Related papers: DualTurn: Learning Turn-Taking from Dual-Channel G…
Spoken dialogue modeling poses challenges beyond text-based language modeling, requiring real-time interaction, turn-taking, and backchanneling. While most Spoken Dialogue Models (SDMs) operate in half-duplex mode-processing one turn at a…
This paper introduces Parallel Tacotron 2, a non-autoregressive neural text-to-speech model with a fully differentiable duration model which does not require supervised duration signals. The duration model is based on a novel attention…
Turn-taking is a fundamental aspect of conversation, but current Human-Robot Interaction (HRI) systems often rely on simplistic, silence-based models, leading to unnatural pauses and interruptions. This paper investigates, for the first…
Full-duplex spoken dialogue models (SDMs) can listen and speak simultaneously, enabling interaction dynamics closer to human conversation than turn-based systems. Inspired by neural coupling in human communication, we study how such models…
Tuning language models for dialogue generation has been a prevalent paradigm for building capable dialogue agents. Yet, traditional tuning narrowly views dialogue generation as resembling other language generation tasks, ignoring the role…
In task-oriented multi-turn dialogue systems, dialogue state refers to a compact representation of the user goal in the context of dialogue history. Dialogue state tracking (DST) is to estimate the dialogue state at each turn. Due to the…
The recent success of large pre-trained language models such as BERT and GPT-2 has suggested the effectiveness of incorporating language priors in downstream dialog generation tasks. However, the performance of pre-trained models on the…
Text to speech (TTS) and automatic speech recognition (ASR) are two dual tasks in speech processing and both achieve impressive performance thanks to the recent advance in deep learning and large amount of aligned speech and text data.…
Recent advances in spoken dialogue language models have shifted from turn-based to full-duplex designs, where the model continuously listens to the user while generating responses. However, existing duplex backbones still lack a native…
In multi-turn dialogs, natural language understanding models can introduce obvious errors by being blind to contextual information. To incorporate dialog history, we present a neural architecture with Speaker-Sensitive Dual Memory Networks…
Turn-taking behaviour is simulated in a coupled agents system. Each agent is modelled as a mobile robot with two wheels. A recurrent neural network is used to produce the motor outputs and to hold the internal dynamics. Agents are developed…
Managing natural dialogue timing is a significant challenge for voice-based chatbots. Most current systems usually rely on simple silence detection, which often fails because human speech patterns involve irregular pauses. This causes bots…
The modeling of turn-taking in dialog can be viewed as the modeling of the dynamics of voice activity of the interlocutors. We extend prior work and define the predictive task of Voice Activity Projection, a general, self-supervised…
Human language is a combination of elemental languages/domains/styles that change across and sometimes within discourses. Language models, which play a crucial role in speech recognizers and machine translation systems, are particularly…
We present a speaker-aware approach for simulating multi-speaker conversations that captures temporal consistency and realistic turn-taking dynamics. Prior work typically models aggregate conversational statistics under an independence…
This paper proposes a framework for modeling sound change that combines deep learning and iterative learning. Acquisition and transmission of speech is modeled by training generations of Generative Adversarial Networks (GANs) on unannotated…
We present an approach called Dialogue Action Tokens (DAT) that adapts language model agents to plan goal-directed dialogues. The core idea is to treat each utterance as an action, thereby converting dialogues into games where existing…
In the development of neural text-to-speech systems, model pre-training with a large amount of non-target speakers' data is a common approach. However, in terms of ultimately achieved system performance for target speaker(s), the actual…
Turn-taking is a fundamental component of spoken dialogue, however conventional studies mostly involve dyadic settings. This work focuses on applying voice activity projection (VAP) to predict upcoming turn-taking in triadic multi-party…
Turn-taking management is crucial for any social interaction. Still, it is challenging to model human-machine interaction due to the complexity of the social context and its multimodal nature. Unlike conventional systems based on silence…