Related papers: Beyond BFS: A Comparative Study of Rooted Spanning…
In the k-edge connected directed Steiner tree (k-DST) problem, we are given a directed graph G on n vertices with edge-costs, a root vertex r, a set of h terminals T and an integer k. The goal is to find a min-cost subgraph H of G that…
The subtree prune-and-regraft (SPR) distance metric is a fundamental way of comparing evolutionary trees. It has wide-ranging applications, such as to study lateral genetic transfer, viral recombination, and Markov chain Monte Carlo…
Steiner Tree Packing (STP) is a notoriously hard problem in classical complexity theory, which is of practical relevance to VLSI circuit design. Previous research has approached this problem by providing heuristic or approximate algorithms.…
Due to its broad applications in practice, the minimum spanning tree problem and its all kinds of variations have been studied extensively during the last decades, for which a host of efficient exact and heuristic algorithms have been…
We provide the first approximation quality guarantees for the Cuthull-McKee heuristic for reordering symmetric matrices to have low bandwidth, and we provide an algorithm for reconstructing bounded-bandwidth graphs from distance oracles…
Steiner Tree Problem (STP) in graphs aims to find a tree of minimum weight in the graph that connects a given set of vertices. It is a classic NP-hard combinatorial optimization problem and has many real-world applications (e.g., VLSI chip…
We study multi-finger binary search trees (BSTs), a far-reaching extension of the classical BST model, with connections to the well-studied $k$-server problem. Finger search is a popular technique for speeding up BST operations when a query…
Depth First Search (DFS) tree is a fundamental data structure for solving graph problems. The DFS tree of a graph $G$ with $n$ vertices and $m$ edges can be built in $O(m+n)$ time. Till date, only a few algorithms have been designed for…
Breadth-first Search (BFS) is one of the most important graph processing subroutines, especially for computing the unweighted distance. Many applications may require running BFS from multiple sources. Sequentially, when running BFS on a…
Motion planning problems have been studied by both the robotics and the controls research communities for a long time, and many algorithms have been developed for their solution. Among them, incremental sampling-based motion planning…
In the k-Connected Directed Steiner Tree problem (k-DST), we are given a directed graph G=(V, E) with edge (or vertex) costs, a root vertex r, a set of q terminals T, and a connectivity requirement k>0; the goal is to find a minimum-cost…
It is well-known since the seventies of last century that Depth First Search (DFS) can be used to compute strongly connected components [RE. Tarjan. SIAM Journal on Computing, 1972] and Breadth First Search (BFS) can be used to compute…
We contribute to the efficient approximation of the Pareto-set for the classical $\mathcal{NP}$-hard multi-objective minimum spanning tree problem (moMST) adopting evolutionary computation. More precisely, by building upon preliminary work,…
Processing graphs with temporal information (the temporal graphs) has become increasingly important in the real world. In this paper, we study efficient solutions to temporal graph applications using new algorithms for Incremental Minimum…
We present an algorithm that allows for building left-balanced and complete k-d trees over k-dimensional points in a trivially parallel and GPU friendly way. Our algorithm requires exactly one int per data point as temporary storage, and…
Given a graph G, the {\em maximum internal spanning tree problem} (MIST for short) asks for computing a spanning tree T of G such that the number of internal vertices in T is maximized. MIST has possible applications in the design of…
This paper considers the \textit{minimum spanning tree (MST)} problem in the Congested Clique model and presents an algorithm that runs in $O(\log \log \log n)$ rounds, with high probability. Prior to this, the fastest MST algorithm in this…
We study a natural problem in graph sparsification, the Spanning Tree Congestion (\STC) problem. Informally, the \STC problem seeks a spanning tree with no tree-edge \emph{routing} too many of the original edges. The root of this problem…
High-performance implementations of $k$-Nearest Neighbor Search ($k$NN) in low dimensions use tree-based data structures. Tree algorithms are hard to parallelize on GPUs due to their irregularity. However, newer Nvidia GPUs offer hardware…
Computing bounded depth decompositions is a bottleneck in many applications of the treedepth parameter. The fastest known algorithm, which is due to Reidl, Rossmanith, S\'{a}nchez Villaamil, and Sikdar [ICALP 2014], runs in…