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Despite the progress of interactive image segmentation methods, high-quality pixel-level annotation is still time-consuming and laborious - a bottleneck for several deep learning applications. We take a step back to propose interactive and…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Jord{ã}o Bragantini , Alexandre X Falc{ã}o , Laurent Najman

Personalizing text-to-image models to generate images of specific subjects across diverse scenes and styles is a rapidly advancing field. Current approaches often face challenges in maintaining a balance between identity preservation and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Or Patashnik , Rinon Gal , Daniil Ostashev , Sergey Tulyakov , Kfir Aberman , Daniel Cohen-Or

Free-hand sketches are appealing for humans as a universal tool to depict the visual world. Humans can recognize varied sketches of a category easily by identifying the concurrence and layout of the intrinsic semantic components of the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Guangming Zhu , Siyuan Wang , Tianci Wu , Liang Zhang

Given that semantic Web realization is based on the critical mass of metadata accessibility and the representation of data with formal knowledge, it needs to generate metadata that is specific, easy to understand and well-defined. However,…

Digital Libraries · Computer Science 2013-12-18 Thabet Slimani

Recent advancements in generative artificial intelligence (generative AI) technologies have transformed the computer science discipline of natural language processing. However, generative AI retains the anthropomorphic model of simulating…

Computers and Society · Computer Science 2026-03-03 Dejan Grba , Vladimir Todorović

Video captioning has shown impressive progress in recent years. One key reason of the performance improvements made by existing methods lie in massive paired video-sentence data, but collecting such strong annotation, i.e., high-quality…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Jingyi Hou , Yunde Jia , Xinxiao wu , Yayun Qi

Context-aware AR instruction enables adaptive and in-situ learning experiences. However, hardware limitations and expertise requirements constrain the creation of such instructions. With recent developments in Generative Artificial…

Human-Computer Interaction · Computer Science 2025-01-29 Jingyu Shi , Rahul Jain , Seungguen Chi , Hyungjun Doh , Hyunggun Chi , Alexander J. Quinn , Karthik Ramani

Automated object detection has become increasingly valuable across diverse applications, yet efficient, high-quality annotation remains a persistent challenge. In this paper, we present the development and evaluation of a platform designed…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Sönke Tenckhoff , Mario Koddenbrock , Erik Rodner

The objective of face animation is to generate dynamic and expressive talking head videos from a single reference face, utilizing driving conditions derived from either video or audio inputs. Current approaches often require fine-tuning for…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 He Feng , Donglin Di , Yongjia Ma , Wei Chen , Tonghua Su

Recent works on language-guided image manipulation have shown great power of language in providing rich semantics, especially for face images. However, the other natural information, motions, in language is less explored. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Tiankai Hang , Huan Yang , Bei Liu , Jianlong Fu , Xin Geng , Baining Guo

Long video generation requires high-fidelity synthesis, coherent narrative structure, and user control over extended time spans. Existing text-to-video methods often rely on a single long prompt, limiting control over pose, composition,…

This paper describes an approach to assessing semantic annotation activities based on formal concept analysis (FCA). In this approach, annotators use taxonomical ontologies created by domain experts to annotate digital resources. Then,…

Illustration is a fundamental mode of human expression and communication. Certain types of motion that accompany speech can provide this illustrative mode of communication. While Augmented and Virtual Reality technologies (AR/VR) have…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Hui Xian Grace Lim , Xuanming Cui , Yogesh S Rawat , Ser-Nam Lim

As a part of our effort for studying the evolution and development of cognition, we present results derived from synthetic experimentations in a virtual laboratory where animats develop koncepts adaptively and ground their meaning through…

Artificial Intelligence · Computer Science 2007-05-23 Carlos Gershenson

Socially competent robots should be equipped with the ability to perceive the world that surrounds them and communicate about it in a human-like manner. Representative skills that exhibit such ability include generating image descriptions…

Robotics · Computer Science 2021-02-01 Ting Han , Sina Zarrieß

We explain the methodology we developed for improving the interactions accomplished by an embedded conversational agent, drawing from Conversation Analytic sequential and multimodal analysis. The use case is a Pepper robot that is expected…

Artificial Intelligence · Computer Science 2023-08-30 Lucien Tisserand , Frédéric Armetta , Heike Baldauf-Quilliatre , Antoine Bouquin , Salima Hassas , Mathieu Lefort

Semantic scene understanding is crucial for robotics and computer vision applications. In autonomous driving, 3D semantic segmentation plays an important role for enabling safe navigation. Despite significant advances in the field, the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Lucas Nunes , Rodrigo Marcuzzi , Jens Behley , Cyrill Stachniss

Linking human motion and natural language is of great interest for the generation of semantic representations of human activities as well as for the generation of robot activities based on natural language input. However, while there have…

Robotics · Computer Science 2018-08-10 Matthias Plappert , Christian Mandery , Tamim Asfour

Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Hanchao Liu , Xiaohang Zhan , Shaoli Huang , Tai-Jiang Mu , Ying Shan

Video mosaicking requires the registration of overlapping frames located at distant timepoints in the sequence to ensure global consistency of the reconstructed scene. However, fully automated registration of such long-range pairs is (i)…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Loic Peter , Marcel Tella-Amo , Dzhoshkun Ismail Shakir , Jan Deprest , Sebastien Ourselin , Juan Eugenio Iglesias , Tom Vercauteren