Related papers: Forwarding Packets Greedily
In this work, we study the multi-agent decision problem where agents try to coordinate to optimize a given system-level objective. While solving for the global optimal is intractable in many cases, the greedy algorithm is a well-studied and…
This thesis focuses on link scheduling in wireless mesh networks by taking into account physical layer characteristics. The assumption made throughout is that a packet is received successfully only if the Signal to Interference and Noise…
Consider a problem in which $n$ jobs that are classified into $k$ types arrive over time at their release times and are to be scheduled on a single machine so as to minimize the maximum flow time. The machine requires a setup taking $s$…
We introduce a new measure for the performance of online algorithms in Bayesian settings, where the input is drawn from a known prior, but the realizations are revealed one-by-one in an online fashion. Our new measure is called…
We consider a practically motivated variant of the canonical online fair allocation problem: a decision-maker has a budget of perishable resources to allocate over a fixed number of rounds. Each round sees a random number of arrivals, and…
This paper presents two real-world scheduling problems and their algorithmic solutions through polynomial-time reductions. First, we address the Hospital Patient-to-Bed Assignment problem, demonstrating its reduction to Maximum Bipartite…
Within the context of stochastic probing with commitment, we consider the online stochastic matching problem; that is, the one sided online bipartite matching problem where edges adjacent to an online node must be probed to determine if…
We consider the online traveling salesman problem on the real line (OLTSPL) in which a salesman begins at the origin, traveling at no faster than unit speed along the real line, and wants to serve a sequence of requests, arriving online…
We investigate online maximum cardinality matching, a central problem in ad allocation. In this problem, users are revealed sequentially, and each new user can be paired with any previously unmatched campaign that it is compatible with.…
Partitioning an input graph over a set of workers is a complex operation. Objectives are twofold: split the work evenly, so that every worker gets an equal share, and minimize edge cut to achieve a good work locality (i.e. workers can work…
We study the dynamic pooling of multiple orders into a single trip, a strategy widely adopted by online delivery platforms. When an order has to be dispatched, the platform must determine which (if any) of the available orders to pool it…
We consider the allocation of limited resources to heterogeneous customers who arrive in an online fashion. We would like to allocate the resources "fairly", so that no group of customers is marginalized in terms of their overall service…
Cloud-RAN is a recent architecture for mobile networks where the processing units are located in distant data centers while, until now, they were attached to antennas. The main challenge, to fulfill protocol constraints, is to guarantee low…
In the online packet buffering problem (also known as the unweighted FIFO variant of buffer management), we focus on a single network packet switching device with several input ports and one output port. This device forwards unit-size,…
We consider the pull-based broadcast scheduling model. In this model, there are n unit-sized pages of information available at the server. Requests arrive over time at the server asking for a specific page. When the server transmits a page,…
In the online Steiner tree problem, a sequence of points is revealed one-by-one: when a point arrives, we only have time to add a single edge connecting this point to the previous ones, and we want to minimize the total length of edges…
Motivated by the Quality-of-Service (QoS) buffer management problem, we consider online scheduling of packets with hard deadlines in a finite capacity queue. At any time, a queue can store at most $b \in \mathbb Z^+$ packets. Packets arrive…
We consider a single-server system with service stations in each point of the circle. Customers arrive after exponential times at uniformly-distributed locations. The server moves at finite speed and adopts a greedy routing mechanism. It…
This work introduces a natural variant of the online machine scheduling problem on unrelated machines, which we refer to as the favorite machine model. In this model, each job has a minimum processing time on a certain set of machines,…
In this paper, we introduce the online service with delay problem. In this problem, there are $n$ points in a metric space that issue service requests over time, and a server that serves these requests. The goal is to minimize the sum of…