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Creating AI systems that can interact with environments over long periods, similar to human cognition, has been a longstanding research goal. Recent advancements in multimodal large language models (MLLMs) have made significant strides in…

Current motion-conditioned video generation methods suffer from prohibitive latency (minutes per video) and non-causal processing that prevents real-time interaction. We present MotionStream, enabling sub-second latency with up to 29 FPS…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Joonghyuk Shin , Zhengqi Li , Richard Zhang , Jun-Yan Zhu , Jaesik Park , Eli Shechtman , Xun Huang

Video fundamentally intertwines two crucial axes: the dynamic content of a scene and the camera motion through which it is observed. However, existing generation models often entangle these factors, limiting independent control. In this…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Yukun Wang , Ruihuang Li , Jiale Tao , Shiyuan Yang , Liyi Chen , Zhantao Yang , Handz , Yulan Guo , Shuai Shao , Qinglin Lu

In this paper, we present a new inpainting framework for recovering missing regions of video frames. Compared with image inpainting, performing this task on video presents new challenges such as how to preserving temporal consistency and…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Yifan Ding , Chuan Wang , Haibin Huang , Jiaming Liu , Jue Wang , Liqiang Wang

Existing sparse attention methods primarily target inference-time acceleration by selecting critical tokens under predefined sparsity patterns. However, they often fail to bridge the training-inference gap and lack the capacity for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Feng Chen , Yefei He , Shaoxuan He , Yuanyu He , Jing Liu , Lequan Lin , Akide Liu , Zhaoyang Li , Jiyuan Zhang , Zhenbang Sun , Bohan Zhuang , Qi Wu

Dense 3D scene reconstruction from an ordered sequence or unordered image collections is a critical step when bringing research in computer vision into practical scenarios. Following the paradigm introduced by DUSt3R, which unifies an image…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Yuqi Wu , Wenzhao Zheng , Jie Zhou , Jiwen Lu

Although a video is effectively a sequence of images, visual perception systems typically model images and videos separately, thus failing to exploit the correlation and the synergy provided by these two media. While a few prior research…

Computer Vision and Pattern Recognition · Computer Science 2019-06-13 Yufei Wang , Du Tran , Lorenzo Torresani

Dynamic 3D scene reconstruction is essential for immersive media such as VR, MR, and XR, yet remains challenging for long multi-view sequences with large-scale motion. Existing dynamic Gaussian approaches are either Frame-Stream, offering…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Jie Liang , Jiahao Wu , Chao Wang , Jiayu Yang , Xiaoyun Zheng , Kaiqiang Xiong , Zhanke Wang , Jinbo Yan , Feng Gao , Ronggang Wang

Lifelong learning or continual learning is the problem of training an AI agent continuously while also preventing it from forgetting its previously acquired knowledge. Streaming lifelong learning is a challenging setting of lifelong…

Machine Learning · Computer Science 2024-02-20 Soumya Banerjee , Vinay K. Verma , Avideep Mukherjee , Deepak Gupta , Vinay P. Namboodiri , Piyush Rai

We present ActionPlan, a unified motion diffusion framework that bridges real-time streaming with high-quality offline generation within a single model. The core idea is to introduce a per-frame action plan: the model predicts frame-level…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Eric Nazarenus , Chuqiao Li , Yannan He , Xianghui Xie , Jan Eric Lenssen , Gerard Pons-Moll

Two-stream Convolutional Networks (ConvNets) have shown strong performance for human action recognition in videos. Recently, Residual Networks (ResNets) have arisen as a new technique to train extremely deep architectures. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2016-11-08 Christoph Feichtenhofer , Axel Pinz , Richard P. Wildes

3D multi-object tracking and trajectory prediction are two crucial modules in autonomous driving systems. Generally, the two tasks are handled separately in traditional paradigms and a few methods have started to explore modeling these two…

Computer Vision and Pattern Recognition · Computer Science 2024-07-01 Jiaheng Zhuang , Guoan Wang , Siyu Zhang , Xiyang Wang , Hangning Zhou , Ziyao Xu , Chi Zhang , Zhiheng Li

Magnetic Resonance Imaging (MRI) is indispensable in clinical practice but remains constrained by fragmented, multi-stage workflows encompassing acquisition, reconstruction, segmentation, detection, diagnosis, and reporting. While deep…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Xingxin He , Aurora Rofena , Ruimin Feng , Haozhe Liao , Zhaoye Zhou , Albert Jang , Fang Liu

View transformers process multi-view observations to predict actions and have shown impressive performance in robotic manipulation. Existing methods typically extract static visual representations in a view-specific manner, leading to…

Robotics · Computer Science 2026-03-24 Xuening Zhang , Qi Lv , Xiang Deng , Miao Zhang , Xingbo Liu , Liqiang Nie

We present the first approach to volumetric performance capture and novel-view rendering at real-time speed from monocular video, eliminating the need for expensive multi-view systems or cumbersome pre-acquisition of a personalized template…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Ruilong Li , Yuliang Xiu , Shunsuke Saito , Zeng Huang , Kyle Olszewski , Hao Li

Recent advances in video insertion based on diffusion models are impressive. However, existing methods rely on complex control signals but struggle with subject consistency, limiting their practical applicability. In this paper, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Jinshu Chen , Xinghui Li , Xu Bai , Tianxiang Ma , Pengze Zhang , Zhuowei Chen , Gen Li , Lijie Liu , Songtao Zhao , Bingchuan Li , Qian He

This paper presents a novel hybrid representation learning framework for streaming data, where an image frame in a video is modeled by an ensemble of two distinct deep neural networks; one is a low-bit quantized network and the other is a…

Computer Vision and Pattern Recognition · Computer Science 2022-05-24 Ilchae Jung , Minji Kim , Eunhyeok Park , Bohyung Han

Current LLM agents operate under an implicit but universal assumption: execution is a transaction -- the user submits a request, the agent works in isolation, and only upon completion does the dialogue resume. This forces users into a…

Machine Learning · Computer Science 2026-04-28 Zhiyuan Zhai , Ming Li , Xin Wang

High-quality 4D reconstruction of human performance with complex interactions to various objects is essential in real-world scenarios, which enables numerous immersive VR/AR applications. However, recent advances still fail to provide…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Zhuo Su , Lan Xu , Dawei Zhong , Zhong Li , Fan Deng , Shuxue Quan , Lu Fang

An underlying assumption in conventional multi-view learning algorithms is that all views can be simultaneously accessed. However, due to various factors when collecting and pre-processing data from different views, the streaming view…

Machine Learning · Statistics 2016-04-29 Chang Xu , Dacheng Tao , Chao Xu