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The growing adoption of augmented and virtual reality (AR and VR) technologies in industrial training and on-the-job assistance has created new opportunities for intelligent, context-aware support systems. As workers perform complex tasks…

Human-Computer Interaction · Computer Science 2025-11-18 Mahya Qorbani , Kamran Paynabar , Mohsen Moghaddam

Immersive virtual reality (VR) offers affordances that may reduce cognitive complexity in binary reverse engineering (RE), enabling embodied and external cognition to augment the RE process through enhancing memory, hypothesis testing, and…

Human-Computer Interaction · Computer Science 2025-08-20 Dennis Brown , Samuel Mulder

Large Vision-Language Models (VLMs) excel at understanding and generating video descriptions but their high memory, computation, and deployment demands hinder practical use particularly for blind and low-vision (BLV) users who depend on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Shruti Singh Baghel , Yash Pratap Singh Rathore , Sushovan Jena , Anurag Pradhan , Amit Shukla , Arnav Bhavsar , Pawan Goyal

Blind and low-vision (BLV) people face many challenges when venturing into public environments, often wishing it were easier to get help from people nearby. Ironically, while many sighted individuals are willing to help, such interactions…

Human-Computer Interaction · Computer Science 2024-03-14 Yuanyang Teng , Connor Courtien , David Angel Rios , Yves M. Tseng , Jacqueline Gibson , Maryam Aziz , Avery Reyna , Rajan Vaish , Brian A. Smith

This study explores the use of virtual reality (VR) as an innovative tool to enhance awareness, acceptance, and understanding of accessibility for persons with vision loss (VL). Through a VR-based workshop developed in collaboration with…

Human-Computer Interaction · Computer Science 2024-11-27 F. S. Ricci , C. K. Ukegbu , A. Krassner , S. Hazarika , J. White , M. Porfiri , J. R. Rizzo

The integration of Large Language Models (LLMs) into Virtual Reality (VR) games marks a paradigm shift in the design of immersive, adaptive, and intelligent digital experiences. This paper presents a comprehensive review of recent research…

Human-Computer Interaction · Computer Science 2025-11-24 Süeda Özkaya , Santiago Berrezueta-Guzman , Stefan Wagner

Large language models (LLMs) have enabled the automatic generation of step-by-step augmented reality (AR) instructions for a wide range of physical tasks. However, existing LLM-based AR guidance often lacks rich visual augmentations to…

Human-Computer Interaction · Computer Science 2025-09-25 Ada Yi Zhao , Aditya Gunturu , Ellen Yi-Luen Do , Ryo Suzuki

Visually Impaired Assistance (VIA) aims to automatically help the visually impaired (VI) handle daily activities. The advancement of VIA primarily depends on developments in Computer Vision (CV) and Natural Language Processing (NLP), both…

Computation and Language · Computer Science 2024-02-13 Yi Zhao , Yilin Zhang , Rong Xiang , Jing Li , Hillming Li

The advent of immersive Virtual Reality applications has transformed various domains, yet their integration with advanced artificial intelligence technologies like Visual Language Models remains underexplored. This study introduces a…

Robotics · Computer Science 2024-08-06 Mikhail Konenkov , Artem Lykov , Daria Trinitatova , Dzmitry Tsetserukou

People with blindness and low vision (pBLV) face significant challenges, struggling to navigate environments and locate objects due to limited visual cues. Spatial reasoning is crucial for these individuals, as it enables them to understand…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Alexey Magay , Dhurba Tripathi , Yu Hao , Yi Fang

Approximately 200 million individuals around the world suffer from varying degrees of visual impairment, making it crucial to leverage AI technology to offer walking assistance for these people. With the recent progress of vision-language…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Zhiqiang Yuan , Ting Zhang , Ying Deng , Jiapei Zhang , Yeshuang Zhu , Zexi Jia , Jie Zhou , Jinchao Zhang

Intelligent tutoring systems (ITS) using artificial intelligence (AI) technology have shown promise in supporting learners with diverse abilities. Large language models (LLMs) provide new opportunities to incorporate personas to AI-based…

Human-Computer Interaction · Computer Science 2025-09-25 Haocong Cheng , Si Chen , Christopher Perdriau , Shriya Mokkapati , Yun Huang

The rapid development of Large Language Models (LLMs) creates an exciting potential for flexible, general knowledge-driven Human-Robot Interaction (HRI) systems for assistive robots. Existing HRI systems demonstrate great progress in…

Robotics · Computer Science 2025-07-22 Jens V. Rüppel , Andrey Rudenko , Tim Schreiter , Martin Magnusson , Achim J. Lilienthal

Selection of occluded objects is a challenging problem in virtual reality, even more so if multiple objects are involved. With the advent of new artificial intelligence technologies, we explore the possibility of leveraging large language…

Human-Computer Interaction · Computer Science 2024-10-29 Junlong Chen , Jens Grubert , Per Ola Kristensson

Navigating unfamiliar environments presents significant challenges for blind and low-vision (BLV) individuals. In this work, we construct a dataset of images and goals across different scenarios such as searching through kitchens or…

Computation and Language · Computer Science 2024-07-12 Zain Merchant , Abrar Anwar , Emily Wang , Souti Chattopadhyay , Jesse Thomason

This paper investigates the potential of vision-language models (VLMs) to assist people with blindness and low vision (pBLV) in navigation tasks. We evaluate state-of-the-art closed-source models, including GPT-4V, GPT-4o, Gemini-1.5-Pro,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Yu Li , Yuchen Zheng , Giles Hamilton-Fletcher , Marco Mezzavilla , Yao Wang , Sundeep Rangan , Maurizio Porfiri , Zhou Yu , John-Ross Rizzo

Mixed Reality (MR) and Artificial Intelligence (AI) are increasingly becoming integral parts of our daily lives. Their applications range in fields from healthcare to education to entertainment. MR has opened a new frontier for such fields…

Human-Computer Interaction · Computer Science 2024-02-14 Ramez Yousri , Zeyad Essam , Yehia Kareem , Youstina Sherief , Sherry Gamil , Soha Safwat

Virtual Reality (VR) systems collect fine-grained behavioral and biometric data, yet privacy policies are rarely read or understood due to their complex language, length, and poor integration into users' interaction workflows. To lower the…

Human-Computer Interaction · Computer Science 2026-03-03 Vincent Freiberger , Moritz Dresch , Florian Alt , Arthur Fleig , Viktorija Paneva

Virtual Reality (VR) is inaccessible to blind people. While research has investigated many techniques to enhance VR accessibility, they require additional developer effort to integrate. As such, most mainstream VR apps remain inaccessible…

Human-Computer Interaction · Computer Science 2025-08-06 Daniel Killough , Justin Feng , Zheng Xue "ZX" Ching , Daniel Wang , Rithvik Dyava , Yapeng Tian , Yuhang Zhao

Search engines enable the retrieval of unknown information with texts. However, traditional methods fall short when it comes to understanding unfamiliar visual content, such as identifying an object that the model has never seen before.…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Zhixin Zhang , Yiyuan Zhang , Xiaohan Ding , Xiangyu Yue