Related papers: U-Face: An Efficient and Generalizable Framework f…
Recent advances in high-fidelity semantic image editing heavily rely on the presumably disentangled latent spaces of the state-of-the-art generative models, such as StyleGAN. Specifically, recent works show that it is possible to achieve…
While large-scale pre-trained text-to-image models can synthesize diverse and high-quality human-centric images, an intractable problem is how to preserve the face identity for conditioned face images. Existing methods either require…
Concept personalization methods enable large text-to-image models to learn specific subjects (e.g., objects/poses/3D models) and synthesize renditions in new contexts. Given that the image references are highly biased towards visual…
Although a significant progress has been witnessed in supervised person re-identification (re-id), it remains challenging to generalize re-id models to new domains due to the huge domain gaps. Recently, there has been a growing interest in…
Taking full advantage of the excellent performance of StyleGAN, style transfer-based face swapping methods have been extensively investigated recently. However, these studies require separate face segmentation and blending modules for…
Unsupervised localization and segmentation are long-standing computer vision challenges that involve decomposing an image into semantically-meaningful segments without any labeled data. These tasks are particularly interesting in an…
Facial stylization aims to transform facial images into appealing, high-quality stylized portraits, with the critical challenge of accurately learning the target style while maintaining content consistency with the original image. Although…
Manipulating latent code in generative adversarial networks (GANs) for facial image synthesis mainly focuses on continuous attribute synthesis (e.g., age, pose and emotion), while discrete attribute synthesis (like face mask and eyeglasses)…
There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…
In this paper, we propose a framework for disentangling the appearance and geometry representations in the face recognition task. To provide supervision for this aim, we generate geometrically identical faces by incorporating spatial…
Face recognition (FR) stands as one of the most crucial applications in computer vision. The accuracy of FR models has significantly improved in recent years due to the availability of large-scale human face datasets. However, directly…
Facial editing is an important task with applications in entertainment, virtual reality, and digital avatars. Most existing approaches rely on generative models in the 2D image domain, while in 3D the task is typically performed through…
Accurate representations of 3D faces are of paramount importance in various computer vision and graphics applications. However, the challenges persist due to the limitations imposed by data discretization and model linearity, which hinder…
Video-based facial affect analysis has recently attracted increasing attention owing to its critical role in human-computer interaction. Previous studies mainly focus on developing various deep learning architectures and training them in a…
Facial image manipulation has achieved great progress in recent years. However, previous methods either operate on a predefined set of face attributes or leave users little freedom to interactively manipulate images. To overcome these…
Multimodal editing large models have demonstrated powerful editing capabilities across diverse tasks. However, a persistent and long-standing limitation is the decline in facial identity (ID) consistency during realistic portrait editing.…
Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…
Facial appearance editing is crucial for digital avatars, AR/VR, and personalized content creation, driving realistic user experiences. However, preserving identity with generative models is challenging, especially in scenarios with limited…
We propose a generative framework based on generative adversarial network (GAN) to enhance facial attractiveness while preserving facial identity and high-fidelity. Given a portrait image as input, having applied gradient descent to recover…
We present techniques for improving performance driven facial animation, emotion recognition, and facial key-point or landmark prediction using learned identity invariant representations. Established approaches to these problems can work…