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Related papers: COMIC: Agentic Sketch Comedy Generation

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In this position paper, we review the eclectic recent history of academic and artistic works involving computational systems for humor generation, and focus specifically on live performance. We make the case that AI comedy should be…

Computation and Language · Computer Science 2025-01-16 Piotr Wojciech Mirowski , Boyd Branch , Kory Wallace Mathewson

Chinese stand-up comedy generation goes beyond plain text generation, requiring culturally grounded humor, precise timing, stage-performance cues, and implicit multi-step reasoning. Moreover, commonly used Chinese humor datasets are often…

Artificial Intelligence · Computer Science 2026-01-14 Yuyang Wu , Hanzhong Cao , Jianhao Chen , Yufei Li

Existing multi-agent video generation systems use LLM agents to orchestrate neural video generators, producing visually impressive but semantically unreliable outputs with no ground truth annotations. We present an agentic system that…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Nicolae Cudlenco , Mihai Masala , Marius Leordeanu

Modern businesses are increasingly challenged by the time and expense required to generate and assess high-quality content. Human writers face time constraints, and extrinsic evaluations can be costly. While Large Language Models (LLMs)…

Artificial Intelligence · Computer Science 2025-12-10 Thanh Vu , Richi Nayak , Thiru Balasubramaniam

Humor is a social binding agent. It is an act of creativity that can provoke emotional reactions on a broad range of topics. Humor has long been thought to be "too human" for AI to generate. However, humans are complex, and humor requires…

Human-Computer Interaction · Computer Science 2025-02-13 Sean Kim , Lydia B. Chilton

With the growing popularity of generative AI for images, video, and music, we witnessed models rapidly improve in quality and performance. However, not much attention is paid towards enabling AI's ability to "be creative". In this study, we…

Multiagent Systems · Computer Science 2025-09-10 Naomi Imasato , Kazuki Miyazawa , Takayuki Nagai , Takato Horii

Live video commenting is popular on video media platforms, as it can create a chatting atmosphere and provide supplementary information for users while watching videos. Automatically generating live video comments can improve user…

Computer Vision and Pattern Recognition · Computer Science 2023-05-01 Jieting Chen , Junkai Ding , Wenping Chen , Qin Jin

We present a novel, open-source social network simulation framework, MOSAIC, where generative language agents predict user behaviors such as liking, sharing, and flagging content. This simulation combines LLM agents with a directed social…

Computation and Language · Computer Science 2025-10-28 Genglin Liu , Vivian Le , Salman Rahman , Elisa Kreiss , Marzyeh Ghassemi , Saadia Gabriel

This study presents a theory-inspired visual narrative generative system that integrates conceptual principles-comic authoring idioms-with generative and language models to enhance the comic creation process. Our system combines human…

Artificial Intelligence · Computer Science 2024-09-27 Yi-Chun Chen , Arnav Jhala

Visual documentation is an effective tool for reducing the cognitive barrier developers face when understanding unfamiliar code, enabling more intuitive comprehension. Compared to textual documentation, it provides a higher-level…

Software Engineering · Computer Science 2025-09-16 Luís F. Gomes , Xin Zhou , David Lo , Rui Abreu

Chatbots are increasingly applied to domains previously reserved for human actors. One such domain is comedy, whereby both the general public working with ChatGPT and research-based LLM-systems have tried their hands on making humor. In…

Human-Computer Interaction · Computer Science 2026-02-16 Xuehan Huang , Canwen Wang , Yifei Hao , Daijin Yang , Ray LC

Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Yael Vinker , Tamar Rott Shaham , Kristine Zheng , Alex Zhao , Judith E Fan , Antonio Torralba

Thematic jokes are central to stand-up comedy, sitcoms, and public speaking, where contexts and punchlines rely on fresh material - news, anecdotes, and cultural references that resonate with the audience. Recent advances in Large Language…

Human-Computer Interaction · Computer Science 2026-02-11 Yate Ge , Lin Tian , Chiqian Xu , Luyao Xu , Meiying Li , Yuanda Hu , Weiwei Guo

We interviewed twenty professional comedians who perform live shows in front of audiences and who use artificial intelligence in their artistic process as part of 3-hour workshops on ``AI x Comedy'' conducted at the Edinburgh Festival…

Artificial Intelligence · Computer Science 2024-06-05 Piotr Wojciech Mirowski , Juliette Love , Kory W. Mathewson , Shakir Mohamed

Automated news generation has become a major interest for new agencies in the past. Oftentimes headlines for such automatically generated news articles are unimaginative as they have been generated with ready-made templates. We present a…

Computation and Language · Computer Science 2021-09-21 Khalid Alnajjar , Mika Hämäläinen

With the advancement of generative artificial intelligence, previous studies have achieved the task of generating aesthetic images from hand-drawn sketches, fulfilling the public's needs for drawing. However, these methods are limited to…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Lifan Jiang , Shuang Chen , Boxi Wu , Xiaotong Guan , Jiahui Zhang

Producing realistic character animations is one of the essential tasks in human-AI interactions. Considered as a sequence of poses of a humanoid, the task can be considered as a sequence generation problem with spatiotemporal smoothness and…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Maryam Sadat Mirzaei , Kourosh Meshgi , Etienne Frigo , Toyoaki Nishida

Text-to-video generation has been dominated by diffusion-based or autoregressive models. These novel models provide plausible versatility, but are criticized for improper physical motion, shading and illumination, camera motion, and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Liu He , Yizhi Song , Hejun Huang , Pinxin Liu , Yunlong Tang , Daniel Aliaga , Xin Zhou

Generative AI has unlocked new possibilities in content discovery and management. Through collaboration with the National Football League (NFL), we demonstrate how a generative-AI based workflow enables media researchers and analysts to…

Artificial Intelligence · Computer Science 2025-10-09 Henry Wang , Md Sirajus Salekin , Jake Lee , Ross Claytor , Shinan Zhang , Michael Chi

Editing the video content with audio alignment forms a digital human-made art in current social media. However, the time-consuming and repetitive nature of manual video editing has long been a challenge for filmmakers and professional…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Shifang Zhao , Yihan Hu , Ying Shan , Yunchao Wei , Xiaodong Cun
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