Related papers: ID-LoRA: Identity-Driven Audio-Video Personalizati…
Performance, the externalization of intent, emotion, and personality through visual, vocal, and temporal behavior, is what makes a character alive. Learning such performance from video is a promising alternative to traditional 3D pipelines.…
Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…
Personalized image generation aims to integrate user-provided concepts into text-to-image models, enabling the generation of customized content based on a given prompt. Recent zero-shot approaches, particularly those leveraging diffusion…
While autoregressive speech token generation models produce speech with remarkable variety and naturalness, their inherent lack of controllability often results in issues such as hallucinations and undesired vocalizations that do not…
Audio-driven 3D facial animation has been widely explored, but achieving realistic, human-like performance is still unsolved. This is due to the lack of available 3D datasets, models, and standard evaluation metrics. To address this, we…
For audio-driven visual dubbing, it remains a considerable challenge to uphold and highlight speaker's persona while synthesizing accurate lip synchronization. Existing methods fall short of capturing speaker's unique speaking style or…
Low-rank adaptation (LoRA) is a fine-tuning technique that can be applied to conditional generative diffusion models. LoRA utilizes a small number of context examples to adapt the model to a specific domain, character, style, or concept.…
Generative recommendation represents each item as a semantic ID, i.e., a sequence of discrete tokens, and generates the next item through autoregressive decoding. While effective, existing autoregressive models face two intrinsic…
Visual speech (i.e., lip motion) is highly related to auditory speech due to the co-occurrence and synchronization in speech production. This paper investigates this correlation and proposes a cross-modal speech co-learning paradigm. The…
We propose a novel framework for ID-preserving generation using a multi-modal encoding strategy rather than injecting identity features via adapters into pre-trained models. Our method treats identity and text as a unified conditioning…
Generating realistic 3D head motion for dyadic interactions is a significant challenge in virtual human synthesis. While recent methods achieve impressive results with speaking heads, they frequently suffer from the `Regression-to-the-Mean'…
Existing research has shown that large language models (LLMs) exhibit remarkable performance in language understanding and generation. However, when LLMs are continuously fine-tuned on complex and diverse domain-specific downstream tasks,…
In this paper, we present a video-based learning framework for animating personalized 3D talking faces from audio. We introduce two training-time data normalizations that significantly improve data sample efficiency. First, we isolate and…
Recent advances in audio generation have focused on text-to-audio (T2A) and video-to-audio (V2A) tasks. However, T2A or V2A methods cannot generate holistic sounds (onscreen and off-screen). This is because T2A cannot generate sounds…
In this paper, we present TalkingMachines -- an efficient framework that transforms pretrained video generation models into real-time, audio-driven character animators. TalkingMachines enables natural conversational experiences by…
Voice conversion (VC) aims to modify the speaker's timbre while retaining speech content. Previous approaches have tokenized the outputs from self-supervised into semantic tokens, facilitating disentanglement of speech content information.…
While vision-language models have advanced significantly, their application in language-conditioned robotic manipulation is still underexplored, especially for contact-rich tasks that extend beyond visually dominant pick-and-place…
Adapting large language models to individual users remains challenging due to the tension between fine-grained personalization and scalable deployment. We present CARD, a hierarchical framework that achieves effective personalization…
Visual In-Context Learning (ICL) has emerged as a promising research area due to its capability to accomplish various tasks with limited example pairs through analogical reasoning. However, training-based visual ICL has limitations in its…
Text-to-audio (T2A) generation has advanced considerably in recent years, yet existing methods continue to face challenges in accurately rendering complex text prompts, particularly those involving intricate audio effects, and achieving…