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We compare three approaches to posing the index 3 set of differential algebraic equations (DAEs) associated with the constrained multibody dynamics problem formulated in absolute coordinates. The first approach works directly with the…

Computational Engineering, Finance, and Science · Computer Science 2022-02-23 A. Kissel , J. Taves , D. Negrut

Due to the complexity of the human body and its neuromuscular stabilization, it has been challenging to efficiently and accurately predict human motion and capture posture while being driven. Existing simple models of the seated human body…

Human-Computer Interaction · Computer Science 2023-06-22 Raj Desai , Marko Cvetković , Junda Wu , Georgios Papaioannou , Riender Happee

Robotics is shifting from rigid, articulated systems to more sophisticated and heterogeneous mechanical structures. Soft robots, for example, have continuously deformable elements capable of large deformations. The flourishing of control…

Robotics · Computer Science 2025-03-13 Pietro Pustina , Cosimo Della Santina , Alessandro De Luca

Being able to reproduce physical phenomena ranging from light interaction to contact mechanics, simulators are becoming increasingly useful in more and more application domains where real-world interaction or labeled data are difficult to…

Robotics · Computer Science 2022-09-13 Eric Heiden , Ziang Liu , Vibhav Vineet , Erwin Coumans , Gaurav S. Sukhatme

This paper applies the multibond graph approach for rigid multibody systems to model the dynamics of general spatial mechanisms. The commonly used quick return mechanism which comprises of revolute as well as prismatic joints has been…

Robotics · Computer Science 2017-05-26 Anand Vaz , Thommen G K

We present a novel convex formulation that weakly couples the Material Point Method (MPM) with rigid body dynamics through frictional contact, optimized for efficient GPU parallelization. Our approach features an asynchronous time-splitting…

Robotics · Computer Science 2025-07-08 Chang Yu , Wenxin Du , Zeshun Zong , Alejandro Castro , Chenfanfu Jiang , Xuchen Han

We present a non-iterative algorithm, FloatStepper, for coupling the motion of a rigid body and an incompressible fluid in computational fluid dynamics (CFD) simulations. The purpose of the algorithm is to remove the so-called added mass…

Fluid Dynamics · Physics 2024-04-22 Johan Roenby , Sithik Aliyar , Henrik Bredmose

Soft robots achieve functionality through tight coupling among geometry, material composition, and actuation. As a result, effective design optimization requires these three aspects to be considered jointly rather than in isolation. This…

Robotics · Computer Science 2026-03-09 Vittorio Candiello , Manuel Mekkattu , Mike Y. Michelis , Robert K. Katzschmann

Model-based design of experiments (MBDOE) is essential for efficient parameter estimation in nonlinear dynamical systems. However, conventional adaptive MBDOE requires costly posterior inference and design optimization between each…

Machine Learning · Statistics 2026-03-25 Arno Strouwen , Sebastian Micluţa-Câmpeanu

A novel approach is presented for computing flexible body dynamics based on conventional structural dynamics models. This approach innovatively captures the rigid body motion component embedded within a flexible body's movement, generates…

Numerical Analysis · Mathematics 2025-10-29 Xiaobo Liu

Non-adiabatic molecular dynamics (NAMD) simulations have become an indispensable tool for investigating excited-state dynamics in solids. In this work, we propose a general framework, N$^2$AMD which employs an E(3)-equivariant deep neural…

Rigid-bodied robots often lack compliance needed to adapt to unstructured environments, while fully soft robots, though highly adaptable, struggle with scalability and load capacity. In nature, musculoskeletal systems balance strength and…

Computational Engineering, Finance, and Science · Computer Science 2026-05-29 Hiroki Kobayashi , Yuki Takaha , Changyoung Yuhn , Yuki Sato , Sunao Tomita , Atsushi Kawamoto , Tsuyoshi Nomura

In this paper, we address the problem of real-time motion planning for multiple robotic manipulators that operate in close proximity. We build upon the concept of dynamic fabrics and extend them to multi-robot systems, referred to as…

Robotics · Computer Science 2023-10-20 Saray Bakker , Luzia Knoedler , Max Spahn , Wendelin Böhmer , Javier Alonso-Mora

Molecular dynamics (MD) simulation is essential for various scientific domains but computationally expensive. Learning-based force fields have made significant progress in accelerating ab-initio MD simulation but are not fast enough for…

Machine Learning · Computer Science 2023-08-29 Xiang Fu , Tian Xie , Nathan J. Rebello , Bradley D. Olsen , Tommi Jaakkola

Navigating rigid body objects through crowded environments can be challenging, especially when narrow passages are presented. Existing sampling-based planners and optimization-based methods like mixed integer linear programming (MILP)…

Robotics · Computer Science 2024-09-19 Mingxin Yu , Chuchu Fan

Due to their performance and simplicity, rigid body simulators are often used in applications where the objects of interest can considered very stiff. However, no material has infinite stiffness, which means there are potentially cases…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Aravind Ramakrishnan , David I. W. Levin , Alec Jacobson

We present a computational design system that assists users to model, optimize, and fabricate quad-robots with soft skins.Our system addresses the challenging task of predicting their physical behavior by fully integrating the multibody…

Graphics · Computer Science 2019-07-02 Xudong Feng , Jiafeng Liu , Huamin Wang , Yin Yang , Hujun Bao , Bernd Bickel , Weiwei Xu

Collision detection plays a key role in the simulation of interacting rigid bodies. However, owing to its computational complexity current methods typically prioritize either maximizing processing speed or fidelity to real-world behaviors.…

Robotics · Computer Science 2023-03-03 Simone Asci , Angadh Nanjangud

We present an efficient algorithm for motion planning and control of a robot system with a high number of degrees-of-freedom. These include high-DOF soft robots or an articulated robot interacting with a deformable environment. Our approach…

Robotics · Computer Science 2018-10-08 Biao Jia , Zherong Pan , Dinesh Manocha

This article describes an absolutely stable, first-order constraint solverfor multi-rigid body systems that calculates (predicts) constraint forces for typical bilateral and unilateral constraints, contact constraints with friction, and…

Numerical Analysis · Computer Science 2019-05-28 Evan Drumwright