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Recently, 3D Gaussian Splatting has been introduced as a compelling alternative to NeRF for Earth observation, offering competitive reconstruction quality with significantly reduced training times. In this work, we extend the Earth…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Pierrick Bournez , Luca Savant Aira , Thibaud Ehret , Gabriele Facciolo

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Seokhyun Youn , Soohyun Lee , Geonho Kim , Weeyoung Kwon , Sung-Ho Bae , Jihyong Oh

Generating 3D content from a single image remains a fundamentally challenging and ill-posed problem due to the inherent absence of geometric and textural information in occluded regions. While state-of-the-art generative models can…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Zehua Ma , Hanhui Li , Zhenyu Xie , Xiaonan Luo , Michael Kampffmeyer , Feng Gao , Xiaodan Liang

3D Gaussian Splatting (3DGS) has demonstrated outstanding performance in novel view synthesis, achieving a balance between rendering quality and real-time performance. 3DGS employs Adaptive Density Control (ADC) to increase the number of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Xiaobin Deng , Changyu Diao , Min Li , Ruohan Yu , Duanqing Xu

Neural rendering methods have significantly advanced photo-realistic 3D scene rendering in various academic and industrial applications. The recent 3D Gaussian Splatting method has achieved the state-of-the-art rendering quality and speed…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Tao Lu , Mulin Yu , Linning Xu , Yuanbo Xiangli , Limin Wang , Dahua Lin , Bo Dai

In the realm of robot-assisted minimally invasive surgery, dynamic scene reconstruction can significantly enhance downstream tasks and improve surgical outcomes. Neural Radiance Fields (NeRF)-based methods have recently risen to prominence…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Yiming Huang , Beilei Cui , Long Bai , Ziqi Guo , Mengya Xu , Mobarakol Islam , Hongliang Ren

Recent progress in feed-forward 3D Gaussian Splatting (3DGS) has notably improved rendering quality. However, the spatially uniform and highly redundant 3DGS map generated by previous feed-forward 3DGS methods limits their integration into…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Zicheng Zhang , Xiangting Meng , Ke Wu , Wenchao Ding

Recently, 3D Gaussian Splatting (3DGS) has become one of the mainstream methodologies for novel view synthesis (NVS) due to its high quality and fast rendering speed. However, as a point-based scene representation, 3DGS potentially…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhaoliang Zhang , Tianchen Song , Yongjae Lee , Li Yang , Cheng Peng , Rama Chellappa , Deliang Fan

Novel view synthesis (NVS) is crucial in computer vision and graphics, with wide applications in AR, VR, and autonomous driving. While 3D Gaussian Splatting (3DGS) enables real-time rendering with high appearance fidelity, it suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yancheng Zhang , Guangyu Sun , Chen Chen

Efficient three-dimensional reconstruction and real-time visualization are critical in surgical scenarios such as endoscopy. In recent years, 3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in efficient 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Taoyu Wu , Yiyi Miao , Zhuoxiao Li , Haocheng Zhao , Kang Dang , Jionglong Su , Limin Yu , Haoang Li

3D Gaussian Splatting (3DGS) has emerged as a leading framework for novel view synthesis, yet its core optimization challenges remain underexplored. We identify two key issues in 3DGS optimization: entrapment in suboptimal local optima and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Ziyang Huang , Jiagang Chen , Jin Liu , Shunping Ji

3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling in-the-wild scenes affected by…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Chuanyu Fu , Guanying Chen , Yuqi Zhang , Kunbin Yao , Yuan Xiong , Chuan Huang , Shuguang Cui , Yasuyuki Matsushita , Xiaochun Cao

Surface reconstruction is fundamental to computer vision and graphics, enabling applications in 3D modeling, mixed reality, robotics, and more. Existing approaches based on volumetric rendering obtain promising results, but optimize on a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Yueh-Cheng Liu , Lukas Höllein , Matthias Nießner , Angela Dai

Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

Graphics · Computer Science 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan

3DGS employs a large number of Gaussian primitives to fit scenes, resulting in substantial storage and computational overhead. Existing pruning methods rely on manually designed criteria or introduce additional learnable parameters,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Xiaobin Deng , Qiuli Yu , Changyu Diao , Min Li , Duanqing Xu

3D Gaussian splatting (3DGS) is a state-of-the-art representation for real-time photorealistic novel-view synthesis, yet a single high-fidelity scene typically occupies hundreds of megabytes to several gigabytes, exceeding the budgets of…

Machine Learning · Computer Science 2026-05-05 Baobing Zhang , Wanxin Sui

Gaussian Splatting has emerged as a powerful representation for high-quality, real-time 3D scene rendering. While recent works extend Gaussians with learnable textures to enrich visual appearance, existing approaches allocate a fixed square…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Sheng-Chi Hsu , Ting-Yu Yen , Shih-Hsuan Hung , Hung-Kuo Chu

3D Gaussian Splatting has recently emerged as a highly promising technique for modeling of static 3D scenes. In contrast to Neural Radiance Fields, it utilizes efficient rasterization allowing for very fast rendering at high-quality.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Wieland Morgenstern , Florian Barthel , Anna Hilsmann , Peter Eisert

In this paper, we address the limitations of Adaptive Density Control (ADC) in 3D Gaussian Splatting (3DGS), a scene representation method achieving high-quality, photorealistic results for novel view synthesis. ADC has been introduced for…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder

As an emerging novel view synthesis approach, 3D Gaussian Splatting (3DGS) demonstrates fast training/rendering with superior visual quality. The two tasks of 3DGS, Gaussian creation and view rendering, are typically separated over time or…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Yuning Huang , Jiahao Pang , Fengqing Zhu , Dong Tian
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