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Related papers: EgoReasoner: Learning Egocentric 4D Reasoning via …

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Understanding dynamic 4D scenes from an egocentric perspective-modeling changes in 3D spatial structure over time-is crucial for human-machine interaction, autonomous navigation, and embodied intelligence. While existing egocentric datasets…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Junsheng Huang , Shengyu Hao , Bocheng Hu , Hongwei Wang , Gaoang Wang

Modern vision-language models achieve strong performance in static perception, but remain limited in the complex spatiotemporal reasoning required for embodied, egocentric tasks. A major source of failure is their reliance on temporal…

Artificial Intelligence · Computer Science 2026-04-14 Xiaoda Yang , Yuxiang Liu , Shenzhou Gao , Can Wang , Jingyang Xue , Lixin Yang , Yao Mu , Tao Jin , Shuicheng Yan , Zhimeng Zhang , Zhou Zhao

Different video understanding tasks are typically treated in isolation, and even with distinct types of curated data (e.g., classifying sports in one dataset, tracking animals in another). However, in wearable cameras, the immersive…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Zihui Xue , Yale Song , Kristen Grauman , Lorenzo Torresani

Egocentric video reasoning centers on an unobservable agent behind the camera who dynamically shapes the environment, requiring inference of hidden intentions and recognition of fine-grained interactions. This core challenge limits current…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Baoqi Pei , Yifei Huang , Jilan Xu , Yuping He , Guo Chen , Fei Wu , Yu Qiao , Jiangmiao Pang

Egocentric video-language pretraining has significantly advanced video representation learning. Humans perceive and interact with a fully 3D world, developing spatial awareness that extends beyond text-based understanding. However, most…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Boshen Xu , Yuting Mei , Xinbi Liu , Sipeng Zheng , Qin Jin

Emerging embodied AI applications, such as wearable cameras and autonomous agents, have underscored the need for robust reasoning from first person video streams. We introduce EgoVLM, a vision-language model specifically designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Ashwin Vinod , Shrey Pandit , Aditya Vavre , Linshen Liu

Our comprehension of video streams depicting human activities is naturally multifaceted: in just a few moments, we can grasp what is happening, identify the relevance and interactions of objects in the scene, and forecast what will happen…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Tatiana Tommasi , Giuseppe Averta

Video understanding tasks take many forms, from action detection to visual query localization and spatio-temporal grounding of sentences. These tasks differ in the type of inputs (only video, or video-query pair where query is an image…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Raghav Goyal , Effrosyni Mavroudi , Xitong Yang , Sainbayar Sukhbaatar , Leonid Sigal , Matt Feiszli , Lorenzo Torresani , Du Tran

Humans excel at spatial-temporal reasoning, effortlessly interpreting dynamic visual events from an egocentric viewpoint. However, whether multimodal large language models (MLLMs) can similarly understand the 4D world remains uncertain.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Peiran Wu , Yunze Liu , Miao Liu , Junxiao Shen

Next-generation visual assistants, such as smart glasses, embodied agents, and always-on life-logging systems, must reason over an entire day or more of continuous visual experience. In ultra-long video settings, relevant information is…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Ziyang Wang , Yue Zhang , Shoubin Yu , Ce Zhang , Zengqi Zhao , Jaehong Yoon , Hyunji Lee , Gedas Bertasius , Mohit Bansal

In egocentric action recognition a single population model is typically trained and subsequently embodied on a head-mounted device, such as an augmented reality headset. While this model remains static for new users and environments, we…

Computer Vision and Pattern Recognition · Computer Science 2023-07-13 Matthias De Lange , Hamid Eghbalzadeh , Reuben Tan , Michael Iuzzolino , Franziska Meier , Karl Ridgeway

In this report, we present our solutions to the EgoVis Challenges in CVPR 2024, including five tracks in the Ego4D challenge and three tracks in the EPIC-Kitchens challenge. Building upon the video-language two-tower model and leveraging…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Baoqi Pei , Guo Chen , Jilan Xu , Yuping He , Yicheng Liu , Kanghua Pan , Yifei Huang , Yali Wang , Tong Lu , Limin Wang , Yu Qiao

Egocentric video understanding requires procedural reasoning under partial observability and continuously shifting viewpoints. Current multimodal large language models (MLLMs) struggle with this setting, often generating plausible but…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yogesh Kulkarni , Pooyan Fazli

Egocentric videos provide valuable insights into human interactions with the physical world, which has sparked growing interest in the computer vision and robotics communities. A critical challenge in fully understanding the geometry and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Chengbo Yuan , Geng Chen , Li Yi , Yang Gao

This technical report describes the EgoTask Translation approach that explores relations among a set of egocentric video tasks in the Ego4D challenge. To improve the primary task of interest, we propose to leverage existing models developed…

Computer Vision and Pattern Recognition · Computer Science 2023-02-06 Zihui Xue , Yale Song , Kristen Grauman , Lorenzo Torresani

Spatial reasoning in large-scale 3D environments remains challenging for current vision-language models, which are typically constrained to room-scale scenarios. We introduce H$^2$U3D (Holistic House Understanding in 3D), a 3D visual…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Hongpei Zheng , Shijie Li , Yanran Li , Hujun Yin

Multimodal Large Language Models (MLLMs) have recently achieved remarkable progress in vision-language understanding. Yet, human perception is inherently multisensory, integrating sight, sound, and motion to reason about the world. Among…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Bingwen Zhu , Yuqian Fu , Qiaole Dong , Guolei Sun , Tianwen Qian , Yuzheng Wu , Danda Pani Paudel , Xiangyang Xue , Yanwei Fu

Human comprehension of a video stream is naturally broad: in a few instants, we are able to understand what is happening, the relevance and relationship of objects, and forecast what will follow in the near future, everything all at once.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Giuseppe Averta

Recent advances in deep thinking models have demonstrated remarkable reasoning capabilities on mathematical and coding tasks. However, their effectiveness in embodied domains which require continuous interaction with environments through…

Computation and Language · Computer Science 2025-05-15 Wenqi Zhang , Mengna Wang , Gangao Liu , Xu Huixin , Yiwei Jiang , Yongliang Shen , Guiyang Hou , Zhe Zheng , Hang Zhang , Xin Li , Weiming Lu , Peng Li , Yueting Zhuang

We present EgoFun3D, a coordinated task formulation, dataset, and benchmark for modeling interactive 3D objects from egocentric videos. Interactive objects are of high interest for embodied AI but scarce, making modeling from readily…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Weikun Peng , Denys Iliash , Manolis Savva
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