generation -- capabilities fundamentally at odds with the sequential denoising and long-horizon drift of current diffusion models. We present Live Avatar, an…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yubo Huang , Hailong Guo , Fangtai Wu , Weiqiang Wang , Shifeng Zhang , Shijie Huang , Qijun Gan , Lin Liu , Sirui Zhao , Enhong Chen , Jiaming Liu , Steven Hoi

Existing audio-driven video digital human generation models rely on multi-step denoising, resulting in substantial computational overhead that severely limits their deployment in real-world settings. While one-step distillation approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Xiangyu Liu , Feng Gao , Xiaomei Zhang , Yong Zhang , Xiaoming Wei , Zhen Lei , Xiangyu Zhu

Talking head generation creates lifelike avatars from static portraits for virtual communication and content creation. However, current models do not yet convey the feeling of truly interactive communication, often generating one-way…

Machine Learning · Computer Science 2026-01-05 Taekyung Ki , Sangwon Jang , Jaehyeong Jo , Jaehong Yoon , Sung Ju Hwang

Streaming video generation, as one fundamental component in interactive world models and neural game engines, aims to generate high-quality, low-latency, and temporally coherent long video streams. However, most existing work suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Kunhao Liu , Wenbo Hu , Jiale Xu , Ying Shan , Shijian Lu

Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zhiyao Sun , Ziqiao Peng , Yifeng Ma , Yi Chen , Zhengguang Zhou , Zixiang Zhou , Guozhen Zhang , Youliang Zhang , Yuan Zhou , Qinglin Lu , Yong-Jin Liu

We study real-time audio-responsive character control as a deployment-faithful problem: strictly causal, bounded-latency streaming that must generate coherent full-body motion at interactive frame rates while the audio condition can change…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Kaiyang Ji , Bingsheng Qian , Binghuan Wu , Kangyi Chen , Ye Shi , Jingya Wang

Recent joint audio-visual diffusion models achieve remarkable generation quality but suffer from high latency due to their bidirectional attention dependencies, hindering real-time applications. We propose OmniForcing, the first framework…

Multimedia · Computer Science 2026-03-16 Yaofeng Su , Yuming Li , Zeyue Xue , Jie Huang , Siming Fu , Haoran Li , Ying Li , Zezhong Qian , Haoyang Huang , Nan Duan

Existing DiT-based audio-driven avatar generation methods have achieved considerable progress, yet their broader application is constrained by limitations such as high computational overhead and the inability to synthesize long-duration…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Chaochao Li , Ruikui Wang , Liangbo Zhou , Jinheng Feng , Huaishao Luo , Huan Zhang , Youzheng Wu , Xiaodong He

Real-time synthesis of high-fidelity 3D character motion from audio is a pivotal component for next-generation interactive avatars and virtual assistants. However, most existing approaches are limited to offline processing of complete audio…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Bohong Chen , Yumeng Li , Yinglin Xu , Youyi Zheng , Yanlin Weng , Kun Zhou

Real-time portrait animation is essential for interactive applications such as virtual assistants and live avatars, requiring high visual fidelity, temporal coherence, ultra-low latency, and responsive control from dynamic inputs like…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Steven Xiao , Xindi Zhang , Dechao Meng , Qi Wang , Peng Zhang , Bang Zhang

Animatable head avatar generation typically requires extensive data for training. To reduce the data requirements, a natural solution is to leverage existing data-free static avatar generation methods, such as pre-trained diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zhenglin Zhou , Fan Ma , Hehe Fan , Tat-Seng Chua

Diffusion-based models have gained wide adoption in the virtual human generation due to their outstanding expressiveness. However, their substantial computational requirements have constrained their deployment in real-time interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Haojie Yu , Zhaonian Wang , Yihan Pan , Meng Cheng , Hao Yang , Chao Wang , Tao Xie , Xiaoming Xu , Xiaoming Wei , Xunliang Cai

Deploying massive diffusion models for real-time, infinite-duration, audio-driven avatar generation presents a significant engineering challenge, primarily due to the conflict between computational load and strict latency constraints.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Le Shen , Qian Qiao , Tan Yu , Ke Zhou , Tianhang Yu , Yu Zhan , Zhenjie Wang , Ming Tao , Shunshun Yin , Siyuan Liu

Current diffusion models for audio-driven avatar video generation struggle to synthesize long videos with natural audio synchronization and identity consistency. This paper presents StableAvatar, the first end-to-end video diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Shuyuan Tu , Yueming Pan , Yinming Huang , Xintong Han , Zhen Xing , Qi Dai , Chong Luo , Zuxuan Wu , Yu-Gang Jiang

Diffusion-based video super-resolution (VSR) methods deliver strong perceptual quality but are often unsuitable for latency-sensitive scenarios due to reliance on future frames and expensive multi-step denoising. We propose Stream-DiffVSR,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Hau-Shiang Shiu , Chin-Yang Lin , Zhixiang Wang , Chi-Wei Hsiao , Po-Fan Yu , Yu-Chih Chen , Yu-Lun Liu

Despite the remarkable process of talking-head-based avatar-creating solutions, directly generating anchor-style videos with full-body motions remains challenging. In this study, we propose Make-Your-Anchor, a novel system necessitating…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Ziyao Huang , Fan Tang , Yong Zhang , Xiaodong Cun , Juan Cao , Jintao Li , Tong-Yee Lee

Audio-driven talking head generation aims to create vivid and realistic videos from a static portrait and speech. Existing AR-based methods rely on intermediate facial representations, which limit their expressiveness and realism.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yuzhe Weng , Haotian Wang , Yuanhong Yu , Jun Du , Shan He , Xiaoyan Wu , Haoran Xu

We introduce AV-Flow, an audio-visual generative model that animates photo-realistic 4D talking avatars given only text input. In contrast to prior work that assumes an existing speech signal, we synthesize speech and vision jointly. We…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Aggelina Chatziagapi , Louis-Philippe Morency , Hongyu Gong , Michael Zollhoefer , Dimitris Samaras , Alexander Richard

Diffusion models have shown impressive potential on talking head generation. While plausible appearance and talking effect are achieved, these methods still suffer from temporal, 3D or expression inconsistency due to the error accumulation…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Haijie Yang , Zhenyu Zhang , Hao Tang , Jianjun Qian , Jian Yang

Talking head generation intends to produce vivid and realistic talking head videos from a single portrait and speech audio clip. Although significant progress has been made in diffusion-based talking head generation, almost all methods rely…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Hanbo Cheng , Limin Lin , Chenyu Liu , Pengcheng Xia , Pengfei Hu , Jiefeng Ma , Jun Du , Jia Pan
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