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Our goal in this work is to generate realistic videos given just one initial frame as input. Existing unsupervised approaches to this task do not consider the fact that a video typically shows a 3D environment, and that this should remain…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Paul Henderson , Christoph H. Lampert , Bernd Bickel

Video diffusion models generate high-quality and diverse worlds; however, individual frames often lack 3D consistency across the output sequence, which makes the reconstruction of 3D worlds difficult. To this end, we propose a new method…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Lukas Höllein , Matthias Nießner

In this paper, we explore the overlooked challenge of stability and temporal consistency in interactive video generation, which synthesizes dynamic and controllable video worlds through interactive behaviors such as camera movements and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Ying Yang , Zhengyao Lv , Tianlin Pan , Haofan Wang , Binxin Yang , Hubery Yin , Chen Li , Ziwei Liu , Chenyang Si

How to enable agents to predict the outcomes of their own motion intentions in three-dimensional space has been a fundamental problem in embodied intelligence. To explore general spatial imagination capability, we present AirScape, the…

Video generation has made remarkable progress in recent years, especially since the advent of the video diffusion models. Many video generation models can produce plausible synthetic videos, e.g., Stable Video Diffusion (SVD). However, most…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Shaoshu Yang , Yong Zhang , Xiaodong Cun , Ying Shan , Ran He

Humans understand the world through the integration of multiple sensory modalities, enabling them to perceive, reason about, and imagine dynamic physical processes. Inspired by this capability, multimodal foundation models (MFMs) have…

Artificial Intelligence · Computer Science 2025-10-07 Xuehai He

Neural rendering, particularly 3D Gaussian Splatting (3DGS), has evolved rapidly and become a key component for building world models. However, existing viewer solutions remain fragmented, heavy, or constrained by legacy pipelines,…

Generative models have the potential to transform the way we emulate Earth's changing climate. Previous generative approaches rely on weather-scale autoregression for climate emulation, but this is inherently slow for long climate horizons…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Jeremy Andrew Irvin , Jiaqi Han , Zikui Wang , Abdulaziz Alharbi , Yufei Zhao , Nomin-Erdene Bayarsaikhan , Daniele Visioni , Andrew Y. Ng , Duncan Watson-Parris

Recent video foundation models demonstrate impressive visual synthesis but frequently suffer from geometric inconsistencies. While existing methods attempt to inject 3D priors via architectural modifications, they often incur high…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Weijie Wang , Xiaoxuan He , Youping Gu , Yifan Yang , Zeyu Zhang , Yefei He , Yanbo Ding , Xirui Hu , Donny Y. Chen , Zhiyuan He , Yuqing Yang , Bohan Zhuang

Diffusion models are proficient at generating high-quality images. They are however effective only when operating at the resolution used during training. Inference at a scaled resolution leads to repetitive patterns and structural…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Haosen Yang , Adrian Bulat , Isma Hadji , Hai X. Pham , Xiatian Zhu , Georgios Tzimiropoulos , Brais Martinez

Multi-focus image fusion aims to generate an all-in-focus image from a sequence of partially focused input images. Existing fusion algorithms generally assume that, for every spatial location in the scene, there is at least one input image…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Xinzhe Xie , Buyu Guo , Bolin Li , Shuangyan He , Yanzhen Gu , Qingyan Jiang , Peiliang Li

World modelling is essential for understanding and predicting the dynamics of complex systems by learning both spatial and temporal dependencies. However, current frameworks, such as Transformers and selective state-space models like…

Artificial Intelligence · Computer Science 2025-03-03 Li Nanbo , Firas Laakom , Yucheng Xu , Wenyi Wang , Jürgen Schmidhuber

Panoramic video generation aims to synthesize 360-degree immersive videos, holding significant importance in the fields of VR, world models, and spatial intelligence. Existing works fail to synthesize high-quality panoramic videos due to…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Zixun Fang , Kai Zhu , Zhiheng Liu , Yu Liu , Wei Zhai , Yang Cao , Zheng-Jun Zha

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Gergely Dinya , Péter Halász , András Lőrincz , Kristóf Karacs , Anna Gelencsér-Horváth

We present a novel study on enhancing the capability of preserving the content in world models, focusing on a property we term World Stability. Recent diffusion-based generative models have advanced the synthesis of immersive and realistic…

Machine Learning · Computer Science 2025-03-12 Soonwoo Kwon , Jin-Young Kim , Hyojun Go , Kyungjune Baek

World models have become a central paradigm for learning predictive simulators that support generation, planning, and decision-making. Yet, despite rapid progress in industry-scale interactive video generation, the broader research…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Siqiao Huang , Partha Kaushik , Michael Chen , Hengkai Pan , Kaiwen Geng , Omar Chehab , Fernando Moreno-Pino , Max Simchowitz

We introduce Matrix-Game, an interactive world foundation model for controllable game world generation. Matrix-Game is trained using a two-stage pipeline that first performs large-scale unlabeled pretraining for environment understanding,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Yifan Zhang , Chunli Peng , Boyang Wang , Puyi Wang , Qingcheng Zhu , Fei Kang , Biao Jiang , Zedong Gao , Eric Li , Yang Liu , Yahui Zhou

We present DuoMo, a generative method that recovers human motion in world-space coordinates from unconstrained videos with noisy or incomplete observations. Reconstructing such motion requires solving a fundamental trade-off: generalizing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Yufu Wang , Evonne Ng , Soyong Shin , Rawal Khirodkar , Yuan Dong , Zhaoen Su , Jinhyung Park , Kris Kitani , Alexander Richard , Fabian Prada , Michael Zollhofer

End-to-end autonomous driving aims to generate safe and plausible planning policies from raw sensor input. Driving world models have shown great potential in learning rich representations by predicting the future evolution of a driving…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Xingtai Gui , Meijie Zhang , Tianyi Yan , Wencheng Han , Jiahao Gong , Feiyang Tan , Cheng-zhong Xu , Jianbing Shen

Forecasting the evolution of 3D scenes and generating unseen scenarios via occupancy-based world models offers substantial potential for addressing corner cases in autonomous driving systems. While tokenization has revolutionized image and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Zhimin Liao , Ping Wei , Ruijie Zhang , Shuaijia Chen , Haoxuan Wang , Ziyang Ren
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