Related papers: AnimeScore: A Preference-Based Dataset and Framewo…
While human evaluation is the most reliable metric for evaluating speech generation systems, it is generally costly and time-consuming. Previous studies on automatic speech quality assessment address the problem by predicting human…
A reliable and comprehensive evaluation metric that aligns with manual preference assessments is crucial for conversational head video synthesis methods development. Existing quantitative evaluations often fail to capture the full…
The Automated Audio Captioning (AAC) task aims to describe an audio signal using natural language. To evaluate machine-generated captions, the metrics should take into account audio events, acoustic scenes, paralinguistics, signal…
In this study, we present SeMaScore, generated using a segment-wise mapping and scoring algorithm that serves as an evaluation metric for automatic speech recognition tasks. SeMaScore leverages both the error rate and a more robust…
Automated Audio Captioning is a multimodal task that aims to convert audio content into natural language. The assessment of audio captioning systems is typically based on quantitative metrics applied to text data. Previous studies have…
Anime video generation faces significant challenges due to the scarcity of anime data and unusual motion patterns, leading to issues such as motion distortion and flickering artifacts, which result in misalignment with human preferences.…
SpeechLLMs typically combine ASR-trained encoders with text-based LLM backbones, leading them to inherit written-style output patterns unsuitable for text-to-speech synthesis. This mismatch is particularly pronounced in Japanese, where…
Although text-to-audio generation has made remarkable progress in realism and diversity, the development of evaluation metrics has not kept pace. Widely-adopted approaches, typically based on embedding similarity like CLAPScore, effectively…
To compare the performance of two speech generation systems, one of the most effective approaches is estimating the preference score between their generated speech. This paper proposes a novel universal preference-score-based pairwise…
Automated audio captioning aims at generating textual descriptions for an audio clip. To evaluate the quality of generated audio captions, previous works directly adopt image captioning metrics like SPICE and CIDEr, without justifying their…
As a subjective metric to evaluate the quality of synthesized speech, Mean opinion score~(MOS) usually requires multiple annotators to score the same speech. Such an annotation approach requires a lot of manpower and is also time-consuming.…
In speech generation tasks, human subjective ratings, usually referred to as the opinion score, are considered the "gold standard" for speech quality evaluation, with the mean opinion score (MOS) serving as the primary evaluation metric.…
Audio and speech coding lack unified evaluation and open-source testing. Many candidate systems were evaluated on proprietary, non-reproducible, or small data, and machine learning-based codecs are often tested on datasets with similar…
Anthropomorphism, or the attribution of human-like characteristics to non-human entities, has shaped conversations about the impacts and possibilities of technology. We present AnthroScore, an automatic metric of implicit anthropomorphism…
Evaluating speech generation still relies heavily on human judgments, such as Mean Opinion Score (MOS), which are expensive, subjective, and difficult to reproduce at scale. While a few recent studies have begun to explore AudioLLM-based…
While automatic performance metrics are crucial for machine learning of artificial human-like behaviour, the gold standard for evaluation remains human judgement. The subjective evaluation of artificial human-like behaviour in embodied…
While subjective assessments have been the gold standard for evaluating speech generation, there is a growing need for objective metrics that are highly correlated with human subjective judgments due to their cost efficiency. This paper…
Speech enhancement techniques improve the quality or the intelligibility of an audio signal by removing unwanted noise. It is used as preprocessing in numerous applications such as speech recognition, hearing aids, broadcasting and…
This study extracted and analyzed the linguistic speech patterns that characterize Japanese anime or game characters. Conventional morphological analyzers, such as MeCab, segment words with high performance, but they are unable to segment…
Recent advancements have brought generated music closer to human-created compositions, yet evaluating these models remains challenging. While human preference is the gold standard for assessing quality, translating these subjective…