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The large majority of human activities require collaborations within and across formal or informal teams. Our understanding of how the collaborative efforts spent by teams relate to their performance is still a matter of debate. Teamwork…

Social and Information Networks · Computer Science 2024-10-28 Francesco Carli , Pietro Foini , Nicolò Gozzi , Nicola Perra , Rossano Schifanella

Mining graph data has become a popular research topic in computer science and has been widely studied in both academia and industry given the increasing amount of network data in the recent years. However, the huge amount of network data…

Machine Learning · Computer Science 2020-01-03 Wenwu Zhu , Xin Wang , Peng Cui

Graph embedding techniques have attracted growing interest since they convert the graph data into continuous and low-dimensional space. Effective graph analytic provides users a deeper understanding of what is behind the data and thus can…

Machine Learning · Computer Science 2022-01-21 Azita Nouri , Philip E. Davis , Pradeep Subedi , Manish Parashar

Graphs are a representation of structured data that captures the relationships between sets of objects. With the ubiquity of available network data, there is increasing industrial and academic need to quickly analyze graphs with billions of…

Machine Learning · Computer Science 2023-07-28 Brandon Mayer , Anton Tsitsulin , Hendrik Fichtenberger , Jonathan Halcrow , Bryan Perozzi

Proteins perform much of the work in living organisms, and consequently the development of efficient computational methods for protein representation is essential for advancing large-scale biological research. Most current approaches…

Quantitative Methods · Quantitative Biology 2023-06-09 Francesco Ceccarelli , Lorenzo Giusti , Sean B. Holden , Pietro Liò

We consider the problem of predicting human players' actions in repeated strategic interactions. Our goal is to predict the dynamic step-by-step behavior of individual players in previously unseen games. We study the ability of neural…

Computer Science and Game Theory · Computer Science 2019-11-11 Yoav Kolumbus , Gali Noti

In this paper, we develop a group learning approach to analyze the underlying heterogeneity structure of shot selection among professional basketball players in the NBA. We propose a mixture of finite mixtures (MFM) model to capture the…

Applications · Statistics 2020-10-21 Guanyu Hu , Hou-Cheng Yang , Yishu Xue

In team sports, traditional ranking statistics do not allow for the simultaneous evaluation of both individuals and combinations of players. Metrics for individual player rankings often fail to include the interaction effects between groups…

Methodology · Statistics 2025-05-09 Nathaniel Josephs , Elizabeth Upton

The graph of a Bayesian Network (BN) can be machine learned, determined by causal knowledge, or a combination of both. In disciplines like bioinformatics, applying BN structure learning algorithms can reveal new insights that would…

Artificial Intelligence · Computer Science 2021-02-03 Anthony C. Constantinou , Norman Fenton , Martin Neil

The National Basketball Association(NBA) has expanded their data gathering and have heavily invested in new technologies to gather advanced performance metrics on players. This expanded data set allows analysts to use unique performance…

Machine Learning · Computer Science 2017-07-12 Neil Seward

Graph embedding provides a feasible methodology to conduct pattern classification for graph-structured data by mapping each data into the vectorial space. Various pioneering works are essentially coding method that concentrates on a…

Machine Learning · Computer Science 2022-10-04 Xue Liu , Dan Sun , Xiaobo Cao , Hao Ye , Wei Wei

The sports betting industry has experienced rapid growth, driven largely by technological advancements and the proliferation of online platforms. Machine learning (ML) has played a pivotal role in the transformation of this sector by…

Machine Learning · Computer Science 2024-10-30 René Manassé Galekwa , Jean Marie Tshimula , Etienne Gael Tajeuna , Kyamakya Kyandoghere

Great progress has been made in 3D body pose and shape estimation from a single photo. Yet, state-of-the-art results still suffer from errors due to challenging body poses, modeling clothing, and self occlusions. The domain of basketball…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Luyang Zhu , Konstantinos Rematas , Brian Curless , Steve Seitz , Ira Kemelmacher-Shlizerman

Graph embedding aims at learning a vector-based representation of vertices that incorporates the structure of the graph. This representation then enables inference of graph properties. Existing graph embedding techniques, however, do not…

In sports, there is a constant effort to improve metrics which assess player ability, but there has been almost no effort to quantify and compare existing metrics. Any individual making a management, coaching, or gambling decision is…

Applications · Statistics 2016-10-03 Alexander Franks , Alexander D'Amour , Daniel Cervone , Luke Bornn

We study how deep learning can improve valuation in the art market by incorporating the visual content of artworks into predictive models. Using a large repeated-sales dataset from major auction houses, we benchmark classical hedonic…

General Finance · Quantitative Finance 2025-12-30 Jianping Mei , Michael Moses , Jan Waelty , Yucheng Yang

Graph embedding is a popular algorithmic approach for creating vector representations for individual vertices in networks. Training these algorithms at scale is important for creating embeddings that can be used for classification, ranking,…

Machine Learning · Computer Science 2019-07-04 C. Bayan Bruss , Anish Khazane , Jonathan Rider , Richard Serpe , Saurabh Nagrecha , Keegan E. Hines

The recent proliferation of publicly available graph-structured data has sparked an interest in machine learning algorithms for graph data. Since most traditional machine learning algorithms assume data to be tabular, embedding algorithms…

Machine Learning · Computer Science 2019-08-09 Sourav Mukherjee , Tim Oates , Ryan Wright

Multiplayer Online Battle Arena (MOBA) is one of the most successful game genres. MOBA games such as League of Legends have competitive environments where players race for their rank. In most MOBA games, a player's rank is determined by the…

Machine Learning · Computer Science 2022-07-22 Junho Jang , Ji Young Woo , Huy Kang Kim

We focus our attention on the link prediction problem for knowledge graphs, which is treated herein as a binary classification task on neural embeddings of the entities. By comparing, combining and extending different methodologies for link…

Artificial Intelligence · Computer Science 2018-07-30 Asan Agibetov , Matthias Samwald
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