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Related papers: GGPT: Geometry Grounded Point Transformer

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Generating realistic 3D objects from single-view images requires natural appearance, 3D consistency, and the ability to capture multiple plausible interpretations of unseen regions. Existing approaches often rely on fine-tuning pretrained…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Pufan Li , Bi'an Du , Wei Hu

Despite recent advances in leveraging generative prior from pre-trained diffusion models for 3D scene reconstruction, existing methods still face two critical limitations. First, due to the lack of reliable geometric supervision, they…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Junfeng Ni , Yixin Chen , Zhifei Yang , Yu Liu , Ruijie Lu , Song-Chun Zhu , Siyuan Huang

Compared with previous 3D reconstruction methods like Nerf, recent Generalizable 3D Gaussian Splatting (G-3DGS) methods demonstrate impressive efficiency even in the sparse-view setting. However, the promising reconstruction performance of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Chuanrui Zhang , Yingshuang Zou , Zhuoling Li , Minmin Yi , Haoqian Wang

Scanning real-life scenes with modern registration devices typically gives incomplete point cloud representations, primarily due to the limitations of partial scanning, 3D occlusions, and dynamic light conditions. Recent works on processing…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Haipeng Wang

Generating ground-level views and coherent 3D site models from aerial-only imagery is challenging due to extreme viewpoint changes, missing intermediate observations, and large scale variations. Existing methods either refine renderings…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Sirshapan Mitra , Yogesh S. Rawat

3D Gaussian Splatting (3DGS) enables photorealistic rendering but suffers from artefacts due to sparse Structure-from-Motion (SfM) initialisation. To address this limitation, we propose GP-GS, a Gaussian Process (GP) based densification…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Zhihao Guo , Jingxuan Su , Chenghao Qian , Shenglin Wang , Jinlong Fan , Jing Zhang , Wei Zhou , Hadi Amirpour , Yunlong Zhao , Liangxiu Han , Peng Wang

Reconstructing coherent 3D geometry and appearance from unposed multi-view images is a fundamental yet challenging problem in computer vision. Most existing visual geometry foundation models predict explicit geometry by regressing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yuqi Wu , Tianyu Hu , Wenzhao Zheng , Yuanhui Huang , Haowen Sun , Jie Zhou , Jiwen Lu

Recent progress in feed-forward 3D Gaussian Splatting (3DGS) has notably improved rendering quality. However, the spatially uniform and highly redundant 3DGS map generated by previous feed-forward 3DGS methods limits their integration into…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Zicheng Zhang , Xiangting Meng , Ke Wu , Wenchao Ding

Guided depth super-resolution (GDSR) is an essential topic in multi-modal image processing, which reconstructs high-resolution (HR) depth maps from low-resolution ones collected with suboptimal conditions with the help of HR RGB images of…

Computer Vision and Pattern Recognition · Computer Science 2022-04-22 Zixiang Zhao , Jiangshe Zhang , Shuang Xu , Zudi Lin , Hanspeter Pfister

Intrinsic image decomposition is fundamental for visual understanding, as RGB images entangle material properties, illumination, and view-dependent effects. Recent diffusion-based methods have achieved strong results for single-view…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Kang Du , Yirui Guan , Zeyu Wang

3D reconstruction from multi-view images is a core challenge in computer vision. Recently, feed-forward methods have emerged as efficient and robust alternatives to traditional per-scene optimization techniques. Among them, state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Zipeng Wang , Dan Xu

Reconstructing physically plausible 3D human-scene interactions (HSI) from a single image currently presents a trade-off: optimization based methods offer accurate contact but are slow (~20s), while feed-forward approaches are fast yet lack…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Pradyumna YM , Yuxuan Xue , Yue Chen , Nikita Kister , István Sárándi , Gerard Pons-Moll

As virtual and augmented reality applications gain popularity, omnidirectional image (ODI) super-resolution has become increasingly important. Unlike 2D plain images that are formed on a plane, ODIs are projected onto spherical surfaces.…

Image and Video Processing · Electrical Eng. & Systems 2025-01-17 Cuixin Yang , Rongkang Dong , Jun Xiao , Cong Zhang , Kin-Man Lam , Fei Zhou , Guoping Qiu

Geometry plays a significant role in monocular 3D object detection. It can be used to estimate object depth by using the perspective projection between object's physical size and 2D projection in the image plane, which can introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Yan Lu , Xinzhu Ma , Lei Yang , Tianzhu Zhang , Yating Liu , Qi Chu , Tong He , Yonghui Li , Wanli Ouyang

In 2D image processing, some attempts decompose images into high and low frequency components for describing edge and smooth parts respectively. Similarly, the contour and flat area of 3D objects, such as the boundary and seat area of a…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Mutian Xu , Junhao Zhang , Zhipeng Zhou , Mingye Xu , Xiaojuan Qi , Yu Qiao

General Defocusing Particle Tracking (GDPT) is a single-camera, three-dimensional particle tracking method that determines the particle depth positions from the defocusing patterns of the corresponding particle images. GDPT relies on a…

Fluid Dynamics · Physics 2020-05-05 Rune Barnkob , Massimiliano Rossi

Estimating the complete 3D point cloud from an incomplete one is a key problem in many vision and robotics applications. Mainstream methods (e.g., PCN and TopNet) use Multi-layer Perceptrons (MLPs) to directly process point clouds, which…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Haozhe Xie , Hongxun Yao , Shangchen Zhou , Jiageng Mao , Shengping Zhang , Wenxiu Sun

3D object detection has been widely studied due to its potential applicability to many promising areas such as robotics and augmented reality. Yet, the sparse nature of the 3D data poses unique challenges to this task. Most notably, the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 JunYoung Gwak , Christopher Choy , Silvio Savarese

Recently, graph-based and Transformer-based deep learning networks have demonstrated excellent performances on various point cloud tasks. Most of the existing graph methods are based on static graph, which take a fixed input to establish…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Wei Zhou , Qian Wang , Weiwei Jin , Xinzhe Shi , Ying He

In spite of the recent progresses on classifying 3D point cloud with deep CNNs, large geometric transformations like rotation and translation remain challenging problem and harm the final classification performance. To address this…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Mingye Xu , Zhipeng Zhou , Yu Qiao