Related papers: VCBench: A Streaming Counting Benchmark for Spatia…
Counting the number of items in a visual scene remains a fundamental yet challenging task in computer vision. Traditional approaches to solving this problem rely on domain-specific counting architectures, which are trained using datasets…
For robotic agents operating in dynamic environments, learning visual state representations from streaming video observations is essential for sequential decision making. Recent self-supervised learning methods have shown strong…
Dense object counting or crowd counting has come a long way thanks to the recent development in the vision community. However, indiscernible object counting, which aims to count the number of targets that are blended with respect to their…
Large language models have demonstrated impressive performance when integrated with vision models even enabling video understanding. However, evaluating video models presents its own unique challenges, for which several benchmarks have been…
Video is a promising source of knowledge for embodied agents to learn models of the world's dynamics. Large deep networks have become increasingly effective at modeling complex video data in a self-supervised manner, as evaluated by metrics…
Professionally generated content (PGC) streamed online can contain visual artefacts that degrade the quality of user experience. These artefacts arise from different stages of the streaming pipeline, including acquisition, post-production,…
Autoregressive (AR) models have recently shown strong performance in image generation, where a critical component is the visual tokenizer (VT) that maps continuous pixel inputs to discrete token sequences. The quality of the VT largely…
Understanding the physical world is a fundamental challenge in embodied AI, critical for enabling agents to perform complex tasks and operate safely in real-world environments. While Vision-Language Models (VLMs) have shown great promise in…
Existing evaluation frameworks for Multimodal Large Language Models (MLLMs) primarily focus on image reasoning or general video understanding tasks, largely overlooking the significant role of image context in video comprehension. To bridge…
This paper presents ConvBench, a novel multi-turn conversation evaluation benchmark tailored for Large Vision-Language Models (LVLMs). Unlike existing benchmarks that assess individual capabilities in single-turn dialogues, ConvBench adopts…
Learning from (procedural) videos has increasingly served as a pathway for embodied agents to acquire skills from human demonstrations. To do this, video understanding models must be able to obtain structured understandings, such as the…
Understanding visual differences between dynamic scenes requires the comparative perception of compositional, spatial, and temporal changes--a capability that remains underexplored in existing vision-language systems. While prior work on…
Existing text-to-video (T2V) evaluation benchmarks, such as VBench and EvalCrafter, suffer from two limitations. (i) While the emphasis is on subject-centric prompts or static camera scenes, camera motion essential for producing cinematic…
The advent of large vision-language models (LVLMs) has spurred research into their applications in multi-modal contexts, particularly in video understanding. Traditional VideoQA benchmarks, despite providing quantitative metrics, often fail…
While multimodal large language models (MLLMs) have advanced video understanding, they remain highly prone to hallucinations in dynamic scenes. We argue this stems from a failure in spatio-temporal monitoring, the ability to persistently…
The real world is dynamic, yet most image fusion methods process static frames independently, ignoring temporal correlations in videos and leading to flickering and temporal inconsistency. To address this, we propose Unified Video Fusion…
Multi-shot video generation extends single-shot generation to coherent visual narratives, yet maintaining consistent characters, objects, and locations across shots remains a challenge over long sequences. Existing evaluations typically use…
With only bounding-box annotations in the spatial domain, existing video scene text detection (VSTD) benchmarks lack temporal relation of text instances among video frames, which hinders the development of video text-related applications.…
Videos are often used to learn or extract the necessary information to complete tasks in ways different than what text and static imagery alone can provide. However, many existing agent benchmarks neglect long-context video understanding,…
Progress toward the United Nations Sustainable Development Goals (SDGs) has been hindered by a lack of data on key environmental and socioeconomic indicators, which historically have come from ground surveys with sparse temporal and spatial…