Related papers: Beyond BFS: A Comparative Study of Rooted Spanning…
Spanners are fundamental graph structures that sparsify graphs at the cost of small stretch. In particular, in recent years, many sequential algorithms constructing additive all-pairs spanners were designed, providing very sparse…
Although Breadth-First Search (BFS) has several advantages over Depth-First Search (DFS) its prohibitive space requirements have meant that algorithm designers often pass it over in favor of DFS. To address this shortcoming, we introduce a…
We study {\em breadth-first search (BFS)} spanning trees, and address the problem of designing a sparse {\em fault-tolerant} BFS structure, or {\em FT-BFS } for short, resilient to the failure of up to two edges in the given undirected…
Breadth First Search (BFS) is a widely used approach for sampling large unknown Internet topologies. Its main advantage over random walks and other exploration techniques is that a BFS sample is a plausible graph on its own, and therefore…
Breadth-First Search (BFS) is a fundamental graph kernel that underpins a wide range of applications. While modern GPUs provide specialised Matrix-Multiply-Accumulate (MMA) units, e.g., Tensor Cores (TC), with extremely high throughput,…
Probabilistic breadth-first traversals (BPTs) are used in many network science and graph machine learning applications. In this paper, we are motivated by the application of BPTs in stochastic diffusion-based graph problems such as…
We give algorithms for geometric graph problems in the modern parallel models inspired by MapReduce. For example, for the Minimum Spanning Tree (MST) problem over a set of points in the two-dimensional space, our algorithm computes a…
In this paper, we propose a GPU-efficient subgraph isomorphism algorithm using the Gunrock graph analytic framework, GSM (Gunrock Subgraph Matching), to compute graph matching on GPUs. In contrast to previous approaches on the CPU which are…
We study the problem of constructing universal Steiner trees for undirected graphs. Given a graph $G$ and a root node $r$, we seek a single spanning tree $T$ of minimum {\em stretch}, where the stretch of $T$ is defined to be the maximum…
This note recapitulates an algorithmic observation for ordered Depth-First Search (DFS) in directed graphs that immediately leads to a parallel algorithm with linear speed-up for a range of processors for non-sparse graphs. The note extends…
Connected components and spanning forest are fundamental graph algorithms due to their use in many important applications, such as graph clustering and image segmentation. GPUs are an ideal platform for graph algorithms due to their high…
Graph convolutional networks (GCNs) have well-documented performance in various graph learning tasks, but their analysis is still at its infancy. Graph scattering transforms (GSTs) offer training-free deep GCN models that extract features…
The minimum degree spanning tree (MDST) problem requires the construction of a spanning tree $T$ for graph $G=(V,E)$ with $n$ vertices, such that the maximum degree $d$ of $T$ is the smallest among all spanning trees of $G$. In this paper,…
Sampling-based motion planning algorithms, like the Rapidly-Exploring Random Tree (RRT) and its widely used variant, RRT-Connect, provide efficient solutions for high-dimensional planning problems faced by real-world robots. However, these…
In the Priority Steiner Tree (PST) problem, we are given an undirected graph $G=(V,E)$ with a source $s \in V$ and terminals $T \subseteq V \setminus \{s\}$, where each terminal $v \in T$ requires a nonnegative priority $P(v)$. The goal is…
Given a graph $G = (V,E)$ and a subset $T \subseteq V$ of terminals, a \emph{Steiner tree} of $G$ is a tree that spans $T$. In the vertex-weighted Steiner tree (VST) problem, each vertex is assigned a non-negative weight, and the goal is to…
Computing the Euclidean minimum spanning tree (EMST) is a computationally demanding step of many algorithms. While work-efficient serial and multithreaded algorithms for computing EMST are known, designing an efficient GPU algorithm is…
In the big data era, graph computing is widely used to exploit the hidden value in real-world graphs in various scenarios such as social networks, knowledge graphs, web searching, and recommendation systems. However, the random memory…
Depth-first search (DFS) is the basis for many efficient graph algorithms. We introduce general techniques for the efficient implementation of DFS-based graph algorithms and exemplify them on three algorithms for computing strongly…
Accurate power flow analysis is critical for modern distribution systems, yet classical solvers face scalability issues, and current machine learning models often struggle with generalization. We introduce BOOST-RPF, a novel method that…