English
Related papers

Related papers: MotionAnymesh: Physics-Grounded Articulation for S…

200 papers

Transforming static images into interactive experiences remains a challenging task in computer vision. Tackling this challenge holds the potential to elevate mobile user experiences, notably through interactive and AR/VR applications.…

Simulation frameworks have been key enablers for the development and validation of autonomous driving systems. However, existing methods struggle to comprehensively address the autonomy-oriented requirements of balancing: (i) dynamical…

Robotics · Computer Science 2026-02-23 Tanmay Vilas Samak , Chinmay Vilas Samak , Bing Li , Venkat Krovi

Zero-shot object navigation requires agents to locate unseen target objects in unfamiliar environments without prior maps or task-specific training which remains a significant challenge. Although recent advancements in vision-language…

Robotics · Computer Science 2026-04-08 Feng Wu , Wei Zuo , Wenliang Yang , Jun Xiao , Yang Liu , Xinhua Zeng

With the explosive growth of 3D content creation, there is an increasing demand for automatically converting static 3D models into articulation-ready versions that support realistic animation. Traditional approaches rely heavily on manual…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Chaoyue Song , Jianfeng Zhang , Xiu Li , Fan Yang , Yiwen Chen , Zhongcong Xu , Jun Hao Liew , Xiaoyang Guo , Fayao Liu , Jiashi Feng , Guosheng Lin

Video generative models (VGMs) pretrained on large-scale internet data can produce temporally coherent rollout videos that capture rich object dynamics, offering a compelling foundation for zero-shot robotic manipulation. However, VGMs…

Robotics · Computer Science 2026-03-09 Gehao Zhang , Zhenyang Ni , Payal Mohapatra , Han Liu , Ruohan Zhang , Qi Zhu

Zero-shot action recognition is challenging due to the semantic gap between seen and unseen classes. We present a novel framework that enhances CLIP with disentangled embeddings and semantic-guided interaction. A Motion Separation Module…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yiming Wang , Frederick W. B. Li , Jingyun Wang

This paper evaluates single-view mesh reconstruction models for their potential in enabling instant digital twin creation for real-time planning and dynamics prediction using physics simulators for robotic manipulation. Recent single-view…

Robotics · Computer Science 2025-08-12 Frederik Nolte , Andreas Geiger , Bernhard Schölkopf , Ingmar Posner

Robotic manipulation requires sophisticated commonsense reasoning, a capability naturally possessed by large-scale Vision-Language Models (VLMs). While VLMs show promise as zero-shot planners, their lack of grounded physical understanding…

Robotics · Computer Science 2026-03-18 Emily Yue-Ting Jia , Weiduo Yuan , Tianheng Shi , Vitor Guizilini , Jiageng Mao , Yue Wang

In addition to the core tasks of simultaneous localization and mapping (SLAM), active SLAM additionally in- volves generating robot actions that enable effective and efficient exploration of unknown environments. However, existing active…

Robotics · Computer Science 2026-02-26 Xiangqi Meng , Pengxu Hou , Zhenjun Zhao , Javier Civera , Daniel Cremers , Hesheng Wang , Haoang Li

We present a method for differentiable simulation of soft articulated bodies. Our work enables the integration of differentiable physical dynamics into gradient-based pipelines. We develop a top-down matrix assembly algorithm within…

Machine Learning · Computer Science 2022-05-05 Yi-Ling Qiao , Junbang Liang , Vladlen Koltun , Ming C. Lin

Accurately manipulating articulated objects is a challenging yet important task for real robot applications. In this paper, we present a novel framework called Sim2Real$^2$ to enable the robot to manipulate an unseen articulated object to…

Robotics · Computer Science 2023-02-22 Liqian Ma , Jiaojiao Meng , Shuntao Liu , Weihang Chen , Jing Xu , Rui Chen

We address the problem of building digital twins of unknown articulated objects from two RGBD scans of the object at different articulation states. We decompose the problem into two stages, each addressing distinct aspects. Our method first…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Yijia Weng , Bowen Wen , Jonathan Tremblay , Valts Blukis , Dieter Fox , Leonidas Guibas , Stan Birchfield

Recent advancements in zero-shot commonsense reasoning have empowered Pre-trained Language Models (PLMs) to acquire extensive commonsense knowledge without requiring task-specific fine-tuning. Despite this progress, these models frequently…

Artificial Intelligence · Computer Science 2026-03-06 Hyuntae Park , Yeachan Kim , SangKeun Lee

Understanding articulated objects from monocular video is a crucial yet challenging task in robotics and digital twin creation. Existing methods often rely on complex multi-view setups, high-fidelity object scans, or fragile long-term point…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Arslan Artykov , Tom Ravaud , Corentin Sautier , Vincent Lepetit

This paper introduces PoseLess, a novel framework for robot hand control that eliminates the need for explicit pose estimation by directly mapping 2D images to joint angles using projected representations. Our approach leverages synthetic…

Robotics · Computer Science 2025-03-12 Alan Dao , Dinh Bach Vu , Tuan Le Duc Anh , Bui Quang Huy

Vision Language Models (VLMs) perform well on standard video tasks but struggle with physics-related reasoning involving motion dynamics and spatial interactions. We present a novel approach to address this gap by translating physical-world…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Xiyang Wu , Zongxia Li , Jihui Jin , Guangyao Shi , Gouthaman KV , Vishnu Raj , Nilotpal Sinha , Jingxi Chen , Fan Du , Dinesh Manocha

Interactive 3D scenes are increasingly vital for embodied intelligence, yet existing datasets remain limited due to the labor-intensive process of annotating part segmentation, kinematic types, and motion trajectories. We present REACT3D, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhao Huang , Boyang Sun , Alexandros Delitzas , Jiaqi Chen , Marc Pollefeys

Simulation is a central tool for scalable robot learning, but its effectiveness depends on the quality of object assets. While modern 3D datasets provide rich geometric and kinematic representations, they typically lack the physical…

Robotics · Computer Science 2026-05-20 Anh-Quan Pham

The increasing demand for augmented reality and robotics is driving the need for articulated object reconstruction with high scalability. However, existing settings for reconstructing from discrete articulation states or casual monocular…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Hang Dai , Hongwei Fan , Han Zhang , Duojin Wu , Jiyao Zhang , Hao Dong

Articulated 3D objects play a vital role in realistic simulation and embodied robotics, yet manually constructing such assets remains costly and difficult to scale. In this paper, we present UniArt, a diffusion-based framework that directly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Bu Jin , Weize Li , Songen Gu , Yupeng Zheng , Yuhang Zheng , Zhengyi Zhou , Yao Yao