Related papers: GLASS: Graph and Vision-Language Assisted Semantic…
3D scene reconstruction and understanding have gained increasing popularity, yet existing methods still struggle to capture fine-grained, language-aware 3D representations from 2D images. In this paper, we present GALA, a novel framework…
Recently, 3D Gaussian Splatting (3DGS) has achieved impressive performance on indoor surface reconstruction and 3D open-vocabulary segmentation. This paper presents GLS, a unified framework of 3D surface reconstruction and open-vocabulary…
Semantic matching aims to establish pixel-level correspondences between instances of the same category and represents a fundamental task in computer vision. Existing approaches suffer from two limitations: (i) Geometric Ambiguity: Their…
In recent years, the paradigm of neural implicit representations has gained substantial attention in the field of Simultaneous Localization and Mapping (SLAM). However, a notable gap exists in the existing approaches when it comes to scene…
Recently, the multi-modal fusion of RGB, depth, and semantics has shown great potential in dense Simultaneous Localization and Mapping (SLAM). However, a prerequisite for generating consistent semantic maps is the availability of dense,…
Graph matching aims to establish correspondences between vertices of graphs such that both the node and edge attributes agree. Various learning-based methods were recently proposed for finding correspondences between image key points based…
Generalizable Gaussian Splatting aims to synthesize novel views for unseen scenes without per-scene optimization. In particular, recent advancements utilize feed-forward networks to predict per-pixel Gaussian parameters, enabling…
Establishing accurate point-to-point correspondences between non-rigid 3D shapes remains a critical challenge, particularly under non-isometric deformations and topological noise. Existing functional map pipelines suffer from ambiguities…
Modern vision language pipelines are driven by RGB vision encoders trained on massive image text corpora. While these pipelines have enabled impressive zero-shot capabilities and strong transfer across tasks, they still inherit two…
In this paper, we propose a RGB-D SLAM system that reconstructs a language-aligned dense feature field while sustaining low-latency tracking and mapping. First, we introduce a Top-K Rendering pipeline, a high-throughput and…
In recent years, the dominant paradigm for text spotting is to combine the tasks of text detection and recognition into a single end-to-end framework. Under this paradigm, both tasks are accomplished by operating over a shared global…
We propose NEDS-SLAM, a dense semantic SLAM system based on 3D Gaussian representation, that enables robust 3D semantic mapping, accurate camera tracking, and high-quality rendering in real-time. In the system, we propose a Spatially…
Novel view synthesis has seen significant advancements with 3D Gaussian Splatting (3DGS), enabling real-time photorealistic rendering. However, the inherent fuzziness of Gaussian Splatting presents challenges for 3D scene understanding,…
Recent advancements in 3D Gaussian Splatting have significantly improved the efficiency and quality of dense semantic SLAM. However, previous methods are generally constrained by limited-category pre-trained classifiers and implicit…
High-fidelity 3D reconstruction is critical for aerial inspection tasks such as infrastructure monitoring, structural assessment, and environmental surveying. While traditional photogrammetry techniques enable geometric modeling, they lack…
Learning dense correspondences across deformable 3D shapes remains a long-standing challenge due to structural variability, non-isometric deformation, and inconsistent topology. Existing methods typically trade off generalization, geometric…
Shape matching is a fundamental task in computer graphics and vision, with deep functional maps becoming a prominent paradigm. However, existing methods primarily focus on learning informative feature representations by constraining…
Map-to-map matching is a critical task for aligning spatial data across heterogeneous sources, yet it remains challenging due to the lack of ground truth correspondences, sparse node features, and scalability demands. In this paper, we…
We introduce Ilov3Splat, a novel framework for instance-level open-vocabulary 3D scene understanding built on 3D Gaussian Splatting (3D-GS). Most prior work depends on 2D rendering-based matching or point-level semantic association, which…
Recently, several studies have combined Gaussian Splatting to obtain scene representations with language embeddings for open-vocabulary 3D scene understanding. While these methods perform well, they essentially require very dense multi-view…