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Related papers: AffordGrasp: Cross-Modal Diffusion for Affordance-…

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Task-oriented grasping (TOG), which refers to synthesizing grasps on an object that are configurationally compatible with the downstream manipulation task, is the first milestone towards tool manipulation. Analogous to the activation of two…

Robotics · Computer Science 2024-10-10 Chao Tang , Dehao Huang , Wenlong Dong , Ruinian Xu , Hong Zhang

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

Robotics · Computer Science 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick

3D Object Affordance Grounding aims to predict the functional regions on a 3D object and has laid the foundation for a wide range of applications in robotics. Recent advances tackle this problem via learning a mapping between 3D regions and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Xianqiang Gao , Pingrui Zhang , Delin Qu , Dong Wang , Zhigang Wang , Yan Ding , Bin Zhao

This paper focuses on enhancing the grasping precision and generalization of manipulation policies learned via imitation learning. Diffusion-based policy learning methods have recently become the mainstream approach for robotic manipulation…

Robotics · Computer Science 2026-02-27 Enda Xiang , Haoxiang Ma , Xinzhu Ma , Zicheng Liu , Di Huang

Robotic grasping is a fundamental aspect of robot functionality, defining how robots interact with objects. Despite substantial progress, its generalizability to counter-intuitive or long-tailed scenarios, such as objects with uncommon…

Robotics · Computer Science 2024-02-27 Dingkun Guo , Yuqi Xiang , Shuqi Zhao , Xinghao Zhu , Masayoshi Tomizuka , Mingyu Ding , Wei Zhan

Enabling robots to grasp objects specified through natural language is essential for effective human-robot interaction, yet it remains a significant challenge. Existing approaches often struggle with open-form language expressions and…

Robotics · Computer Science 2025-09-11 Houjian Yu , Zheming Zhou , Min Sun , Omid Ghasemalizadeh , Yuyin Sun , Cheng-Hao Kuo , Arnie Sen , Changhyun Choi

Contact-based grasp generation plays a crucial role in various applications. Recent methods typically focus on the geometric structure of objects, producing grasps with diverse hand poses and plausible contact points. However, these…

Graphics · Computer Science 2025-11-18 Zhuo Chen , Zhongqun Zhang , Yihua Cheng , Ales Leonardis , Hyung Jin Chang

Functional dexterous grasping requires precise hand-object interaction, going beyond simple gripping. Existing affordance-based methods primarily predict coarse interaction regions and cannot directly constrain the grasping posture, leading…

Robotics · Computer Science 2025-08-13 Fan Yang , Dongsheng Luo , Wenrui Chen , Jiacheng Lin , Junjie Cai , Kailun Yang , Zhiyong Li , Yaonan Wang

We introduce AO-Grasp, a grasp proposal method that generates 6 DoF grasps that enable robots to interact with articulated objects, such as opening and closing cabinets and appliances. AO-Grasp consists of two main contributions: the…

Affordance grounding-localizing object regions based on natural language descriptions of interactions-is a critical challenge for enabling intelligent agents to understand and interact with their environments. However, this task remains…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Junha Lee , Eunha Park , Chunghyun Park , Dahyun Kang , Minsu Cho

We introduce DexGanGrasp, a dexterous grasping synthesis method that generates and evaluates grasps with single view in real time. DexGanGrasp comprises a Conditional Generative Adversarial Networks (cGANs)-based DexGenerator to generate…

Grasping with anthropomorphic robotic hands involves much more hand-object interactions compared to parallel-jaw grippers. Modeling hand-object interactions is essential to the study of multi-finger hand dextrous manipulation. This work…

Robotics · Computer Science 2022-11-22 Wei Wei , Daheng Li , Peng Wang , Yiming Li , Wanyi Li , Yongkang Luo , Jun Zhong

Affordance refers to the functional properties that an agent perceives and utilizes from its environment, and is key perceptual information required for robots to perform actions. This information is rich and multimodal in nature. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Yizhou Huang , Fan Yang , Guoliang Zhu , Gen Li , Hao Shi , Yukun Zuo , Wenrui Chen , Zhiyong Li , Kailun Yang

Human-centric generative models designed for AI-driven storytelling must bring together two core capabilities: identity consistency and precise control over human performance. While recent diffusion-based approaches have made significant…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Foivos Paraperas Papantoniou , Stefanos Zafeiriou

Diffusion models have demonstrated remarkable synthesis quality and diversity in generating co-speech gestures. However, the computationally intensive sampling steps associated with diffusion models hinder their practicality in real-world…

Graphics · Computer Science 2025-03-24 Yongkang Cheng , Shaoli Huang , Xuelin Chen , Jifeng Ning , Mingming Gong

Dexterous grasping in cluttered environments presents substantial challenges due to the high degrees of freedom of dexterous hands, occlusion, and potential collisions arising from diverse object geometries and complex layouts. To address…

Robotics · Computer Science 2026-02-03 Jiyao Zhang , Zhiyuan Ma , Tianhao Wu , Zeyuan Chen , Hao Dong

Automated 3D scene generation is pivotal for applications spanning virtual reality, digital content creation, and Embodied AI. While computer graphics prioritizes aesthetic layouts, vision and robotics demand scenes that mirror real-world…

Graphics · Computer Science 2026-03-31 Minzhang Li , Kuixiang Shao , Xuebing Li , Yuyang Jiao , Yinuo Bai , Hengan Zhou , Sixian Shen , Jiayuan Gu , Jingyi Yu

This article investigates the challenge of achieving functional tool-use grasping with high-DoF anthropomorphic hands, with the aim of enabling anthropomorphic hands to perform tasks that require human-like manipulation and tool-use.…

Robotics · Computer Science 2023-04-03 Wei Wei , Peng Wang , Sizhe Wang

This paper aims to improve robots' versatility and adaptability by allowing them to use a large variety of end-effector tools and quickly adapt to new tools. We propose AdaGrasp, a method to learn a single grasping policy that generalizes…

Robotics · Computer Science 2021-03-16 Zhenjia Xu , Beichun Qi , Shubham Agrawal , Shuran Song

Grasp pose estimation is an important issue for robots to interact with the real world. However, most of existing methods require exact 3D object models available beforehand or a large amount of grasp annotations for training. To avoid…

Robotics · Computer Science 2022-07-26 Hongtao Wen , Jianhang Yan , Wanli Peng , Yi Sun