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Text-to-speech and co-speech gesture synthesis have until now been treated as separate areas by two different research communities, and applications merely stack the two technologies using a simple system-level pipeline. This can lead to…

Human-Computer Interaction · Computer Science 2021-08-27 Siyang Wang , Simon Alexanderson , Joakim Gustafson , Jonas Beskow , Gustav Eje Henter , Éva Székely

Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xu He , Qiaochu Huang , Zhensong Zhang , Zhiwei Lin , Zhiyong Wu , Sicheng Yang , Minglei Li , Zhiyi Chen , Songcen Xu , Xiaofei Wu

Audio-driven talking-head generation has advanced rapidly with diffusion-based generative models, yet producing temporally coherent videos with fine-grained motion control remains challenging. We propose DEMO, a flow-matching generative…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Peiyin Chen , Zhuowei Yang , Hui Feng , Sheng Jiang , Rui Yan

We introduce a new conversation head generation benchmark for synthesizing behaviors of a single interlocutor in a face-to-face conversation. The capability to automatically synthesize interlocutors which can participate in long and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Mohan Zhou , Yalong Bai , Wei Zhang , Ting Yao , Tiejun Zhao

Talking head generation is increasingly important in virtual reality (VR), especially for social scenarios involving multi-turn conversation. Existing approaches face notable limitations: mesh-based 3D methods can model dual-person dialogue…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Peng Chen , Xiaobao Wei , Yi Yang , Naiming Yao , Hui Chen , Feng Tian

In this paper, we introduce a simple and novel framework for one-shot audio-driven talking head generation. Unlike prior works that require additional driving sources for controlled synthesis in a deterministic manner, we instead…

Graphics · Computer Science 2022-12-09 Zhentao Yu , Zixin Yin , Deyu Zhou , Duomin Wang , Finn Wong , Baoyuan Wang

We present a novel audio-driven facial animation approach that can generate realistic lip-synchronized 3D facial animations from the input audio. Our approach learns viseme dynamics from speech videos, produces animator-friendly viseme…

Graphics · Computer Science 2023-01-18 Linchao Bao , Haoxian Zhang , Yue Qian , Tangli Xue , Changhai Chen , Xuefei Zhe , Di Kang

Generating talking head videos through a face image and a piece of speech audio still contains many challenges. ie, unnatural head movement, distorted expression, and identity modification. We argue that these issues are mainly because of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Wenxuan Zhang , Xiaodong Cun , Xuan Wang , Yong Zhang , Xi Shen , Yu Guo , Ying Shan , Fei Wang

Generating synchronized and natural lip movement with speech is one of the most important tasks in creating realistic virtual characters. In this paper, we present a combined deep neural network of one-dimensional convolutions and LSTM to…

Sound · Computer Science 2022-05-03 Xiaohong Li , Xiang Wang , Kai Wang , Shiguo Lian

While accurate lip synchronization has been achieved for arbitrary-subject audio-driven talking face generation, the problem of how to efficiently drive the head pose remains. Previous methods rely on pre-estimated structural information…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Hang Zhou , Yasheng Sun , Wayne Wu , Chen Change Loy , Xiaogang Wang , Ziwei Liu

Current co-speech motion generation approaches usually focus on upper body gestures following speech contents only, while lacking supporting the elaborate control of synergistic full-body motion based on text prompts, such as talking while…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Bohong Chen , Yumeng Li , Yao-Xiang Ding , Tianjia Shao , Kun Zhou

The challenge of talking face generation from speech lies in aligning two different modal information, audio and video, such that the mouth region corresponds to input audio. Previous methods either exploit audio-visual representation…

Computer Vision and Pattern Recognition · Computer Science 2022-11-04 Se Jin Park , Minsu Kim , Joanna Hong , Jeongsoo Choi , Yong Man Ro

Co-speech gesture generation is to synthesize a gesture sequence that not only looks real but also matches with the input speech audio. Our method generates the movements of a complete upper body, including arms, hands, and the head.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Shenhan Qian , Zhi Tu , Yihao Zhi , Wen Liu , Shenghua Gao

A key challenge in 3D talking head synthesis lies in the reliance on a long-duration talking head video to train a new model for each target identity from scratch. Recent methods have attempted to address this issue by extracting general…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Yuhang Guo , Kaijun Deng , Siyang Song , Jindong Xie , Wenhui Ma , Linlin Shen

Singing, as a common facial movement second only to talking, can be regarded as a universal language across ethnicities and cultures, plays an important role in emotional communication, art, and entertainment. However, it is often…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Sijing Wu , Yunhao Li , Weitian Zhang , Jun Jia , Yucheng Zhu , Yichao Yan , Guangtao Zhai , Xiaokang Yang

Generating realistic, dyadic talking head video requires ultra-low latency. Existing chunk-based methods require full non-causal context windows, introducing significant delays. This high latency critically prevents the immediate,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Bohong Chen , Haiyang Liu

Speech-driven 3D facial animation has recently garnered attention due to its cost-effective usability in multimedia production. However, most current advances overlook the intelligibility of lip movements, limiting the realism of facial…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Han EunGi , Oh Hyun-Bin , Kim Sung-Bin , Corentin Nivelet Etcheberry , Suekyeong Nam , Janghoon Joo , Tae-Hyun Oh

While previous audio-driven talking head generation (THG) methods generate head poses from driving audio, the generated poses or lips cannot match the audio well or are not editable. In this study, we propose \textbf{PoseTalk}, a THG system…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Jun Ling , Yiwen Wang , Han Xue , Rong Xie , Li Song

Audio-driven talking head animation is a challenging research topic with many real-world applications. Recent works have focused on creating photo-realistic 2D animation, while learning different talking or singing styles remains an open…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Trong-Thang Pham , Nhat Le , Tuong Do , Hung Nguyen , Erman Tjiputra , Quang D. Tran , Anh Nguyen

Synthesizing realistic videos according to a given speech is still an open challenge. Previous works have been plagued by issues such as inaccurate lip shape generation and poor image quality. The key reason is that only motions and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Xiuzhe Wu , Pengfei Hu , Yang Wu , Xiaoyang Lyu , Yan-Pei Cao , Ying Shan , Wenming Yang , Zhongqian Sun , Xiaojuan Qi