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Vision-to-code tasks require models to reconstruct structured visual inputs, such as charts, tables, and SVGs, into executable or structured representations with high visual fidelity. While recent Large Vision Language Models (LVLMs)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Ziyu Liu , Shengyuan Ding , Xinyu Fang , Xuanlang Dai , Penghui Yang , Jianze Liang , Jiaqi Wang , Kai Chen , Dahua Lin , Yuhang Zang

Computer-using agents (CUAs) enable task completion through natural interaction with operating systems and software interfaces. While script-based verifiers are widely adopted for evaluation, they suffer from limited scalability and…

Software Engineering · Computer Science 2025-10-22 Haojia Lin , Xiaoyu Tan , Yulei Qin , Zihan Xu , Yuchen Shi , Zongyi Li , Gang Li , Shaofei Cai , Siqi Cai , Chaoyou Fu , Ke Li , Xing Sun

Reinforcement learning with verifiable rewards (RLVR) has driven breakthroughs in domains such as math, tool-use, and software engineering, yet its extension to computer-use agents (CUAs) has been bottlenecked by the scarcity of scalable…

Artificial Intelligence · Computer Science 2026-05-26 Bowen Wang , Dunjie Lu , Junli Wang , Tianyi Bai , Shixuan Liu , Zhipeng Zhang , Haiquan Wang , Hao Hu , Tianbao Xie , Shuai Bai , Dayiheng Liu , Que Shen , Junyang Lin , Tao Yu

Video generative models are increasingly used as world models for robotics, where a model generates a future visual rollout conditioned on the current observation and task instruction, and an inverse dynamics model (IDM) converts the…

Robotics · Computer Science 2026-03-25 Ruixiang Wang , Qingming Liu , Yueci Deng , Guiliang Liu , Zhen Liu , Kui Jia

Video understanding with multimodal large language models (MLLMs) remains challenging due to the long token sequences of videos, which contain extensive temporal dependencies and redundant frames. Existing approaches typically treat MLLMs…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Yaolun Zhang , Ruohui Wang , Jiahao Wang , Yepeng Tang , Xuanyu Zheng , Haonan Duan , Hao Lu , Hanming Deng , Lewei Lu

Multimodal reward models have advanced substantially in text and image domains, yet progress in video understanding reward modeling remains severely limited by the lack of robust evaluation benchmarks and high-quality preference data. To…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yuancheng Wei , Linli Yao , Lei Li , Haojie Zhang , Hao Zhou , Fandong Meng , Xu Sun

Specifying reward signals that allow agents to learn complex behaviors is a long-standing challenge in reinforcement learning. A promising approach is to extract preferences for behaviors from unlabeled videos, which are widely available on…

Developing scalable and generalizable reward engineering for reinforcement learning (RL) is crucial for creating general-purpose agents, especially in the challenging domain of robotic manipulation. While recent advances in reward…

Robotics · Computer Science 2025-06-25 Yuhui Chen , Haoran Li , Zhennan Jiang , Haowei Wen , Dongbin Zhao

Computer-use agents can operate computers and automate laborious tasks, but despite recent rapid progress, they still lag behind human users, especially when tasks require domain-specific procedural knowledge about particular applications,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Yujian Liu , Ze Wang , Hao Chen , Ximeng Sun , Xiaodong Yu , Jialian Wu , Jiang Liu , Emad Barsoum , Zicheng Liu , Shiyu Chang

Computer use agents (CUAs) have shown strong potential for automating complex digital workflows, yet their training remains constrained by costly live environment interaction and limited high-quality supervision. Existing filtered behavior…

Artificial Intelligence · Computer Science 2026-05-29 Yifei He , Rui Yang , Hao Bai , Tong Zhang , Han Zhao

Computer-Use Agents (CUAs) leverage large language models to execute GUI operations on desktop environments, yet they generate actions without evaluating action quality, leading to irreversible errors that cascade through subsequent steps.…

Artificial Intelligence · Computer Science 2026-05-29 Rongqian Chen , Yu Li , Zeyu Fang , Sizhe Tang , Weidong Cao , Tian Lan

Computer Use Agents (CUAs) translate natural-language instructions into Graphical User Interface (GUI) actions such as clicks, keystrokes, and scrolls by relying on a Vision-Language Model (VLM) to interpret screenshots and predict grounded…

Computation and Language · Computer Science 2026-03-16 Xunzhuo Liu , Bowei He , Xue Liu , Andy Luo , Haichen Zhang , Huamin Chen

Computer-using agents (CUAs) must plan task workflows across diverse and evolving applications, yet progress is limited by the lack of large-scale, high-quality training data. Existing datasets are narrow, static, and costly to annotate,…

Artificial Intelligence · Computer Science 2026-03-17 Chan Hee Song , Yiwen Song , Palash Goyal , Yu Su , Oriana Riva , Hamid Palangi , Tomas Pfister

Reinforcement Learning (RL) has achieved remarkable success in various domains, yet it often relies on carefully designed programmatic reward functions to guide agent behavior. Designing such reward functions can be challenging and may not…

Machine Learning · Computer Science 2026-04-06 Qi Wang , Mian Wu , Yuyang Zhang , Mingqi Yuan , Wenyao Zhang , Haoxiang You , Yunbo Wang , Xin Jin , Xiaokang Yang , Wenjun Zeng

Effective urban warfare training requires situational awareness and muscle memory, developed through repeated practice in realistic yet controlled environments. A key drill, Enter and Clear the Room (ECR), demands threat assessment,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Surya Rayala , Marcos Quinones-Grueiro , Naveeduddin Mohammed , Ashwin T S , Benjamin Goldberg , Randall Spain , Paige Lawton , Gautam Biswas

Existing methods for visual reasoning attempt to directly map inputs to outputs using black-box architectures without explicitly modeling the underlying reasoning processes. As a result, these black-box models often learn to exploit biases…

Computer Vision and Pattern Recognition · Computer Science 2017-05-11 Justin Johnson , Bharath Hariharan , Laurens van der Maaten , Judy Hoffman , Li Fei-Fei , C. Lawrence Zitnick , Ross Girshick

We investigate the visual cross-embodiment imitation setting, in which agents learn policies from videos of other agents (such as humans) demonstrating the same task, but with stark differences in their embodiments -- shape, actions,…

Robotics · Computer Science 2021-12-14 Kevin Zakka , Andy Zeng , Pete Florence , Jonathan Tompson , Jeannette Bohg , Debidatta Dwibedi

This paper introduces EXMOVES, learned exemplar-based features for efficient recognition of actions in videos. The entries in our descriptor are produced by evaluating a set of movement classifiers over spatial-temporal volumes of the input…

Computer Vision and Pattern Recognition · Computer Science 2014-03-31 Du Tran , Lorenzo Torresani

Video understanding has seen significant progress in recent years, with models' performance on perception from short clips continuing to rise. Yet, multiple recent benchmarks, such as LVBench, Neptune, and ActivityNet-RTL, show performance…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Sachit Menon , Ahmet Iscen , Arsha Nagrani , Tobias Weyand , Carl Vondrick , Cordelia Schmid

Video reasoning constitutes a comprehensive assessment of a model's capabilities, as it demands robust perceptual and interpretive skills, thereby serving as a means to explore the boundaries of model performance. While recent research has…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Yudi Shi , Shangzhe Di , Qirui Chen , Qinian Wang , Jiayin Cai , Xiaolong Jiang , Yao Hu , Weidi Xie
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