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Related papers: MipSLAM: Alias-Free Gaussian Splatting SLAM

200 papers

The 3D Gaussian Splatting (3DGS)-based SLAM system has garnered widespread attention due to its excellent performance in real-time high-fidelity rendering. However, in real-world environments with dynamic objects, existing 3DGS-based SLAM…

Robotics · Computer Science 2025-02-19 Mingrui Li , Weijian Chen , Na Cheng , Jingyuan Xu , Dong Li , Hongyu Wang

Simultaneous localization and mapping (SLAM) technology has recently achieved photorealistic mapping capabilities thanks to the real-time, high-fidelity rendering enabled by 3D Gaussian Splatting (3DGS). However, due to the static…

Robotics · Computer Science 2025-12-01 Zhicong Sun , Jacqueline Lo , Jinxing Hu

The emergence of 3D Gaussian Splatting (3DGS) has recently ignited a renewed wave of research in dense visual SLAM. However, existing approaches encounter challenges, including sensitivity to artifacts and noise, suboptimal selection of…

Robotics · Computer Science 2025-08-26 Wancai Zheng , Xinyi Yu , Jintao Rong , Linlin Ou , Yan Wei , Libo Zhou

Feed-forward 3D Gaussian Splatting (FF-3DGS) emerges as a fast and robust solution for sparse-view 3D reconstruction and novel view synthesis (NVS). However, existing FF-3DGS methods are built on incorrect screen-space dilation filters,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Taewoo Suh , Sungpyo Kim , Jongmin Park , Munchurl Kim

3D gaussian splatting has advanced simultaneous localization and mapping (SLAM) technology by enabling real-time positioning and the construction of high-fidelity maps. However, the uncertainty in gaussian position and initialization…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Yansong Xu , Junlin Li , Wei Zhang , Siyu Chen , Shengyong Zhang , Yuquan Leng , Weijia Zhou

We propose a dense RGBD SLAM system based on 3D Gaussian Splatting that provides metrically accurate pose tracking and visually realistic reconstruction. To this end, we first propose a Gaussian densification strategy based on the rendering…

Robotics · Computer Science 2024-10-03 Shuo Sun , Malcolm Mielle , Achim J. Lilienthal , Martin Magnusson

3D Gaussian splatting (3D-GS) has recently revolutionized novel view synthesis in the simultaneous localization and mapping (SLAM) problem. However, most existing algorithms fail to fully capture the underlying structure, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Tianci Wen , Zhiang Liu , Yongchun Fang

Recently, 3D Gaussian splatting-based RGB-D SLAM displays remarkable performance of high-fidelity 3D reconstruction. However, the lack of depth rendering consistency and efficient loop closure limits the quality of its geometric…

Robotics · Computer Science 2025-06-03 Xingguang Zhong , Yue Pan , Liren Jin , Marija Popović , Jens Behley , Cyrill Stachniss

We present VIGS-SLAM, a visual-inertial 3D Gaussian Splatting SLAM system that achieves robust real-time tracking and high-fidelity reconstruction. Although recent 3DGS-based SLAM methods achieve dense and photorealistic mapping, their…

Robotics · Computer Science 2026-03-16 Zihan Zhu , Wei Zhang , Moyang Li , Norbert Haala , Marc Pollefeys , Daniel Barath

This letter introduces a novel framework for dense Visual Simultaneous Localization and Mapping (VSLAM) based on Gaussian Splatting. Recently, SLAM based on Gaussian Splatting has shown promising results. However, in monocular scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Pengcheng Zhu , Yaoming Zhuang , Baoquan Chen , Li Li , Chengdong Wu , Zhanlin Liu

3D Gaussians have recently emerged as a highly efficient representation for 3D reconstruction and rendering. Despite its high rendering quality and speed at high resolutions, they both deteriorate drastically when rendered at lower…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhiwen Yan , Weng Fei Low , Yu Chen , Gim Hee Lee

We propose SemGauss-SLAM, a dense semantic SLAM system utilizing 3D Gaussian representation, that enables accurate 3D semantic mapping, robust camera tracking, and high-quality rendering simultaneously. In this system, we incorporate…

Robotics · Computer Science 2025-06-25 Siting Zhu , Renjie Qin , Guangming Wang , Jiuming Liu , Hesheng Wang

3D Gaussian Splatting (3DGS) has made remarkable progress in RGBD SLAM. Current methods usually use 3D Gaussians or view-tied 3D Gaussians to represent radiance fields in tracking and mapping. However, these Gaussians are either too…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Pengchong Hu , Zhizhong Han

Simultaneous Localization and Mapping (SLAM) is a critical task that enables autonomous vehicles to construct maps and localize themselves in unknown environments. Recent breakthroughs combine SLAM with 3D Gaussian Splatting (3DGS) to…

Hardware Architecture · Computer Science 2025-09-03 Houshu He , Naifeng Jing , Li Jiang , Xiaoyao Liang , Zhuoran Song

Gaussian Splatting SLAM (GS-SLAM) offers a notable improvement over traditional SLAM methods, enabling photorealistic 3D reconstruction that conventional approaches often struggle to achieve. However, existing GS-SLAM systems perform poorly…

Robotics · Computer Science 2025-08-12 Siyu Chen , Shenghai Yuan , Thien-Minh Nguyen , Zhuyu Huang , Chenyang Shi , Jin Jing , Lihua Xie

We present the first application of 3D Gaussian Splatting in monocular SLAM, the most fundamental but the hardest setup for Visual SLAM. Our method, which runs live at 3fps, utilises Gaussians as the only 3D representation, unifying the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Hidenobu Matsuki , Riku Murai , Paul H. J. Kelly , Andrew J. Davison

This paper presents the first photo-realistic LiDAR-Inertial-Camera Gaussian Splatting SLAM system that simultaneously addresses visual quality, geometric accuracy, and real-time performance. The proposed method performs robust and accurate…

Robotics · Computer Science 2025-07-10 Xiaolei Lang , Jiajun Lv , Kai Tang , Laijian Li , Jianxin Huang , Lina Liu , Yong Liu , Xingxing Zuo

In this paper, we present a Scale-adaptive method for Anti-aliasing Gaussian Splatting (SA-GS). While the state-of-the-art method Mip-Splatting needs modifying the training procedure of Gaussian splatting, our method functions at test-time…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Xiaowei Song , Jv Zheng , Shiran Yuan , Huan-ang Gao , Jingwei Zhao , Xiang He , Weihao Gu , Hao Zhao

Recently, the multi-modal fusion of RGB, depth, and semantics has shown great potential in dense Simultaneous Localization and Mapping (SLAM). However, a prerequisite for generating consistent semantic maps is the availability of dense,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Linfei Li , Lin Zhang , Zhong Wang , Ying Shen

We present Real-time Gaussian SLAM (RTG-SLAM), a real-time 3D reconstruction system with an RGBD camera for large-scale environments using Gaussian splatting. The system features a compact Gaussian representation and a highly efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Zhexi Peng , Tianjia Shao , Yong Liu , Jingke Zhou , Yin Yang , Jingdong Wang , Kun Zhou