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Humanoid robots often face significant balance issues due to the motion of their heavy limbs. These challenges are particularly pronounced when attempting dynamic motion or operating in environments with irregular terrain. To address this…

Robotics · Computer Science 2025-11-18 Tianlin Zhang , Linzhu Yue , Hongbo Zhang , Lingwei Zhang , Xuanqi Zeng , Zhitao Song , Yun-Hui Liu

High-speed legged navigation in discrete and geometrically complex environments is a challenging task because of the high-degree-of-freedom dynamics and long-horizon, nonconvex nature of the optimization problem. In this work, we propose a…

Robotics · Computer Science 2025-06-04 Hyeongjun Kim , Hyunsik Oh , Jeongsoo Park , Yunho Kim , Donghoon Youm , Moonkyu Jung , Minho Lee , Jemin Hwangbo

Motion planning is a mature area of research in robotics with many well-established methods based on optimization or sampling the state space, suitable for solving kinematic motion planning. However, when dynamic motions under constraints…

This paper presents a multi-contact motion adaptation framework that enables teleoperation of high degree-of-freedom (DoF) robots, such as quadrupeds and humanoids, for loco-manipulation tasks in multi-contact settings. Our proposed…

Robotics · Computer Science 2022-06-02 Quentin Rouxel , Kai Yuan , Ruoshi Wen , Zhibin Li

This paper addresses two challenges facing sampling-based kinodynamic motion planning: a way to identify good candidate states for local transitions and the subsequent computationally intractable steering between these candidate states.…

Robotics · Computer Science 2019-07-15 Hao-Tien Lewis Chiang , Jasmine Hsu , Marek Fiser , Lydia Tapia , Aleksandra Faust

Designing robot morphologies and kinematics has traditionally relied on human intuition, with little systematic foundation. Motion-design co-optimization offers a promising path toward automation, but two major challenges remain: (i) the…

Transferring human motion skills to humanoid robots remains a significant challenge. In this study, we introduce a Wasserstein adversarial imitation learning system, allowing humanoid robots to replicate natural whole-body locomotion…

Building humanoid robots capable of generalizable whole-body loco-manipulation in the real world remains a fundamental challenge. Existing methods either rely on laborious task-specific reward engineering, rigidly replay reference motions…

Robotics · Computer Science 2026-05-21 Tianshu Wu , Xiangqi Kong , Yue Chen , Qize Yu , Hang Ye , Jia Li , Yizhou Wang , Hao Dong

Motion mimicking, i.e., encouraging the control policy to mimic human motion, facilitates the learning of complex tasks via reinforcement learning (RL) for humanoid robots. Although standard RL frameworks demonstrate impressive locomotion…

Robotics · Computer Science 2026-03-10 Ludwig Chee-Ying Tay , I-Chia Chang , Yan Gu

Robotic arms are highly common in various automation processes such as manufacturing lines. However, these highly capable robots are usually degraded to simple repetitive tasks such as pick-and-place. On the other hand, designing an optimal…

Robotics · Computer Science 2024-01-31 Inbar Meir , Avital Bechar , Avishai Sintov

In this paper, we describe a planner capable of generating walking trajectories by using the centroidal dynamics and the full kinematics of a humanoid robot model. The interaction between the robot and the walking surface is modeled…

Robotics · Computer Science 2020-03-11 Stefano Dafarra , Giulio Romualdi , Giorgio Metta , Daniele Pucci

Optimal control approaches in combination with trajectory optimization have recently proven to be a promising control strategy for legged robots. Computationally efficient and robust algorithms were derived using simplified models of the…

Robotics · Computer Science 2016-12-28 Alexander Herzog , Stefan Schaal , Ludovic Righetti

Virtual reality (VR) teleoperation has emerged as a promising approach for controlling humanoid robots in complex manipulation tasks. However, traditional teleoperation systems rely on inverse kinematics (IK) solvers and hand-tuned PD…

Robotics · Computer Science 2025-11-18 Sanjar Atamuradov

In this study, to perform the robotic stroke motions following the shape of the human back similar to the stroke motions by humans, in contrast to the conventional robotic stroke motion with a linear trajectory, we propose a trajectory…

Robotics · Computer Science 2024-05-13 Akishige Yuguchi , Tomoki Ishikura , Sung-Gwi Cho , Jun Takamatsu , Tsukasa Ogasawara

Whole-body geometric calibration of humanoid robots using classical robot calibration methods is a timeconsuming and experimentally burdensome task. However, despite its significance for accurate control and simulation, it is often…

Robotics · Computer Science 2025-07-23 Thanh D V Nguyen , Vincent Bonnet , Pierre Fernbach , David Daney , Florent Lamiraux

While generative models have become effective at producing human-like motions from text, transferring these motions to humanoid robots for physical execution remains challenging. Existing pipelines are often limited by retargeting, where…

Robotics · Computer Science 2026-03-20 Xichen Yuan , Zhe Li , Bofan Lyu , Kuangji Zuo , Yanshuo Lu , Gen Li , Jianfei Yang

Smooth and seamless robot navigation while interacting with humans depends on predicting human movements. Forecasting such human dynamics often involves modeling human trajectories (global motion) or detailed body joint movements (local…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Vida Adeli , Ehsan Adeli , Ian Reid , Juan Carlos Niebles , Hamid Rezatofighi

This paper explores the possibility of improving bilateral robot manipulation task performance through optimizing the robot morphology and configuration of the system through motion. To optimize the design for different scenarios, we select…

Robotics · Computer Science 2020-05-05 Lasitha Wijayarathne , Juan Vallejo , Anthony Barnum , Zachary Cloutier , Frank L. Hammond

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with…

Real time calculation of inverse kinematics (IK) with dynamically stable configuration is of high necessity in humanoid robots as they are highly susceptible to lose balance. This paper proposes a methodology to generate joint-space…

Robotics · Computer Science 2018-02-01 S Phaniteja , Parijat Dewangan , Pooja Guhan , Abhishek Sarkar , K Madhava Krishna
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