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The optimization of viewers' quality of experience (QoE) in 360 videos faces two major roadblocks: inaccurate adaptive streaming and viewers missing the plot of a story. Alignment edit emerged as a promising mechanism to avoid both issues…

Multimedia · Computer Science 2022-05-24 Lucas Althoff , Alessandro Rodrigues , Mylène C. Q. Farias

With the commercialization of virtual/augmented reality (VR/AR) devices, there is an increasing interest in combining immersive and non-immersive devices (e.g., desktop computers) for asymmetric collaborations. While such asymmetric…

Human-Computer Interaction · Computer Science 2024-08-12 Daniel Enriquez , Wai Tong , Chris North , Huamin Qu , Yalong Yang

Digital platforms increasingly support collective action initiatives, yet coordinating geographically dispersed users through digital interfaces remains challenging, particularly in threshold settings where success requires critical mass…

Human-Computer Interaction · Computer Science 2026-01-08 Manuela Chessa , Michela Chessa , Lorenzo Gerini , Matteo Martini , Kaloyana Naneva , Fabio Solari

Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…

Human-Computer Interaction · Computer Science 2026-02-12 Robin Beierling , Manuel Scheibl , Jonas Dech , Abhijit Vyas , Anna-Lisa Vollmer

Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…

Multimedia · Computer Science 2018-03-22 Wei Huang , Lianghui Ding , Hung-Yu Wei , Jenq-Neng Hwang , Yiling Xu , Wenjun Zhang

System-imposed wait times can significantly disrupt digital workflows, affecting user experience and task performance. Prior HCI research has examined how temporal feedback, such as feedback mode (Elapsed-Time vs. Remaining-Time) shapes…

Human-Computer Interaction · Computer Science 2026-02-05 Felicia Fang-Yi Tan , Oded Nov

The optimization of quality of experience (QoE) in multi-user virtual reality (VR) interactions demands a delicate balance between ultra-low latency, high-fidelity motion synchronization, and equitable resource allocation. While adaptive…

Machine Learning · Computer Science 2025-06-26 Ziru Zhang , Jiadong Yu , Danny H. K. Tsang

Cloud Gaming is an emerging service that catches growing interest in the research community as well as industry. While the paradigm shift from a game execution on clients to streaming games from the cloud offers a variety of benefits, the…

Multimedia · Computer Science 2021-01-08 Saeed Shafiee Sabet , Steven Schmidt , Saman Zadtootaghaj , Carsten Griwodz , Sebastian Moller

A dynamic 3D mesh is a key component in Virtual Reality applications. However, this type of content demands a significant processing resource for real-time rendering. To reduce processing requirements while preserving the user experience,…

Multimedia · Computer Science 2026-04-01 Duc V. Nguyen , Nguyen Thi Quynh Ly , Truong Thu Huong

The rising interest in Virtual Reality (VR) technology has sparked a desire to create immersive learning platforms capable of handling various tasks across environments. Through immersive interfaces, users can engage deeply with virtual…

Human-Computer Interaction · Computer Science 2025-04-22 Zheng Wei , Junxiang Liao , Lik-Hang Lee , Huamin Qu , Xian Xu

The quality of experience (QoE) requirements of wireless Virtual Reality (VR) can only be satisfied with high data rate, high reliability, and low VR interaction latency. This high data rate over short transmission distances may be achieved…

Signal Processing · Electrical Eng. & Systems 2021-07-28 Xiaonan Liu , Yansha Deng , Chong Han , Marco Di Renzo

Network Virtualization is one of the key technologies for developing the future mobile networks. However, the performance of virtual mobile entities may not be sufficient for delivering the service required for future networks in terms of…

Networking and Internet Architecture · Computer Science 2016-05-11 Jonathan Prados-Garzon , Juan J. Ramos-Munoz , Pablo Ameigeiras , Pilar Andres-Maldonado , Juan M. Lopez Soler

Objective: The study examined the effects of varying all three core elements of cognitive load on learning efficiency during a shape assembly task in virtual reality (VR). Background: Adaptive training systems aim to improve learning…

Metaverse applications such as virtual reality (VR) content streaming, require optimal resource allocation strategies for mobile edge computing (MEC) to ensure a high-quality user experience. In contrast to online reinforcement learning…

Systems and Control · Electrical Eng. & Systems 2023-05-24 Jiadong Yu , Ahmad Alhilal , Tailin Zhou , Pan Hui , Danny H. K. Tsang

We introduce a Unity based benchmark XRFlux for evaluating Virtual Reality (VR) delivery systems using edge-cloud caching. As VR applications and systems progress, the need to meet strict latency and Quality of Experience (QoE) requirements…

Performance · Computer Science 2024-12-30 Nader Alfares , George Kesidis

Web applications have increasingly adopted Deep Learning (DL) through in-browser inference, wherein DL inference performs directly within Web browsers. The actual performance of in-browser inference and its impacts on the quality of…

Machine Learning · Computer Science 2024-07-26 Qipeng Wang , Shiqi Jiang , Zhenpeng Chen , Xu Cao , Yuanchun Li , Aoyu Li , Yun Ma , Ting Cao , Xuanzhe Liu

Distributed Virtual Reality systems enable globally dispersed users to interact with each other in a shared virtual environment. In such systems, different types of latencies occur. For a good VR experience, they need to be controlled. The…

Graphics · Computer Science 2018-09-18 Armin Becher , Jens Angerer , Thomas Grauschopf

Abrupt resolution changes in virtual reality (VR) streaming can significantly impair the quality-of-experience (QoE) of users, particularly during transitions from high to low resolutions. Existing QoE models and transmission schemes…

Networking and Internet Architecture · Computer Science 2025-08-14 Chang Wu , Yuang Chen , Yiyuan Chen , Fengqian Guo , Xiaowei Qin , Hancheng Lu

Quality of Experience (QoE) prediction plays a crucial role in optimizing resource management and enhancing user satisfaction across both telecommunication and OTT services. While recent advances predominantly rely on deep learning models,…

Machine Learning · Computer Science 2025-05-01 Vinti Nayar , Kanica Sachdev , Brejesh Lall

In this paper, we investigate resource allocation problem in the context of multiple virtual reality (VR) video flows sharing a certain link, considering specific deadline of each video frame and the impact of different frames on video…

Networking and Internet Architecture · Computer Science 2023-09-01 Qingxuan Feng , Peng Yang , Zhixuan Huang , Jiayin Chen , Ning Zhang