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The game of table tennis is renowned for its extremely high spin rate, but most table tennis robots today struggle to handle balls with such rapid spin. To address this issue, we have contributed a series of methods, including: 1.…

Robotics · Computer Science 2025-03-04 Xiaoyi Hu , Yue Mao , Gang Wang , Qingdu Li , Jianwei Zhang , Yunfeng Ji

This paper investigates humanoid whole-body dexterous manipulation, where the efficient collection of high-quality demonstration data remains a central bottleneck. Existing teleoperation systems often suffer from limited portability,…

Robotics · Computer Science 2026-03-16 Liang Heng , Yihe Tang , Jiajun Xu , Henghui Bao , Di Huang , Yue Wang

Tactile information is important for gripping, stable grasp, and in-hand manipulation, yet the complexity of tactile data prevents widespread use of such sensors. We make use of an unsupervised learning algorithm that transforms the complex…

Robotics · Computer Science 2016-06-24 Maximilian Karl , Justin Bayer , Patrick van der Smagt

In the domain of autonomous household robots, it is of utmost importance for robots to understand human behaviors and provide appropriate services. This requires the robots to possess the capability to analyze complex human behaviors and…

Robotics · Computer Science 2025-04-11 Zhe Sun , Rujie Wu , Xiaodong Yang , Hongzhao Xie , Haiyan Jiang , Junda Bi , Zhenliang Zhang

Wearable devices have the potential to enhance sports performance, yet they are not fulfilling this promise. Our previous studies with 6 professional tennis coaches and 20 players indicate that this could be due the lack of psychological or…

Achieving highly dynamic humanoid parkour on unseen, complex terrains remains a challenge in robotics. Although general locomotion policies demonstrate capabilities across broad terrain distributions, they often struggle with arbitrary and…

Robotics · Computer Science 2026-02-03 Shaoting Zhu , Baijun Ye , Jiaxuan Wang , Jiakang Chen , Ziwen Zhuang , Linzhan Mou , Runhan Huang , Hang Zhao

Humanoid robots are envisioned to perform a wide range of tasks in human-centered environments, requiring controllers that combine agility with robust balance. Recent advances in locomotion and whole-body tracking have enabled impressive…

Analyzing a player's technique in table tennis requires knowledge of the ball's 3D trajectory and spin. While, the spin is not directly observable in standard broadcasting videos, we show that it can be inferred from the ball's trajectory…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Daniel Kienzle , Robin Schön , Rainer Lienhart , Shin'Ichi Satoh

Achieving athletic loco-manipulation on robots requires moving beyond traditional tracking rewards - which simply guide the robot along a reference trajectory - to task rewards that drive truly dynamic, goal-oriented behaviors. Commands…

Robotics · Computer Science 2025-02-18 Nolan Fey , Gabriel B. Margolis , Martin Peticco , Pulkit Agrawal

Simulation-based reinforcement learning (RL) has significantly advanced humanoid locomotion tasks, yet direct real-world RL from scratch or adapting from pretrained policies remains rare, limiting the full potential of humanoid robots.…

Robotics · Computer Science 2025-08-27 Kaizhe Hu , Haochen Shi , Yao He , Weizhuo Wang , C. Karen Liu , Shuran Song

We present a large-scale study exploring the capability of temporal deep neural networks to interpret natural human kinematics and introduce the first method for active biometric authentication with mobile inertial sensors. At Google, we…

Machine Learning · Computer Science 2016-04-22 Natalia Neverova , Christian Wolf , Griffin Lacey , Lex Fridman , Deepak Chandra , Brandon Barbello , Graham Taylor

Many works in the domain of artificial intelligence in games focus on board or video games due to the ease of reimplementing their mechanics. Decision-making problems in real-world sports share many similarities to such domains.…

Artificial Intelligence · Computer Science 2024-08-13 Carlo Nübel , Alexander Dockhorn , Sanaz Mostaghim

The popularity of racket sports (e.g., tennis and table tennis) leads to high demands for data analysis, such as notational analysis, on player performance. While sports videos offer many benefits for such analysis, retrieving accurate…

Human-Computer Interaction · Computer Science 2021-05-21 Dazhen Deng , Jiang Wu , Jiachen Wang , Yihong Wu , Xiao Xie , Zheng Zhou , Hui Zhang , Xiaolong Zhang , Yingcai Wu

While recent advances in humanoid locomotion have achieved stable walking on varied terrains, capturing the agility and adaptivity of highly dynamic human motions remains an open challenge. In particular, agile parkour in complex…

Humanoid robots promise transformative capabilities for industrial and service applications. While recent advances in Reinforcement Learning (RL) yield impressive results in locomotion, manipulation, and navigation, the proposed methods…

Robotics · Computer Science 2025-08-12 Feiyang Wu , Xavier Nal , Jaehwi Jang , Wei Zhu , Zhaoyuan Gu , Anqi Wu , Ye Zhao

We present a novel human-aware navigation approach, where the robot learns to mimic humans to navigate safely in crowds. The presented model, referred to as DeepMoTIon, is trained with pedestrian surveillance data to predict human velocity…

Robotics · Computer Science 2019-08-05 Mahmoud Hamandi , Mike D'Arcy , Pooyan Fazli

Coaching technology, wearables and exergames can provide quantitative feedback based on measured activity, but there is little evidence of qualitative feedback to aid technique improvement. To achieve personalised qualitative feedback, we…

Human-Computer Interaction · Computer Science 2019-03-11 Boris Bačić , Patria Hume

Latent space representations are critical for understanding and improving the behavior of machine learning models, yet they often remain obscure and intricate. Understanding and exploring the latent space has the potential to contribute…

Machine Learning · Computer Science 2025-05-13 Daniel Geissler , Lars Krupp , Vishal Banwari , David Habusch , Bo Zhou , Paul Lukowicz , Jakob Karolus

In human-robot teams, humans often start with an inaccurate model of the robot capabilities. As they interact with the robot, they infer the robot's capabilities and partially adapt to the robot, i.e., they might change their actions based…

Robotics · Computer Science 2017-06-15 Stefanos Nikolaidis , Swaprava Nath , Ariel D. Procaccia , Siddhartha Srinivasa

We design a new approach that allows robot learning of new activities from unlabeled human example videos. Given videos of humans executing the same activity from a human's viewpoint (i.e., first-person videos), our objective is to make the…

Robotics · Computer Science 2017-07-25 Jangwon Lee , Michael S. Ryoo
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