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Related papers: GraspADMM: Improving Dexterous Grasp Synthesis via…

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Grasping large and flat objects (e.g. a book or a pan) is often regarded as an ungraspable task, which poses significant challenges due to the unreachable grasping poses. Previous works leverage Extrinsic Dexterity like walls or table edges…

Robotics · Computer Science 2024-12-12 Chengzhong Ma , Houxue Yang , Hanbo Zhang , Zeyang Liu , Chao Zhao , Jian Tang , Xuguang Lan , Nanning Zheng

This paper proposes a Perturbed Proximal Gradient ADMM (PPG-ADMM) framework for solving general nonconvex composite optimization problems, where the objective function consists of a smooth nonconvex term and a nonsmooth weakly convex term…

Optimization and Control · Mathematics 2026-01-06 Yuan Zhou , Xinli Shi , Luyao Guo , Jinde Cao , Mahmoud Abdel-Aty

Inherent morphological characteristics in objects may offer a wide range of plausible grasping orientations that obfuscates the visual learning of robotic grasping. Existing grasp generation approaches are cursed to construct discontinuous…

Robotics · Computer Science 2021-02-03 Georgia Chalvatzaki , Nikolaos Gkanatsios , Petros Maragos , Jan Peters

Tactile sensing allows robots to gather detailed geometric information about objects through physical interaction, complementing vision-based approaches. However, efficiently acquiring useful tactile data remains challenging due to the…

Robotics · Computer Science 2026-02-27 Chung Hee Kim , Shivani Kamtikar , Tye Brady , Taskin Padir , Joshua Migdal

Grasping in cluttered scenes remains highly challenging for dexterous hands due to the scarcity of data. To address this problem, we present a large-scale synthetic benchmark, encompassing 1319 objects, 8270 scenes, and 427 million grasps.…

Robotics · Computer Science 2024-10-31 Jialiang Zhang , Haoran Liu , Danshi Li , Xinqiang Yu , Haoran Geng , Yufei Ding , Jiayi Chen , He Wang

Grasp planning and most specifically the grasp space exploration is still an open issue in robotics. This article presents an efficient procedure for exploring the grasp space of a multifingered adaptive gripper for generating reliable…

Robotics · Computer Science 2021-10-22 Clément Rolinat , Mathieu Grossard , Saifeddine Aloui , Christelle Godin

Human hands possess the dexterity to interact with diverse objects such as grasping specific parts of the objects and/or approaching them from desired directions. More importantly, humans can grasp objects of any shape without…

Robotics · Computer Science 2024-07-15 Hui Zhang , Sammy Christen , Zicong Fan , Otmar Hilliges , Jie Song

Dexterous robotic hands have the capability to interact with a wide variety of household objects to perform tasks like grasping. However, learning robust real world grasping policies for arbitrary objects has proven challenging due to the…

Robotics · Computer Science 2022-10-26 Zoey Qiuyu Chen , Karl Van Wyk , Yu-Wei Chao , Wei Yang , Arsalan Mousavian , Abhishek Gupta , Dieter Fox

In this work, we aim to learn dexterous manipulation of deformable objects using multi-fingered hands. Reinforcement learning approaches for dexterous rigid object manipulation would struggle in this setting due to the complexity of physics…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Sizhe Li , Zhiao Huang , Tao Chen , Tao Du , Hao Su , Joshua B. Tenenbaum , Chuang Gan

Dexterous grasping aims to produce diverse grasping postures with a high grasping success rate. Regression-based methods that directly predict grasping parameters given the object may achieve a high success rate but often lack diversity.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Jiaxin Lu , Hao Kang , Haoxiang Li , Bo Liu , Yiding Yang , Qixing Huang , Gang Hua

Grasping has long been considered an important and practical task in robotic manipulation. Yet achieving robust and efficient grasps of diverse objects is challenging, since it involves gripper design, perception, control and learning, etc.…

Robotics · Computer Science 2023-04-06 Fukang Liu , Fuchun Sun , Bin Fang , Xiang Li , Songyu Sun , Huaping Liu

We propose a variant of alternating direction method of multiplier (ADMM) to solve constrained trajectory optimization problems. Our ADMM framework breaks a joint optimization into small sub-problems, leading to a low iteration cost and…

Robotics · Computer Science 2023-02-28 Ruiqi Ni , Zherong Pan , Xifeng Gao

This paper proposes a hybrid learning and optimization framework for mobile manipulators for complex and physically interactive tasks. The framework exploits an admittance-type physical interface to obtain intuitive and simplified human…

Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating animations that are both high-quality and contextually responsive…

Computer Vision and Pattern Recognition · Computer Science 2024-01-15 Tianyu Li , Calvin Qiao , Guanqiao Ren , KangKang Yin , Sehoon Ha

Functional dexterous grasping requires precise hand-object interaction, going beyond simple gripping. Existing affordance-based methods primarily predict coarse interaction regions and cannot directly constrain the grasping posture, leading…

Robotics · Computer Science 2025-08-13 Fan Yang , Dongsheng Luo , Wenrui Chen , Jiacheng Lin , Junjie Cai , Kailun Yang , Zhiyong Li , Yaonan Wang

Multi-hand semantic grasp generation aims to generate feasible and semantically appropriate grasp poses for different robotic hands based on natural language instructions. Although the task is highly valuable, due to the lack of multihand…

Human grasps can be roughly categorized into two types: power grasps and precision grasps. Precision grasping enables tool use and is believed to have influenced human evolution. Today's multi-fingered robotic hands are effective in power…

Robotics · Computer Science 2025-11-18 Jianglong Ye , Lai Wei , Guangqi Jiang , Changwei Jing , Xueyan Zou , Xiaolong Wang

Grasping an unknown object is difficult for robot hands. When the characteristics of the object are unknown, knowing how to plan the speed at and width to which the fingers are narrowed is difficult. In this paper, we propose a method to…

Robotics · Computer Science 2024-10-23 Shunsuke Tokiwa , Hikaru Arita , Yosuke Suzuki , Kenji Tahara

The ability to robustly grasp a variety of objects is essential for dexterous robots. In this paper, we present a framework for zero-shot dynamic dexterous grasping using single-view visual inputs, designed to be resilient to various…

Robotics · Computer Science 2025-08-15 Hui Zhang , Zijian Wu , Linyi Huang , Sammy Christen , Jie Song

A pivotal challenge in robotics is achieving fast, safe, and robust dexterous grasping across a diverse range of objects, an important goal within industrial applications. However, existing methods often have very limited speed, dexterity,…