Related papers: SCOPE: Scene-Contextualized Incremental Few-Shot 3…
Few-Shot Video Object Segmentation (FSVOS) aims to segment objects in a query video with the same category defined by a few annotated support images. However, this task was seldom explored. In this work, based on IPMT, a state-of-the-art…
Scientific discovery increasingly requires learning on federated datasets, fed by streams from high-resolution instruments, that have extreme class imbalance. Current ML approaches either require impractical data aggregation or fail due to…
Collection of massive well-annotated samples is effective in improving object detection performance but is extremely laborious and costly. Instead of data collection and annotation, the recently proposed Cut-Paste methods [12, 15] show the…
The rapid progress in 3D scene understanding has come with growing demand for data; however, collecting and annotating 3D scenes (e.g. point clouds) are notoriously hard. For example, the number of scenes (e.g. indoor rooms) that can be…
Aiming at recognizing the samples from novel categories with few reference samples, few-shot learning (FSL) is a challenging problem. We found that the existing works often build their few-shot model based on the image-level feature by…
We uncover an ever-overlooked deficiency in the prevailing Few-Shot Learning (FSL) methods: the pre-trained knowledge is indeed a confounder that limits the performance. This finding is rooted from our causal assumption: a Structural Causal…
Current closed-set instance segmentation models rely on pre-defined class labels for each mask during training and evaluation, largely limiting their ability to detect novel objects. Open-world instance segmentation (OWIS) models address…
Few-shot learning arises in important practical scenarios, such as when a natural language understanding system needs to learn new semantic labels for an emerging, resource-scarce domain. In this paper, we explore retrieval-based methods…
It is widely accepted that reasoning about object shape is important for object recognition. However, the most powerful object recognition methods today do not explicitly make use of object shape during learning. In this work, motivated by…
Few-Shot Semantic Segmentation (FSS), which focuses on segmenting new classes in images using only a limited number of annotated examples, has recently progressed in data-scarce domains. However, in this work, we show that the existing FSS…
Object detection is a critical field in computer vision focusing on accurately identifying and locating specific objects in images or videos. Traditional methods for object detection rely on large labeled training datasets for each object…
In the context of few-shot classification, the goal is to train a classifier using a limited number of samples while maintaining satisfactory performance. However, traditional metric-based methods exhibit certain limitations in achieving…
In visual recognition tasks, few-shot learning requires the ability to learn object categories with few support examples. Its re-popularity in light of the deep learning development is mainly in image classification. This work focuses on…
3D instance segmentation is fundamental to geometric understanding of the world around us. Existing methods for instance segmentation of 3D scenes rely on supervision from expensive, manual 3D annotations. We propose UnScene3D, the first…
Real-world scenarios are usually accompanied by continuously appearing classes with scare labeled samples, which require the machine learning model to incrementally learn new classes and maintain the knowledge of base classes. In this…
Conventional training of deep neural networks requires a large number of the annotated image which is a laborious and time-consuming task, particularly for rare objects. Few-shot object detection (FSOD) methods offer a remedy by realizing…
This paper studies few-shot segmentation, which is a task of predicting foreground mask of unseen classes by a few of annotations only, aided by a set of rich annotations already existed. The existing methods mainly focus the task on…
We present a refinement framework to boost the performance of pre-trained semi-supervised video object segmentation (VOS) models. Our work is based on scale inconsistency, which is motivated by the observation that existing VOS models…
Traditionally, algorithms that learn to segment object instances in 2D images have heavily relied on large amounts of human-annotated data. Only recently, novel approaches have emerged tackling this problem in an unsupervised fashion.…
Scene flow estimation is a long-standing problem in computer vision, where the goal is to find the 3D motion of a scene from its consecutive observations. Recently, there have been efforts to compute the scene flow from 3D point clouds. A…