Related papers: Virtual Try-On for Cultural Clothing: A Benchmarki…
Multi-pose virtual try-on (MPVTON) aims to fit a target garment onto a person at a target pose. Compared to traditional virtual try-on (VTON) that fits the garment but keeps the pose unchanged, MPVTON provides a better try-on experience,…
Image-based virtual try-on aims to fit an in-shop garment onto a clothed person image. Garment warping, which aligns the target garment with the corresponding body parts in the person image, is a crucial step in achieving this goal.…
Given an isolated garment image in a canonical product view and a separate image of a person, the virtual try-on task aims to generate a new image of the person wearing the target garment. Prior virtual try-on works face two major…
Image-based 3D Virtual Try-ON (VTON) aims to sculpt the 3D human according to person and clothes images, which is data-efficient (i.e., getting rid of expensive 3D data) but challenging. Recent text-to-3D methods achieve remarkable…
Virtual fitting room is a challenging task yet useful feature for e-commerce platforms and fashion designers. Existing works can only detect very few types of fashion items. Besides they did poorly in changing the texture and style of the…
The aim of image-based virtual try-on is to generate realistic images of individuals wearing target garments, ensuring that the pose, body shape and characteristics of the target garment are accurately preserved. Existing methods often fail…
For fashion outfits to be considered aesthetically pleasing, the garments that constitute them need to be compatible in terms of visual aspects, such as style, category and color. Previous works have defined visual compatibility as a binary…
Image-based virtual try-on is challenging since the generated image should fit the garment to model images in various poses and keep the characteristics and details of the garment simultaneously. A popular research stream warps the garment…
Previous virtual try-on methods usually focus on aligning a clothing item with a person, limiting their ability to exploit the complex pose, shape and skin color of the person, as well as the overall structure of the clothing, which is…
The virtual try-on task refers to fitting the clothes from one image onto another portrait image. In this paper, we focus on virtual accessory try-on, which fits accessory (e.g., glasses, ties) onto a face or portrait image. Unlike clothing…
In this study, we propose a technology called the Fashion Intelligence System based on the visual-semantic embedding (VSE) model to quantify abstract and complex expressions unique to fashion, such as ''casual,'' ''adult-casual,'' and…
As virtual try-on (VTON) continues to advance, a growing number of real-world scenarios have emerged, pushing beyond the ability of the existing specialized VTON models. Meanwhile, universal multi-reference image editing models have…
Although image-based virtual try-on has made considerable progress, emerging approaches still encounter challenges in producing high-fidelity and robust fitting images across diverse scenarios. These methods often struggle with issues such…
We introduce DRISHTIKON, a first-of-its-kind multimodal and multilingual benchmark centered exclusively on Indian culture, designed to evaluate the cultural understanding of generative AI systems. Unlike existing benchmarks with a generic…
Image-based virtual try-on aims to fit an in-shop garment into a clothed person image. To achieve this, a key step is garment warping which spatially aligns the target garment with the corresponding body parts in the person image. Prior…
Per-garment virtual try-on methods collect garment-specific datasets and train networks tailored to each garment to achieve superior results. However, these approaches often struggle with loose-fitting garments due to two key limitations:…
Virtual try-on, i.e making people virtually try new garments, is an active research area in computer vision with great commercial applications. Current virtual try-on methods usually work in a two-stage pipeline. First, the garment image is…
This paper presents a learning-based clothing animation method for highly efficient virtual try-on simulation. Given a garment, we preprocess a rich database of physically-based dressed character simulations, for multiple body shapes and…
Despite the rapid advancement of Virtual Try-On (VTON) and Try-Off (VTOFF) technologies, existing VTON methods face challenges with fine-grained detail preservation, generalization to complex scenes, complicated pipeline, and efficient…
Virtual try-on has garnered interest as a neural rendering benchmark task to evaluate complex object transfer and scene composition. Recent works in virtual clothing try-on feature a plethora of possible architectural and data…