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Related papers: Retrieval-Augmented Gaussian Avatars: Improving Ex…

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Gaussian Splatting has changed the game for real-time photo-realistic rendering. One of the most popular applications of Gaussian Splatting is to create animatable avatars, known as Gaussian Avatars. Recent works have pushed the boundaries…

We introduce 3D Gaussian blendshapes for modeling photorealistic head avatars. Taking a monocular video as input, we learn a base head model of neutral expression, along with a group of expression blendshapes, each of which corresponds to a…

Graphics · Computer Science 2024-05-03 Shengjie Ma , Yanlin Weng , Tianjia Shao , Kun Zhou

We propose PFAvatar (Pose-Fusion Avatar), a new method that reconstructs high-quality 3D avatars from Outfit of the Day(OOTD) photos, which exhibit diverse poses, occlusions, and complex backgrounds. Our method consists of two stages: (1)…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Dianbing Xi , Guoyuan An , Jingsen Zhu , Zhijian Liu , Yuan Liu , Ruiyuan Zhang , Jiayuan Lu , Yuchi Huo , Rui Wang

Producing expressive facial animations from static images is a challenging task. Prior methods relying on explicit geometric priors (e.g., facial landmarks or 3DMM) often suffer from artifacts in cross reenactment and struggle to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Qiang Wang , Mengchao Wang , Fan Jiang , Yaqi Fan , Yonggang Qi , Mu Xu

Generative Adversarial Networks (GANs) triggered an increased interest in problem of image generation due to their improved output image quality and versatility for expansion towards new methods. Numerous GAN-based works attempt to improve…

Computer Vision and Pattern Recognition · Computer Science 2020-10-09 Gulcin Baykal , Gozde Unal

This work addresses the problem of real-time rendering of photorealistic human body avatars learned from multi-view videos. While the classical approaches to model and render virtual humans generally use a textured mesh, recent research has…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Arthur Moreau , Jifei Song , Helisa Dhamo , Richard Shaw , Yiren Zhou , Eduardo Pérez-Pellitero

Retrieval-Augmented Generation (RAG) grounds large language models with external evidence, but many implementations rely on pre-built indices that remain static after construction. Related queries therefore repeat similar multi-hop…

Artificial Intelligence · Computer Science 2026-03-03 Yifan Wang , Mingxuan Jiang , Zhihao Sun , Yixin Cao , Yicun Liu , Keyang Chen , Guangnan Ye , Hongfeng Chai

This paper introduces a novel paradigm for the generalizable neural radiance field (NeRF). Previous generic NeRF methods combine multiview stereo techniques with image-based neural rendering for generalization, yielding impressive results,…

Computer Vision and Pattern Recognition · Computer Science 2024-01-26 Jiaxu Wang , Ziyi Zhang , Renjing Xu

The creation of 3D human avatars from multi-view videos is a significant yet challenging task in computer vision. However, existing techniques rely on high-quality, sharp images as input, which are often impractical to obtain in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Muyao Niu , Yifan Zhan , Qingtian Zhu , Zhuoxiao Li , Wei Wang , Zhihang Zhong , Xiao Sun , Yinqiang Zheng

Encoder-decoder based architecture has been widely used in the generator of generative adversarial networks for facial manipulation. However, we observe that the current architecture fails to recover the input image color, rich facial…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Arbish Akram , Nazar Khan

Emotion recognition from facial videos enables non-contact inference of human emotional states. Although facial expressions are widely used cues, they cannot fully reflect intrinsic affective states. Remote photoplethysmography (rPPG)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Xiwen Luo , Jia Li , Rencheng Song , Yu Liu , Juan Cheng

Learning an animatable and clothed human avatar model with vivid dynamics and photorealistic appearance from multi-view videos is an important foundational research problem in computer graphics and vision. Fueled by recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Heming Zhu , Guoxing Sun , Christian Theobalt , Marc Habermann

Inspired by the effectiveness of 3D Gaussian Splatting (3DGS) in reconstructing detailed 3D scenes within multi-view setups and the emergence of large 2D human foundation models, we introduce Arc2Avatar, the first SDS-based method utilizing…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Dimitrios Gerogiannis , Foivos Paraperas Papantoniou , Rolandos Alexandros Potamias , Alexandros Lattas , Stefanos Zafeiriou

Facial expression analysis in the wild is challenging when the facial image is with low resolution or partial occlusion. Considering the correlations among different facial local regions under different facial expressions, this paper…

Computer Vision and Pattern Recognition · Computer Science 2020-01-03 Zhilei Liu , Le Li , Yunpeng Wu , Cuicui Zhang

Appearance-based gaze estimation has been actively studied in recent years. However, its generalization performance for unseen head poses is still a significant limitation for existing methods. This work proposes a generalizable multi-view…

Computer Vision and Pattern Recognition · Computer Science 2023-11-16 Yoichiro Hisadome , Tianyi Wu , Jiawei Qin , Yusuke Sugano

Retrieval-Augmented Generation (RAG) improves large language models by retrieving external knowledge, often truncated into smaller chunks due to the input context window, which leads to information loss, resulting in response hallucinations…

Computation and Language · Computer Science 2025-11-18 Jie Zhang , Bo Tang , Wanzi Shao , Wenqiang Wei , Jihao Zhao , Jianqing Zhu , Zhiyu li , Wen Xi , Zehao Lin , Feiyu Xiong , Yanchao Tan

In this work we focus on learning facial representations that can be adapted to train effective face recognition models, particularly in the absence of labels. Firstly, compared with existing labelled face datasets, a vastly larger…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Zhonglin Sun , Chen Feng , Ioannis Patras , Georgios Tzimiropoulos

Reconstructing photorealistic and topology-aware human avatars from monocular videos remains a significant challenge in the fields of computer vision and graphics. While existing 3D human avatar modeling approaches can effectively capture…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Yuze Su , Hongsong Wang , Jie Gui , Liang Wang

Facial recognition using deep convolutional neural networks relies on the availability of large datasets of face images. Many examples of identities are needed, and for each identity, a large variety of images are needed in order for the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Richard T. Marriott , Sami Romdhani , Liming Chen

Constructing drivable and photorealistic 3D head avatars has become a central task in AR/XR, enabling immersive and expressive user experiences. With the emergence of high-fidelity and efficient representations such as 3D Gaussians, recent…

Graphics · Computer Science 2025-12-25 Jaeseong Lee , Junyeong Ahn , Taewoong Kang , Jaegul Choo