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Multi-finger robotic hand manipulation and grasping are challenging due to the high-dimensional action space and the difficulty of acquiring large-scale training data. Existing approaches largely rely on human teleoperation with wearable…

Traditional IK methods for redundant humanoid manipulators emphasize end-effector (EE) tracking, frequently producing configurations that are valid mechanically but not human-like. We present Human-Like Inverse Kinematics (HL-IK), a…

Robotics · Computer Science 2026-02-23 Bingjie Chen , Zihan Wang , Zhe Han , Guoping Pan , Yi Cheng , Houde Liu

Markerless motion capture using computer vision and human pose estimation (HPE) has the potential to expand access to precise movement analysis. This could greatly benefit rehabilitation by enabling more accurate tracking of outcomes and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 R. James Cotton , Allison DeLillo , Anthony Cimorelli , Kunal Shah , J. D. Peiffer , Shawana Anarwala , Kayan Abdou , Tasos Karakostas

3D hand pose estimation is a long-standing challenge in both robotics and computer vision communities due to its implicit depth ambiguity and often strong self-occlusion. Recently, in addition to the hand skeleton, jointly estimating hand…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Zhipeng Fan , Yao Wang

Hand shadow art is a captivating art form, creatively using hand shadows to reproduce expressive shapes on the wall. In this work, we study an inverse problem: given a target shape, find the poses of left and right hands that together best…

Computational Geometry · Computer Science 2025-05-13 Hao Xu , Yinqiao Wang , Niloy J. Mitra , Shuaicheng Liu , Pheng-Ann Heng , Chi-Wing Fu

Human hand actions are quite complex, especially when they involve object manipulation, mainly due to the high dimensionality of the hand and the vast action space that entails. Imitating those actions with dexterous hand models involves…

Computer Vision and Pattern Recognition · Computer Science 2018-10-04 Dafni Antotsiou , Guillermo Garcia-Hernando , Tae-Kyun Kim

Hand motion capture data is now relatively easy to obtain, even for complicated grasps; however this data is of limited use without the ability to retarget it onto the hands of a specific character or robot. The target hand may differ…

Graphics · Computer Science 2024-02-08 Arjun S. Lakshmipathy , Jessica K. Hodgins , Nancy S. Pollard

In this paper, we consider the challenging task of simultaneously locating and recovering multiple hands from a single 2D image. Previous studies either focus on single hand reconstruction or solve this problem in a multi-stage way.…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Jinwei Ren , Jianke Zhu , Jialiang Zhang

Retargeting human motion to robot poses is a practical approach for teleoperating bimanual humanoid robot arms, but existing methods can be suboptimal and slow, often causing undesirable motion or latency. This is due to optimizing to match…

Virtual reality (VR) teleoperation has emerged as a promising approach for controlling humanoid robots in complex manipulation tasks. However, traditional teleoperation systems rely on inverse kinematics (IK) solvers and hand-tuned PD…

Robotics · Computer Science 2025-11-18 Sanjar Atamuradov

Real-time humanoid teleoperation requires inverse kinematics (IK) solvers that are both responsive and constraint-safe under kinematic redundancy and self-collision constraints. While differential IK enables efficient online retargeting,…

Robotics · Computer Science 2026-03-26 Junheng Li , Lizhi Yang , Aaron D. Ames

Manual assembly workers face increasing complexity in their work. Human-centered assistance systems could help, but object recognition as an enabling technology hinders sophisticated human-centered design of these systems. At the same time,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Christian Jauch , Timo Leitritz , Marco F. Huber

Soft robotic hand shows considerable promise for various grasping applications. However, the sensing and reconstruction of the robot pose will cause limitation during the design and fabrication. In this work, we present a novel 3D pose…

Robotics · Computer Science 2023-08-08 Haihang Wang , He Xu , Yihan Meng

We present a real-time on-device hand tracking pipeline that predicts hand skeleton from single RGB camera for AR/VR applications. The pipeline consists of two models: 1) a palm detector, 2) a hand landmark model. It's implemented via…

Computer Vision and Pattern Recognition · Computer Science 2020-06-19 Fan Zhang , Valentin Bazarevsky , Andrey Vakunov , Andrei Tkachenka , George Sung , Chuo-Ling Chang , Matthias Grundmann

ITER's working environment is characterized by extreme conditions, that deem maintenance and inspection tasks to be carried out through remote handling. 3D Node is a hardware/software module that extracts critical information from the…

Image and Video Processing · Electrical Eng. & Systems 2020-11-23 Laura Goncalves Ribeiro , Olli J. Suominen , Sari Peltonen , Emilio Ruiz Morales , Atanas Gotchev

In recent years, 3D hand pose estimation methods have garnered significant attention due to their extensive applications in human-computer interaction, virtual reality, and robotics. In contrast, there has been a notable gap in hand…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Rolandos Alexandros Potamias , Jinglei Zhang , Jiankang Deng , Stefanos Zafeiriou

We describe a force-controlled robotic gripper with built-in tactile and 3D perception. We also describe a complete autonomous manipulation pipeline consisting of object detection, segmentation, point cloud processing, force-controlled…

Robotics · Computer Science 2024-02-12 Nikolaus Correll , Dylan Kriegman , Stephen Otto , James Watson

Purpose: Accurate 3D hand pose estimation supports surgical applications such as skill assessment, robot-assisted interventions, and geometry-aware workflow analysis. However, surgical environments pose severe challenges, including intense…

Inverse kinematics (IK) is central to robot control and motion planning, yet its nonlinear kinematic mapping makes it inherently nonconvex and particularly challenging under complex constraints. We present IKSPARK (Inverse Kinematics using…

Robotics · Computer Science 2026-05-01 Liangting Wu , Roberto Tron

Acquiring large-scale, high-fidelity robot demonstration data remains a critical bottleneck for scaling Vision-Language-Action (VLA) models in dexterous manipulation. We propose a Real-Sim-Real data collection and data editing pipeline that…

Robotics · Computer Science 2026-02-10 Jiacheng Fan , Zhiyue Zhao , Yiqian Zhang , Chao Chen , Peide Wang , Hengdi Zhang , Zhengxue Cheng
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