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Persona-based dialogue systems aim to generate consistent responses based on historical context and predefined persona. Unlike conventional dialogue generation, the persona-based dialogue needs to consider both dialogue context and persona,…

Computation and Language · Computer Science 2024-01-11 Qiushi Huang , Yu Zhang , Tom Ko , Xubo Liu , Bo Wu , Wenwu Wang , Lilian Tang

Expressions are fundamental to conveying human emotions. With the rapid advancement of AI-generated content (AIGC), realistic and expressive 3D facial animation has become increasingly crucial. Despite recent progress in speech-driven…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Yuxiang Mao , Zhijie Zhang , Zhiheng Zhang , Jiawei Liu , Chen Zeng , Shihong Xia

Facial expression generation is one of the most challenging and long-sought aspects of character animation, with many interesting applications. The challenging task, traditionally having relied heavily on digital craftspersons, remains yet…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Kaifeng Zou , Sylvain Faisan , Boyang Yu , Sébastien Valette , Hyewon Seo

Humanoid Reaction Synthesis is pivotal for creating highly interactive and empathetic robots that can seamlessly integrate into human environments, enhancing the way we live, work, and communicate. However, it is difficult to learn the…

Robotics · Computer Science 2024-04-02 Yunze Liu , Changxi Chen , Chenjing Ding , Li Yi

Recently, emotional talking face generation has received considerable attention. However, existing methods only adopt one-hot coding, image, or audio as emotion conditions, thus lacking flexible control in practical applications and failing…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Chao Xu , Junwei Zhu , Jiangning Zhang , Yue Han , Wenqing Chu , Ying Tai , Chengjie Wang , Zhifeng Xie , Yong Liu

Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-06 Ran Yi , Zipeng Ye , Juyong Zhang , Hujun Bao , Yong-Jin Liu

Generating realistic conversational gestures are essential for achieving natural, socially engaging interactions with digital humans. However, existing methods typically map a single audio stream to a single speaker's motion, without…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yichen Peng , Jyun-Ting Song , Siyeol Jung , Ruofan Liu , Haiyang Liu , Xuangeng Chu , Ruicong Liu , Erwin Wu , Hideki Koike , Kris Kitani

We present 3DiFACE, a novel method for personalized speech-driven 3D facial animation and editing. While existing methods deterministically predict facial animations from speech, they overlook the inherent one-to-many relationship between…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Balamurugan Thambiraja , Sadegh Aliakbarian , Darren Cosker , Justus Thies

Dynamic facial expression generation from natural language is a crucial task in Computer Graphics, with applications in Animation, Virtual Avatars, and Human-Computer Interaction. However, current generative models suffer from datasets that…

Graphics · Computer Science 2025-08-19 Yaron Aloni , Rotem Shalev-Arkushin , Yonatan Shafir , Guy Tevet , Ohad Fried , Amit Haim Bermano

Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on facial expressions or…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Chang Liu , Qunfen Lin , Zijiao Zeng , Ye Pan

Reactions such as gestures, facial expressions, and vocalizations are an abundant, naturally occurring channel of information that humans provide during interactions. A robot or other agent could leverage an understanding of such implicit…

Human-Computer Interaction · Computer Science 2020-12-08 Yuchen Cui , Qiping Zhang , Alessandro Allievi , Peter Stone , Scott Niekum , W. Bradley Knox

Generating realistic 3D head motion for dyadic interactions is a significant challenge in virtual human synthesis. While recent methods achieve impressive results with speaking heads, they frequently suffer from the `Regression-to-the-Mean'…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Zhangyu Jin , Maksim Siniukov , Deuksin Kwon , Ashutosh Chaubey , Mohammad Soleymani

Imagine having a conversation with a socially intelligent agent. It can attentively listen to your words and offer visual and linguistic feedback promptly. This seamless interaction allows for multiple rounds of conversation to flow…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Yongming Zhu , Longhao Zhang , Zhengkun Rong , Tianshu Hu , Shuang Liang , Zhipeng Ge

The goal of this paper is to synthesise talking faces with controllable facial motions. To achieve this goal, we propose two key ideas. The first is to establish a canonical space where every face has the same motion patterns but different…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Youngjoon Jang , Kyeongha Rho , Jong-Bin Woo , Hyeongkeun Lee , Jihwan Park , Youshin Lim , Byeong-Yeol Kim , Joon Son Chung

Human communication involves a complex interplay of verbal and nonverbal signals, essential for conveying meaning and achieving interpersonal goals. To develop socially intelligent AI technologies, it is crucial to develop models that can…

Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input…

Computer Vision and Pattern Recognition · Computer Science 2023-01-03 Balamurugan Thambiraja , Ikhsanul Habibie , Sadegh Aliakbarian , Darren Cosker , Christian Theobalt , Justus Thies

Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Zipeng Ye , Zhiyao Sun , Yu-Hui Wen , Yanan Sun , Tian Lv , Ran Yi , Yong-Jin Liu

Nowadays, automatical personality inference is drawing extensive attention from both academia and industry. Conventional methods are mainly based on user generated contents, e.g., profiles, likes, and texts of an individual, on social…

Computation and Language · Computer Science 2020-09-29 Qiang Liu

Personalized image generation, where reference images of one or more subjects are used to generate their image according to a scene description, has gathered significant interest in the community. However, such generated images suffer from…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Parul Gupta , Abhinav Dhall , Thanh-Toan Do

In this paper, we focus on the personalized response generation for conversational systems. Based on the sequence to sequence learning, especially the encoder-decoder framework, we propose a two-phase approach, namely initialization then…

Computation and Language · Computer Science 2019-12-03 Weinan Zhang , Ting Liu , Yifa Wang , Qingfu Zhu