Related papers: InterEdit: Navigating Text-Guided Multi-Human 3D M…
Image generation has recently seen tremendous advances, with diffusion models allowing to synthesize convincing images for a large variety of text prompts. In this article, we propose DiffEdit, a method to take advantage of text-conditioned…
Existing music-driven dance generation approaches have achieved strong realism and effective audio-motion alignment. However, they generally lack semantic controllability, making it difficult to guide specific movements through natural…
Human-human motion generation is essential for understanding humans as social beings. Current methods fall into two main categories: single-person-based methods and separate modeling-based methods. To delve into this field, we abstract the…
Text-based image editing is typically approached as a static task that involves operations such as inserting, deleting, or modifying elements of an input image based on human instructions. Given the static nature of this task, in this…
Existing diffusion-based video editing models have made gorgeous advances for editing attributes of a source video over time but struggle to manipulate the motion information while preserving the original protagonist's appearance and…
3D multi-person motion prediction is a highly complex task, primarily due to the dependencies on both individual past movements and the interactions between agents. Moreover, effectively modeling these interactions often incurs substantial…
The capability to jointly process multi-modal information is becoming an essential task. However, the limited number of paired multi-modal data and the large computational requirements in multi-modal learning hinder the development. We…
Text-driven 3D editing enables user-friendly 3D object or scene editing with text instructions. Due to the lack of multi-view consistency priors, existing methods typically resort to employing 2D generation or editing models to process each…
Generating 3D human motions from text is a challenging yet valuable task. The key aspects of this task are ensuring text-motion consistency and achieving generation diversity. Although recent advancements have enabled the generation of…
Users interact with text, image, code, or other editors on a daily basis. However, machine learning models are rarely trained in the settings that reflect the interactivity between users and their editor. This is understandable as training…
Bimanual human activities inherently involve coordinated movements of both hands and body. However, the impact of this coordination in activity understanding has not been systematically evaluated due to the lack of suitable datasets. Such…
In this paper we focus on inserting a given human (specifically, a single image of a person) into a novel scene. Our method, which builds on top of Stable Diffusion, yields natural looking images while being highly controllable with text…
Text-driven image editing has achieved remarkable success in following single instructions. However, real-world scenarios often involve complex, multi-step instructions, particularly ``chain'' instructions where operations are…
Text to Motion aims to generate human motions from texts. Existing settings rely on limited Action Texts that include action labels, which limits flexibility and practicability in scenarios difficult to describe directly. This paper extends…
Multimodal Model Editing (MMED) aims to correct erroneous knowledge in multimodal models. Existing evaluation methods, adapted from textual model editing, overstate success by relying on low-similarity or random inputs, obscure overfitting.…
Conditional motion generation has been extensively studied in computer vision, yet two critical challenges remain. First, while masked autoregressive methods have recently outperformed diffusion-based approaches, existing masking models…
Diffusion-based Image Editing (DIE) is an emerging research hot-spot, which often applies a semantic mask to control the target area for diffusion-based editing. However, most existing solutions obtain these masks via manual operations or…
Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…
Despite recent progress, text-to-image models still struggle to generate semantically diverse and compositionally accurate multi-person interaction scenes, often collapsing to repetitive layouts, stereotypical poses, and poorly grounded…
We introduce neuralCAD-Edit, the first benchmark for editing 3D CAD models collected from expert CAD engineers. Instead of text conditioning as in prior works, we collect realistic CAD editing requests by capturing videos of professional…